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Commit Graph

83 Commits

Author SHA1 Message Date
smoogipoo
b7c1cfbe63 Adjust display to avoid overlaps 2020-06-11 15:07:14 +09:00
smoogipoo
7f05c16c9f Merge branch 'master' into timeshift-results-2 2020-06-09 15:59:13 +09:00
smoogipoo
3c07defa1a Push to main multiplayer screen instead 2020-06-03 15:57:01 +09:00
smoogipoo
22f4e9012c Remove temporary code 2020-06-03 12:54:16 +09:00
smoogipoo
fac96f6ddd Fix match beatmap not updating after re-download 2020-06-02 17:02:01 +09:00
smoogipoo
a606f41297 Add button to open results 2020-05-28 22:25:00 +09:00
smoogipoo
ee59182989 Implement initial structure for room scores 2020-05-28 22:09:11 +09:00
Dean Herbert
f989f1aa00 Change event flow to avoid firing store delete events on update 2020-05-27 16:08:47 +09:00
Dean Herbert
052ad79fc6 Convert dangerous events to IBindables 2020-05-19 16:44:22 +09:00
Dean Herbert
063fe191ef Add back missing using 2020-02-20 18:15:40 +09:00
Dean Herbert
e25e9b6164 Merge branch 'master' into multiplayer-header-background 2020-02-20 18:04:02 +09:00
smoogipoo
e966689044 Add beatmap background to multiplayer 2020-02-19 19:42:25 +09:00
smoogipoo
ec73e8f0c7 Allow different sizing modes for OverlinedParticipants 2020-02-19 17:40:38 +09:00
smoogipoo
380d200b46 Allow different sizing modes for OverlinedDisplay 2020-02-19 17:34:47 +09:00
Dean Herbert
e2e157b455 Add minimum size rules to fix overlap at non-wide resolutions 2020-02-15 15:52:27 +09:00
Dean Herbert
19d61c1255 Merge branch 'master' into match-subscreen-redesign 2020-02-15 15:29:33 +09:00
Dean Herbert
f54844d8a5 Schedule selection update handling in MatchSubScreen to avoid firing when not the current screen 2020-02-15 15:07:10 +09:00
smoogipoo
61d539dc67 Fix first playlist item not getting selected 2020-02-14 23:39:39 +09:00
smoogipoo
b92f1ad68d Implement match subscreen re-design 2020-02-14 20:48:09 +09:00
smoogipoo
c0dba63278 Remove match info 2020-02-14 20:14:25 +09:00
smoogipoo
b0793b06ed Re-implement the match header 2020-02-14 20:10:36 +09:00
smoogipoo
75bef15583 Remove "current" multiplayer room item 2020-02-13 18:48:28 +09:00
smoogipoo
91edadfe9d Make playlist beatmap and ruleset into bindables 2020-02-13 18:12:47 +09:00
Joehu
5f700f2ae9 Simplify exit logic of screens with textboxes using back button receptor 2019-10-01 08:26:34 -07:00
smoogipoo
7c9c9f1ce1 Simplify caching 2019-08-13 17:38:21 +09:00
smoogipoo
6b57c9801d Cull some unnecessary whitespace 2019-08-13 17:32:43 +09:00
Andrei Zavatski
cb910a6518 Replace if/else statement 2019-08-12 10:02:45 +03:00
Andrei Zavatski
5b68a2f34a Rename trackManager to previewTrackManager 2019-08-12 09:50:49 +03:00
Andrei Zavatski
9ab132520c Testcase improvements 2019-08-08 12:25:46 +03:00
Andrei Zavatski
8668bce25d Fix preview can be played on start 2019-08-08 09:52:42 +03:00
Andrei Zavatski
cbcdc28900 Fix hard crash when clicking on a preview button 2019-08-08 09:04:24 +03:00
Andrei Zavatski
ffed642929 Implement MatchBeatmapPanel 2019-08-08 07:08:51 +03:00
Dean Herbert
c34f6180e6
Merge branch 'master' into generic-download-model-manager 2019-06-26 20:37:56 +09:00
Dean Herbert
9e1cb90dd8 Remove existing argument for ItemAdded event
For all usages, it looks like this was unnecessary.
2019-06-26 11:40:41 +09:00
Andrei Zavatski
9dedd62d9a Revert a hotfix in multi screen
since it's been fixed in a framework
2019-06-24 22:57:18 +03:00
Andrei Zavatski
bbdb114f04 Add missing blank line 2019-06-24 02:09:00 +03:00
Andrei Zavatski
94e819578e Finally fix the problem when we can't apply a ruleset in the multi screen
because it's disabled
2019-06-24 01:55:35 +03:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
f26a1cff6c Fix beatmap import crashing during room creation 2019-05-07 12:14:57 +09:00
smoogipoo
0222424aef Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
4310f07a5c Rename SelectedMods -> Mods 2019-04-10 12:03:57 +09:00
smoogipoo
56496d28ba Reset mods when exiting match 2019-04-09 12:59:32 +09:00
smoogipoo
cbb3fdaca8 Fix various crashes due to bindable being disabled 2019-04-09 12:59:32 +09:00
smoogipoo
c584967eb1 Remove mods from workingbeatmap 2019-04-09 12:59:32 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dan Balasescu
fd147dae21
Merge branch 'master' into fix-disabled-set-crash 2019-03-05 17:25:13 +09:00
smoogipoo
921346d303 Rename a few more members 2019-02-28 17:27:28 +09:00
Dean Herbert
80737b9ef8 Remove "silent" parameter; consolidate import logic 2019-02-25 18:24:06 +09:00
Dean Herbert
367bc53a06 Revert some more instances of 'e' variable names 2019-02-22 20:15:25 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00