Guard against potential null `CurrentItem` in `ParticipantPanel`
Fix replays set on old beatmaps having incorrect timing
Fix realm potentially not being refreshed in time for test asserts in `BeatmapImporterTests`
CurrentItem
ParticipantPanel
Implement multiplayer countdown timers
Availability
private
Cover more branches with cancellation source disposal
BeatmapImporterTests
As seen at https://github.com/ppy/osu/runs/5659368512?check_suite_focus=true Went through every usage of `.Import` and added either an `EnsureLoaded`, or where that provides too many checks, an explicit `realm.Refresh()`.
Fix hitsounds not always playing when they should
This reverts commit 6b712be97d.
6b712be97d
LegacyHitSampleInfo
IsLayered
This reverts commit 4523393208.
4523393208
GetHasCode
This reverts commit 16ee6b5fc7.
16ee6b5fc7
Update LocalisationAnalyser to support .net6
Fix mods from single player carrying over to multiplayer
Disallow exiting the editor without saving (unless explicitly confirming)
Add hold-to-confirm flow for discarding editor changes
Fix keyboard controls not working to adjust skin settings