smoogipoo
d2c37e6cf8
Remove unnecessary parameter
2021-04-09 18:41:58 +09:00
smoogipoo
7cbc8f2695
Add some xmldocs
2021-04-09 18:29:02 +09:00
smoogipoo
e73f3f52d7
Add some more asserts
2021-04-09 18:23:41 +09:00
smoogipoo
9ddcd686ac
Fix incorrect assert
2021-04-09 18:23:38 +09:00
smoogipoo
b49997f531
Add test for no frames
2021-04-09 18:18:23 +09:00
smoogipoo
589ce4bdc2
Add test
2021-04-09 18:16:10 +09:00
smoogipoo
90e243eea5
Rename methods
2021-04-09 18:15:27 +09:00
smoogipoo
3b86f0eb2f
Fix exception with 0 frames
2021-04-09 18:15:23 +09:00
Dean Herbert
c0837b1c88
Merge pull request #12340 from smoogipoo/add-slider-whistle
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Add support for sliderwhistle
2021-04-09 18:12:46 +09:00
Naxess
f64b2095bf
Carry over the previous path type
2021-04-09 11:04:00 +02:00
Naxess
0af6d77192
Test for path type transfer
2021-04-09 11:03:38 +02:00
smoogipoo
bb15baf118
Add initial multiplayer spectator leaderboard
2021-04-09 17:31:14 +09:00
Dean Herbert
1dbc7e821e
Merge branch 'master' into add-slider-whistle
2021-04-09 17:11:48 +09:00
Dean Herbert
9b16e1c38d
Merge pull request #12349 from ekrctb/fix-catch-replay-delay-alternative
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Fix catcher position update delayed one frame (alternative solution)
2021-04-09 16:44:02 +09:00
ekrctb
6d0dc62502
Make sure latest catcher position is used for catching logic
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A replay frame processed in CatchInputManager is applied to catcher in `CatcherArea`.
The catcher position is then used for the catching logic for each hit object under `HitObjectContainer`.
Thus, if `HitObjectContainer` came before `CatcherArea`, the replay input is delayed one frame.
That was one reason why the catch autoplay misses hit objects (especially when fast-forwarded).
2021-04-09 16:04:45 +09:00
ekrctb
b10ee7482d
Add a failing test to check catch replay accuracy
2021-04-09 15:58:23 +09:00
Dan Balasescu
e3c75cd4aa
Merge pull request #12348 from peppy/fix-score-submission-ruleset-id-missing
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Fix scores not being accepted due to missing ruleset ID
2021-04-09 15:54:19 +09:00
smoogipoo
9b0ce2999f
Fix legacy encoder
2021-04-09 15:28:42 +09:00
smoogipoo
f2e811928b
Rework slider hackery to not overwrite Samples
2021-04-09 15:28:08 +09:00
Dean Herbert
51fee79ef1
Fix scores not being accepted due to missing ruleset ID
2021-04-09 15:18:02 +09:00
Dean Herbert
a4b4033bf0
Merge pull request #12347 from smoogipoo/remove-obsoletes
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Remove obsolete code
2021-04-09 14:44:33 +09:00
smoogipoo
9490786d09
Merge branch 'master' into add-slider-whistle
2021-04-09 14:19:16 +09:00
smoogipoo
76981f2547
Remove unused using
2021-04-09 13:58:24 +09:00
smoogipoo
8293b06c0a
Remove obsolete code
2021-04-09 13:56:58 +09:00
Christine Chen
59d13b0dd3
Fixed indentation
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sorry about the style fixes... I'm using JetBrains Rider from now on.
2021-04-08 21:53:42 -04:00
Christine Chen
6b6a71d3c3
trim whitespace
2021-04-08 20:39:17 -04:00
Christine Chen
493c095535
Fixed code style
2021-04-08 20:28:23 -04:00
Christine Chen
6bccb3aab6
Use DI to implement battery detection, add BatteryCutoff property
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- Removed the Xamarin.Essentials package from osu.Game and added it to osu.iOS and osu.Android only.
- iOS and Android implementations use Xamarin.Essentials.Battery, while the Desktop implementation
only returns 100% battery for now.
- Added a BatteryCutoff property to PowerStatus so it can be different for each platform (default 20%, 25% on iOS)
2021-04-08 19:55:11 -04:00
Dan Balasescu
e89b962bd3
Merge pull request #12344 from peppy/fix-solo-score-api-routes
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Fix slightly incorrect solo score submission routes
2021-04-08 23:55:16 +09:00
Dan Balasescu
d1b680365c
Merge pull request #12343 from peppy/update-rider-metadata
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Update rider metadata files for 2021.1
2021-04-08 23:53:10 +09:00
Dean Herbert
5dd6f19ec5
Update rider metadata files for 2021.1
2021-04-08 23:15:34 +09:00
Dean Herbert
24ae5b9169
Fix slightly incorrect solo score submission routes
2021-04-08 23:15:08 +09:00
smoogipoo
8efa381d3a
Actually use whistle sample for sliderwhistle
2021-04-08 23:13:16 +09:00
Dan Balasescu
7e1739812d
Merge branch 'master' into add-slider-whistle
2021-04-08 22:23:50 +09:00
Dan Balasescu
0f38436aaa
Merge pull request #12342 from smoogipoo/fix-test-failure
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Fix intermittent test failure
2021-04-08 22:23:37 +09:00
smoogipoo
70cd018a98
Fix intermittent test failure
2021-04-08 21:38:58 +09:00
smoogipoo
7d291ed7d7
Don't serialise OriginalSamples
2021-04-08 20:57:50 +09:00
smoogipoo
7713c8a45f
Add support for sliderwhistle
2021-04-08 20:20:09 +09:00
Naxess
2d94484566
Use lambda expression
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Apparently CI dislikes this not being a lambda.
2021-04-08 12:49:46 +02:00
Dean Herbert
1e23f671fa
Merge pull request #12321 from smoogipoo/add-spectate-button-and-state
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Add multiplayer spectating user state and button
2021-04-08 19:48:58 +09:00
Naxess
9a675a2219
Correct 4+ point perfect curves to Bezier
2021-04-08 12:33:43 +02:00
Naxess
7d2b54ca42
Add change to Bezier test
2021-04-08 12:32:45 +02:00
Naxess
4110d1675d
Add path type menu test cases
2021-04-08 11:46:52 +02:00
Naxess
be4520fe33
Fix index out of range possibility
2021-04-08 11:46:00 +02:00
Dan Balasescu
52f8358bff
Merge pull request #12334 from peppy/fix-song-select-absolute-scroll
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Fix regressions caused by having nested global input manager
2021-04-08 18:11:46 +09:00
smoogipoo
fd2a14a0bf
Only set button state once
2021-04-08 16:31:40 +09:00
smoogipoo
b38d332268
Fix broken test
2021-04-08 16:31:39 +09:00
Naxess
0341023d13
Improve UX of selecting PerfectCurve
2021-04-08 09:06:28 +02:00
Naxess
725edfcbf3
Add path type menu change method
2021-04-08 09:05:35 +02:00
Dean Herbert
a55e62188e
Change state icon to binoculars so the eye isn't staring at me
2021-04-08 15:54:58 +09:00