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mirror of https://github.com/ppy/osu.git synced 2025-01-28 08:55:35 +08:00

Combine and simplify beatmap change logic

This commit is contained in:
Dean Herbert 2019-11-22 02:32:02 +09:00
parent a97d760afa
commit f390e558c7
3 changed files with 1 additions and 21 deletions

View File

@ -6,7 +6,6 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Screens;
using osu.Game.Screens.Backgrounds;
@ -155,15 +154,6 @@ namespace osu.Game.Graphics.Containers
private class ScalingBackgroundScreen : BackgroundScreenDefault
{
private IBindable<WorkingBeatmap> beatmap;
[BackgroundDependencyLoader]
private void load(IBindable<WorkingBeatmap> beatmap)
{
this.beatmap = beatmap.GetBoundCopy();
this.beatmap.ValueChanged += _ => Next();
}
public override void OnEntering(IScreen last)
{
this.FadeInFromZero(4000, Easing.OutQuint);

View File

@ -46,6 +46,7 @@ namespace osu.Game.Screens.Backgrounds
user.ValueChanged += _ => Next();
skin.ValueChanged += _ => Next();
mode.ValueChanged += _ => Next();
beatmap.ValueChanged += _ => Next();
currentDisplay = RNG.Next(0, background_count);

View File

@ -10,7 +10,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
@ -170,8 +169,6 @@ namespace osu.Game.Screens.Menu
track.Start();
}
}
Beatmap.ValueChanged += beatmap_ValueChanged;
}
private bool exitConfirmed;
@ -220,14 +217,6 @@ namespace osu.Game.Screens.Menu
seq.OnAbort(_ => buttons.SetOsuLogo(null));
}
private void beatmap_ValueChanged(ValueChangedEvent<WorkingBeatmap> e)
{
if (!this.IsCurrentScreen())
return;
((BackgroundScreenDefault)Background).Next();
}
public override void OnSuspending(IScreen next)
{
base.OnSuspending(next);