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h1or4dme8
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osu-lazer
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6,229
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793
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df5094c0d4aab957f4894de87de27f77542e1b13
Commit Graph
37 Commits
Update test cases to new framework and fix old crashes
Thomas Müller
·
2017-07-07 15:05:55 +03:00
22a987f6cc
Rename SpeedAdjustment -> MultiplierControlPoint + reworking.
smoogipooo
·
2017-06-09 16:57:17 +09:00
921350128d
Namespace movement.
smoogipooo
·
2017-06-09 16:20:55 +09:00
4b2669e65d
Use new naming structure + VisibleTimeRange bindable.
smoogipooo
·
2017-06-09 16:11:49 +09:00
d11002e499
Rewrite mania to use the new timing section stuff.
smoogipooo
·
2017-06-09 02:43:48 +09:00
8de6bdf340
Remove IHasTimeSpan, add rename to TimingSection.
smoogipooo
·
2017-06-08 23:40:24 +09:00
55f238f6a9
g -> gravity + one more xmldoc.
smoogipooo
·
2017-06-07 19:21:31 +09:00
1932b58663
Rename timing changes, simplify + improve columns/dictionary usage.
smoogipooo
·
2017-06-07 19:15:51 +09:00
6f191193a1
Move timing change stuff to osu.Game project.
smoogipooo
·
2017-06-02 20:17:44 +09:00
7022c8d496
CI fixes.
smoogipooo
·
2017-06-02 18:19:21 +09:00
1d3f5d8649
Significantly reduce test case time.
smoogipooo
·
2017-06-02 18:11:06 +09:00
264bf17bc2
Fix up test case.
smoogipooo
·
2017-06-02 18:07:45 +09:00
a96c259a8e
aaaaa
smoogipooo
·
2017-06-02 11:35:51 +09:00
1da5d508fa
Move drawable timing changes to Timing/Drawables.
smoogipooo
·
2017-06-01 15:13:52 +09:00
d30706f640
Initial rewrite of timing changes to allow them to be more extensible.
smoogipooo
·
2017-06-01 14:26:21 +09:00
f612914e87
Merge remote-tracking branch 'origin/master' into mania-holdnote-input
smoogipooo
·
2017-05-29 10:57:49 +09:00
27d6cb6275
Update method names in line with framework changes
Dean Herbert
·
2017-05-28 18:34:12 +09:00
bdeaf2dbb4
General cleanup + more xmldocs.
smoogipooo
·
2017-05-24 21:57:38 +09:00
946cd4bfa3
Test case improvements.
smoogipooo
·
2017-05-24 20:54:01 +09:00
4ef18ff135
Implement basic hold note + tick input.
smoogipooo
·
2017-05-24 20:45:01 +09:00
dcf879687d
Fix visual test failing.
smoogipooo
·
2017-05-23 18:06:31 +09:00
76fe4af9a6
More cleanups.
smoogipooo
·
2017-05-23 15:29:38 +09:00
836bf930a0
Split ControlPoint into different types.
# Conflicts: # osu.Game.Rulesets.Mania/UI/Column.cs
smoogipooo
·
2017-05-23 14:03:40 +09:00
3cdfd2eef5
Add notes to test case.
smoogipooo
·
2017-05-16 18:27:33 +09:00
235a5b1dff
Let's invert the playfield by default for now.
smoogipooo
·
2017-05-16 18:02:54 +09:00
8ed97a8335
TimeRelativeContainer -> ControlPointContainer, optimize AutoTimeRelativeContainer a little bit (only recompute on invalidation).
smoogipooo
·
2017-05-16 17:50:09 +09:00
ac02d1ab10
Full rewrite of timing section code, partially working for now.
smoogipooo
·
2017-05-11 12:33:19 +09:00
b10df74079
Make SpecialColumnPosition only have an effect during load().
smoogipooo
·
2017-05-04 15:12:32 +09:00
e307b6d563
ColumnStyle -> ColumnPosition.
smoogipooo
·
2017-05-04 14:54:31 +09:00
a2bdd020e5
Add revert to normal special style after all steps.
smoogipooo
·
2017-05-03 19:38:27 +09:00
8d82a52942
Rewrite a lot of ManiaPlayfield/Column to support left/right special styles and arbitrary number of columns.
smoogipooo
·
2017-05-03 19:38:15 +09:00
14e4714f08
CI cleanups.
smoogipooo
·
2017-05-03 12:58:46 +09:00
7de36b7aa2
Move classes out of test case.
smoogipooo
·
2017-05-03 12:37:47 +09:00
71acf1c57d
Create ManiaPlayfield, support up to 9 columns, improve testcase automation.
smoogipooo
·
2017-05-03 12:30:03 +09:00
b4052a099f
Add keys to columns and add key down transformations.
smoogipooo
·
2017-05-01 20:48:43 +09:00
80ebd04e85
Add column generation + put spacing one level up.
smoogipooo
·
2017-05-01 17:24:35 +09:00
82cbb63af5
Add initial column design.
smoogipooo
·
2017-05-01 17:00:41 +09:00
4aea18b673