Dean Herbert
4b72e55770
Fix various test scenes not adding EditorClock
to the draw hierarchy
2022-08-26 18:08:43 +09:00
Dean Herbert
1270ee9624
Update multiple tests to use new assert output for easier to understand failures
2022-08-09 19:19:54 +09:00
Dan Balasescu
b4e55f7309
Apply IRenderer changes
2022-08-02 19:50:57 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
977e6d8a80
Add xmldoc for IDistanceSnapProvider
and related properties
2022-05-05 16:25:45 +09:00
Salman Ahmed
fef94d49f4
Revert "Convert data type of DistanceSpacing
to float"
...
This reverts commit 7aaa88cac2
.
2022-04-29 08:02:07 +03:00
Salman Ahmed
abb88b0907
Move distance spacing application to DistanceSnapGrid
2022-04-28 10:54:38 +03:00
Salman Ahmed
7aaa88cac2
Convert data type of DistanceSpacing
to float
2022-04-28 10:24:36 +03:00
Salman Ahmed
71533808e9
Add test case for DistanceSpacingMultiplier
in distance snapping test scene
2022-04-28 07:14:43 +03:00
Salman Ahmed
500322ff21
Update failing snap test scenes
2022-02-15 02:21:53 +03:00
Bartłomiej Dach
b978010b48
Remove unused allowMissing
parameter in audio file check test
...
No longer used since 7f95400f46
.
2022-02-01 21:53:21 +01:00
Dean Herbert
b5f670cc5b
Add far too many fixes for ruleset non-nullable requirements
2022-01-12 23:24:11 +09:00
Dean Herbert
4f66e8f881
Fix issues with editor check tests
2022-01-12 16:39:36 +09:00
Joseph Madamba
7de43e3aba
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
Dean Herbert
c7bc03e6f7
Add helper method for editor check tests
2021-11-24 14:22:41 +09:00
Dean Herbert
c2f8d9f677
Update tests which set Files
lists directly
2021-11-24 14:00:14 +09:00
Naxesss
72ee2b1556
Refactor to avoid duplicate code
2021-11-10 06:18:40 +01:00
Naxesss
5dc6a9ed21
Add background stream closed test
2021-11-10 05:04:30 +01:00
Dean Herbert
d1e6d1cb98
Update some other missed incorrect null/empty usages
2021-11-04 14:50:43 +09:00
Dean Herbert
67d9590a79
Fix new inspections
2021-11-04 14:02:09 +09:00
smoogipoo
aa380a11c1
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-14 12:02:10 +09:00
Bartłomiej Dach
c7db286b94
Merge branch 'master' into file-sanity-checks
2021-10-14 00:17:29 +02:00
Dean Herbert
7f95400f46
Add proper stream disposal to tests
2021-10-12 11:04:41 +09:00
Naxesss
bb9cbd3e66
Undo disposal of Stream
for use in mocking
...
Because the Stream object is accessed when the mocked object calls `GetStream`, we cannot close it here.
The resource should be released upon teardown anyway.
2021-10-12 00:35:58 +02:00
Naxesss
47b4d03145
Dispose of Stream
s when used
2021-10-12 00:13:38 +02:00
Naxesss
01d77fb741
Remove redundant Bass.Init
call in test setup
2021-10-11 23:58:06 +02:00
smoogipoo
bc37cb6f43
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-08 18:41:17 +09:00
Dean Herbert
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
Dean Herbert
1952ebece9
Update tests to use more correct control point definitions
2021-09-06 22:04:51 +09:00
Dean Herbert
b2a14b13dc
Update outdated tests
2021-09-03 17:11:12 +09:00
Dean Herbert
d4e5a612ea
Update IPositionalSnapProvider
to take a HitObject
as reference, rather than raw time
...
This allows fetching the correct `DifficultyControlPoint` from the
hitobject. Nothing more.
2021-09-03 17:11:12 +09:00
Dean Herbert
a3d9ab1e2e
Move approach rate to EffectControlPoint
2021-09-03 16:58:16 +09:00
Dean Herbert
9fae2c350d
Fix test regressions
2021-08-30 17:25:36 +09:00
Naxess
6da2a3d51f
Add zero-length objects check and tests
2021-07-13 10:50:11 +02:00
Naxess
c8f58cbf6c
Add audio in video check and tests
2021-07-13 04:17:41 +02:00
Naxess
a4a1919842
Add too short audio files check and tests
2021-07-13 03:46:45 +02:00
Naxess
0a8fd01b99
Add zero byte check and tests
2021-07-13 03:45:21 +02:00
Naxess
b58644106c
Add nested hitobject tests for few hitsounds check
2021-06-27 15:58:00 +02:00
Naxess
1dbac76da5
Use local variables for common sample lists
2021-06-27 15:57:41 +02:00
Naxess
1d5bff1660
Add concurrent hitobjects test for few hitsounds check
...
See https://github.com/ppy/osu/pull/13669#discussion_r659314980
2021-06-27 15:26:52 +02:00
Naxess
c2ceb83bbb
Move MockNestedHitObject
to own class
2021-06-27 15:16:40 +02:00
Naxess
5642d321b7
Fix comments in few hitsounds check tests
2021-06-26 23:43:08 +02:00
Naxess
82b64f5589
Add hitsounded with break test
2021-06-26 19:57:12 +02:00
Naxess
a5abc664f3
Add few hitsounds check tests
2021-06-26 19:21:15 +02:00
Naxess
7b9569a117
Add muted object check tests
2021-06-26 19:21:01 +02:00
smoogipoo
e8bc2cac5b
Fix test not being marked as headless
2021-05-19 13:36:39 +09:00
smoogipoo
ab6a79f84c
Simplify
2021-05-18 19:15:46 +09:00
smoogipoo
97f4f7bbd1
Remove Component inheritance
2021-05-18 18:59:45 +09:00
smoogipoo
633f841a0f
Rename to HitObjectUsageEventBuffer
2021-05-18 18:57:02 +09:00
smoogipoo
a31a6947bb
Add test
2021-05-18 18:49:05 +09:00