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Commit Graph

94 Commits

Author SHA1 Message Date
Alden Wu
06178104c8 Show smoke in replays 2022-09-18 17:55:06 -07:00
andy840119
19721a9bbb Remove the nullable disable annotation and fix the breaking api. 2022-07-02 13:33:05 +08:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dan Balasescu
0458d408bb Add replay statistics frames to FramedReplayInputHandler 2022-01-31 18:53:47 +09:00
Dean Herbert
b339c149d8 Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
smoogipoo
8b7ccdc8b5 Adjust comment 2021-07-05 18:51:23 +09:00
smoogipoo
7d6ab08bb3 Remove unnecessary conditional 2021-07-05 18:49:09 +09:00
smoogipoo
695af31c58 Start alternating at 225BPM as previously 2021-07-05 18:43:27 +09:00
smoogipoo
2b8efe21ca Don't ease with 0 time difference 2021-07-05 17:52:10 +09:00
smoogipoo
12ca845e55 Use marker class (cleanup) 2021-07-05 17:24:23 +09:00
smoogipoo
6a2c0f772e Always apply easing, adjust heuristic a bit 2021-07-05 17:22:48 +09:00
smoogipoo
96c0ab8ded Adjust last frame position when not waiting 2021-07-05 17:11:59 +09:00
ekrctb
a965e8a75d Remove AutoGenerator workaround of now-fixed issue 2021-04-16 14:13:41 +09:00
ekrctb
91c7d8d26c Introduce StartFrame and EndFrame to simplify the replay interpolation code 2021-04-16 14:13:41 +09:00
ekrctb
84bc81a6de Make FramedReplayInputHandler.CurrentTime non-null 2021-04-16 14:13:41 +09:00
Bartłomiej Dach
0e1ec703d3 Use IApplicableToRate in osu! auto generator 2021-02-07 18:49:31 +01:00
Bartłomiej Dach
3fabe247b0 Allow OsuModGenerator to accept a mod list 2021-02-07 18:35:34 +01:00
smoogipoo
f439c1afbc Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Dean Herbert
6095446f10 Fix autoplay generators failing on empty hitobjects lists 2020-09-28 15:38:54 +09:00
Bartłomiej Dach
69ec2a76ef Replace reaction time check with spins required check 2020-08-31 17:20:45 +02:00
PajLe
0655fc1473
changed comparing Duration to autoplay's reactionTime instead of 0
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-08-31 16:50:31 +02:00
Pavle Aleksov
fde4b03dab added spinner duration check - skip HitObjectReplay if duration is 0 2020-08-31 16:21:00 +02:00
Dean Herbert
0050f6348f
Merge branch 'master' into add-spinner-bonus-score 2020-07-23 23:05:04 +09:00
Dean Herbert
2c62b23d85 Update naming 2020-07-22 19:53:45 +09:00
Dean Herbert
35d53139e7 Merge branch 'master' into add-spinner-bonus-score 2020-07-21 11:21:17 +09:00
Dean Herbert
648e414c14 Update InputHandlers in line with framework changes 2020-07-19 11:39:11 +09:00
Dean Herbert
8a2aac5f83 Rename conversion methods for clarity 2020-03-25 20:21:34 +09:00
Dean Herbert
022465f546 Add encoding and import support 2020-03-24 14:51:52 +09:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Dean Herbert
88ce4c12f0 Merge remote-tracking branch 'upstream/master' into add-spinner-bonus-score 2019-12-17 14:09:28 +09:00
Huo Yaoyuan
c457571da6 Use index and range expressions 2019-12-15 20:17:35 +08:00
Dean Herbert
06352a95be Merge remote-tracking branch 'upstream/master' into add-spinner-bonus-score 2019-12-11 20:02:51 +09:00
Dean Herbert
709ec1404f Centralise End/StartTime retrieval to extension method 2019-11-25 19:09:14 +09:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
iiSaLMaN
c8593f1215 Merge remote-tracking branch 'upstream/master' into add-spinner-bonus-score 2019-10-13 23:04:05 +03:00
Dean Herbert
624e5644a4 Change osu!catch key trigger to occur on frame before positional change 2019-09-13 23:06:35 +09:00
Dean Herbert
acdfeef1dc Improve how osu!catch stores and replays key actions 2019-09-12 18:33:46 +09:00
iiSaLMaN
87d10c6a32 Merge remote-tracking branch 'upstream/master' into add-spinner-bonus-score 2019-09-07 14:50:23 +03:00
Dean Herbert
f925e781a9 Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
Dean Herbert
0ee0184e01 Remove unnecessary usings 2019-09-02 19:13:06 +09:00
smoogipoo
90671e0617 Attempt to not break per-hitobject hitwindows 2019-09-02 18:58:13 +09:00
smoogipoo
8302658186 Fix other potential nullref cases that rider missed 2019-09-02 18:31:33 +09:00
iiSaLMaN
bb4178fa03 Add drawable spinner ticks implementation 2019-08-20 21:17:27 +03:00
Dean Herbert
7d6a08d6da Fix a few new inspections in latest Rider EAP 2019-04-01 11:39:02 +09:00
Dean Herbert
5d91c3bcfc Fix replay handler nullref crashes 2019-03-31 01:33:56 +09:00
Dean Herbert
d770dac3bc Fix interpolation nullrefs 2019-03-29 00:35:26 +09:00
Dean Herbert
70f99400ad Fix many behavioural issues and add tests 2019-03-28 19:28:13 +09:00
Dean Herbert
148e26a6d4 Fix FramedReplayInputHandler starting at frame 0 when it shouldn't 2019-03-28 12:42:57 +09:00
Dean Herbert
1f44dde96b Fix autoplay tests not working 2019-03-07 18:34:56 +09:00