Fix pauses being triggered in unexpected scenarios Co-authored-by: Dean Herbert <pe@ppy.sh>
Close beatmap options when suspending
Fix beatmap carousel overlapping beatmap info wedge Co-authored-by: Dean Herbert <pe@ppy.sh>
Fix player loader testcase potentially failing Co-authored-by: Dean Herbert <pe@ppy.sh>
# Conflicts: # osu.Game.Tests/Visual/Gameplay/TestCasePause.cs
Allow song progress bar to show current position during a seek Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
Fix score deletion not considering ScoreManager ownership
Attempt to fix failing tests by delaying starting of the gameplay clock
Use nullable cancellation tokens
Add cancellation support to storyboard/hitobject loading
Fix long skip performance
Fix incorrect judgement counts for rewinding
Also adjusts the default to allow for smoother seeking.