Bartłomiej Dach
67a325f47d
Move config setting logic to background loader
2020-10-30 21:22:22 +01:00
Max Hübner
d5dfd1dffe
Insert optional parentheses
2020-10-30 18:07:07 +01:00
Max Hübner
0b46c19b23
Move seasonalBackgroundMode check up and early return if available
2020-10-30 17:16:51 +01:00
Max Hübner
6f6a8e2a8f
Convert switch to if
2020-10-30 16:06:48 +01:00
Max Hübner
d19dd4eef6
IsInSeason() -> IsInSeason
2020-10-30 15:56:19 +01:00
Max Hübner
4e3fb615d2
Rename "SeasonalBackgrounds" to "SeasonalBackgroundMode"
2020-10-30 15:54:10 +01:00
Max Hübner
f27ce7521d
Make "Sometimes" setting depend on season end date, rather than chance
2020-10-30 10:27:43 +01:00
Max Hübner
fb1e09b3e7
Load seasonal backgrounds according to setting
2020-10-29 18:04:48 +01:00
Max Hübner
34371b8888
Show next Background on showSeasonalBackgrounds.ValueChanged
2020-10-29 17:44:23 +01:00
Max Hübner
bf4d99dfe7
Load SeasonalBackgroundLoader asynchronously
2020-10-29 17:43:10 +01:00
Max Hübner
b189e0b7cf
Revert "Load SeasonalBackgroundLoader asynchronously"
...
This reverts commit 81ebcd8796
.
2020-10-29 16:01:22 +01:00
Max Hübner
81ebcd8796
Load SeasonalBackgroundLoader asynchronously
2020-10-23 13:41:00 +02:00
Shivam
4ded6d1913
Change background path with resource change
2020-07-03 11:36:03 +02:00
Shivam
e80a5a085a
Make backgroundName local
2020-07-02 19:45:18 +02:00
Shivam
18e30a7fc4
Implement background switching based on the intro
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Only the Welcome intro has its own unique background right now
2020-07-02 19:23:13 +02:00
voidedWarranties
48282dea8b
Remove individual setting to disable videos, fix tests
2020-03-07 22:08:38 -08:00
Bartłomiej Dach
434c0d92e4
Use Bindable{Float,Double}s everywhere
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To avoid further floating-point comparison bugs, remove all usages of
Bindable<{float,double}>, replacing them with their
Bindable<Float,Double> counterparts.
2020-02-01 22:50:29 +01:00
smoogipoo
dde8432684
Fix exception through due to multiple binds
2020-01-09 13:43:57 +09:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Salman Ahmed
bb078c2afc
Lighten user-dim container if on break time
2019-12-10 15:13:44 +03:00
Huo Yaoyuan
c0fe91a84c
Merge branch 'master' into sharpen
2019-11-26 18:21:50 +08:00
smoogipoo
719f0d5947
Fix stutters when changing beatmap difficulties
2019-11-25 18:28:43 +09:00
Dean Herbert
ab42fac43a
Improve naming
2019-11-22 02:38:31 +09:00
Dean Herbert
f390e558c7
Combine and simplify beatmap change logic
2019-11-22 02:32:02 +09:00
Huo Yaoyuan
e5e8e70704
Use pattern matching.
2019-11-12 19:55:19 +08:00
LeNitrous
0bc59e17dc
remove Seasonal and apply suggestions
2019-09-24 21:56:32 +08:00
LeNitrous
b8d147a3b4
introduce main menu background modes
2019-09-24 17:42:06 +08:00
Andrei Zavatski
fa3591e5ec
Add setting to turn on/off the video
2019-08-31 00:42:20 +03:00
Dean Herbert
cb0cd7ed58
Add triangles intro
2019-08-09 20:05:28 +09:00
Dean Herbert
12e7668afc
Fix potential cross-thread talk from bindable updates
2019-07-15 11:48:33 +09:00
Dean Herbert
44855d8bb2
Ensure any existing background is expired if set more than once
2019-07-12 13:45:34 +09:00
Dean Herbert
671f7f99cd
Use constant for blur amount
2019-07-12 13:44:43 +09:00
Dean Herbert
46f7bb885b
Move classes to local namespaces
...
Also renames test scene to more appropriate name.
2019-07-12 11:50:06 +09:00
David Zhao
ac170a6957
add comment and cleanup
2019-07-11 14:00:25 +09:00
David Zhao
321266e96f
Make UserDimContainer abstract
2019-07-11 13:17:28 +09:00
Dean Herbert
587be955c3
Increase number of backgrounds in line with resources
2019-07-02 17:57:23 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
ba89bfee0c
Define explicit method to add background
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Also cleans up some redundant/misplaced comments.
2019-03-20 20:16:45 +09:00
David Zhao
1086688e0a
Fix variable hiding
2019-03-20 15:13:59 +09:00
David Zhao
86658e357b
Override add instead
2019-03-20 14:55:52 +09:00
David Zhao
9964644683
Fix merge
2019-03-20 14:37:32 +09:00
David Zhao
2646126d86
Merge remote-tracking branch 'upstream/master' into visual-settings-container
2019-03-20 14:29:20 +09:00
David Zhao
15637f9c4a
Rework instant blur logic such that updateVisuals doesn't need to be public
2019-03-20 14:17:35 +09:00
David Zhao
a8e2072286
Make blurtarget private, improve documentation
2019-03-19 20:15:28 +09:00
David Zhao
27a92e017c
rename back to UserDimContainer
2019-03-19 13:06:14 +09:00
David Zhao
8cdfb1fd61
Remove BlurrableBackgroundScreen, rework tests
2019-03-14 16:09:17 +09:00
David Zhao
8714902349
Handle all blurring directly from background
2019-03-14 14:02:46 +09:00
David Zhao
de6d8fc637
Move user blurring into VIsualSettingsContainer
2019-03-13 18:25:22 +09:00
Dean Herbert
3c2d8cad0a
Add better async logic for ScreenWithBeatmapBackground
2019-03-12 17:32:40 +09:00
Dean Herbert
00feb34a3d
Perform load even if default beatmap
2019-03-12 14:02:49 +09:00
Dean Herbert
1954eaca4c
Populate an initial beatmap
2019-03-12 14:01:27 +09:00
Dean Herbert
cc41618760
Reorganise class
2019-03-12 12:56:01 +09:00
Dean Herbert
5ba8388e54
Add load check to avoid double-loading
2019-03-12 12:55:54 +09:00
Dean Herbert
e9ab329e93
Fix backgrounds not correctly handling initial async load
2019-03-12 00:05:05 +09:00
Dean Herbert
c5270dd577
Remove unnecessary using
2019-02-28 20:17:00 +09:00
David Zhao
e3338e94d1
Make test cases more compact, add two way toggles
2019-02-28 20:01:15 +09:00
Dan Balasescu
99812bd448
Apply suggestions from code review
...
Co-Authored-By: nyquillerium <nyquill@ppy.sh>
2019-02-28 18:25:58 +09:00
Dean Herbert
b2872b47d0
Merge branch 'master' into UserDimLogic
2019-02-28 17:18:04 +09:00
David Zhao
69b1c76dce
Actually implement blurring fix
2019-02-28 16:51:17 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
David Zhao
24f5bc7a75
Add documentation and move storyboard init logic
2019-02-24 20:03:24 +09:00
David Zhao
f8d18285a8
Fix backgrounds not properly being faded in song select
2019-02-23 14:59:54 +09:00
David Zhao
bb01948283
Use .Value with new bindable changes
2019-02-22 20:44:02 +09:00
David Zhao
ab3fa91a2f
Merge branch 'master' into UserDimLogic
2019-02-22 20:38:10 +09:00
David Zhao
76de39a344
Put user dim logic in yet another container inside UserDimContainer
2019-02-22 20:34:51 +09:00
David Zhao
a4162a69fb
Remove leftover usage of dimlevel in BackgroundScreenBeatmap
2019-02-22 18:01:50 +09:00
David Zhao
918a60ebbf
Create a new player every time a test is performed.
2019-02-22 16:56:03 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
David Zhao
0677194f46
Move all storyboard show logic into UserDimContainer
2019-02-21 18:14:58 +09:00
David Zhao
ad5e81f0cd
Add test case for background preview, fix unit tests
2019-02-21 15:24:26 +09:00
David Zhao
25e7dcb375
Remove unused includes
2019-02-20 17:39:35 +09:00
David Zhao
1bd1b6b099
Move user dim logic into UserDimContainer instead
2019-02-20 16:53:57 +09:00
David Zhao
4e07aba548
Make it so visual tests only load the osu ruleset
2019-02-18 18:12:45 +09:00
David Zhao
1d80674fbd
Fix fadecontainer being added to multiple containers
2019-02-18 17:11:38 +09:00
David Zhao
f241d67e5f
Use conditional operator isntead of if
2019-02-18 15:23:03 +09:00
David Zhao
df148f8787
Fix background dim not being disabled on playerloader exit
2019-02-18 12:55:42 +09:00
Dean Herbert
0a265c6d35
Update osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs
...
Co-Authored-By: nyquillerium <nyquill@ppy.sh>
2019-02-18 11:54:25 +09:00
David Zhao
53b7fdd834
Clean up test code and unused includes
2019-02-15 16:57:53 +09:00
David Zhao
6da9f94ae3
Fix regression with background dim
2019-02-15 16:17:01 +09:00
David Zhao
e2a312a663
Move user dimming logic into its own container
2019-02-14 17:47:53 +09:00
smoogipoo
91302ea0bc
Merge remote-tracking branch 'origin/master' into iscreen
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# Conflicts:
# osu.Game/Screens/Multi/Match/MatchSubScreen.cs
# osu.Game/Screens/Multi/Multiplayer.cs
# osu.Game/Screens/Multi/MultiplayerSubScreen.cs
# osu.Game/Screens/OsuScreen.cs
# osu.Game/osu.Game.csproj
# osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
8ea7ec6445
Convert everything to use IScreen
2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Min
29e8c21c46
Merge branch 'master' into menu-background-skinning
2019-01-11 11:36:20 +09:00
Dean Herbert
c528a3896d
Formatting and naming
2019-01-04 15:34:32 +09:00
Dean Herbert
3953f829c8
Add letterbox/screen scaling support
2019-01-04 13:36:02 +09:00
phosphene47
3c677970cd
Add menu background skinning for supporters
2018-12-27 17:25:28 +09:00
smoogipoo
4380ef15bf
Fix potential exception during async load callback
2018-09-21 16:31:09 +09:00
Dean Herbert
83bf38f4bc
Make menu background blurrable
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Not actually blurring yet, needs further testing.
2018-09-21 03:13:34 +09:00
Dean Herbert
07a1c39fe5
Use random default background on starting the game
2018-09-21 03:12:20 +09:00
Dean Herbert
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
smoogipoo
1b279d383f
Use GetAsync on all textures
2018-08-27 17:26:44 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Aergwyn
ae1adfd2f2
remove unnecessary empty lines
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codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
fcb197f7b6
Simplify logic
2018-01-09 22:21:15 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
f2d302f8dc
Create a LargeTextureStore for cached (but not atlased) global textures
...
Also
- Fixes first transition depth being incorrect.
- Improves smoothness of transitions (and adds a slight delay to offset from screen switches).
2017-12-31 07:05:04 +09:00
Dean Herbert
5db2d383ed
Remove temporary variable in beatmap background update
2017-11-21 12:42:28 +09:00