Dan Balasescu
fcea244537
Remove initial selection from OnlinePlaySongSelect
...
This stuff never really worked anyway - every case except with an
already created multiplayer room was broken anyway.
2022-09-07 21:34:29 +09:00
Dan Balasescu
208bd0f391
Give OnlinePlaySongSelect a reference PlaylistItem
2022-09-07 21:34:29 +09:00
Dean Herbert
6a03b4e0de
Merge branch 'master' into true-gameplay-rate
2022-09-07 20:01:03 +09:00
Dean Herbert
770c1ade2f
Add test coverage of track rate adjusting during multi spectator
2022-09-07 20:00:24 +09:00
Dan Balasescu
cb9bae1f5c
Enable NRT
2022-09-07 19:54:55 +09:00
Dean Herbert
e6b449fe0b
Fix case of zero rate calculating a zero true gameplay rate
2022-09-07 19:23:44 +09:00
Dean Herbert
1be3b74ff3
Fix multiplayer spectator not getting gameplay adjustments applied
2022-09-07 19:12:34 +09:00
Dean Herbert
fa15502384
Move full track adjustment flow inside MasterGameplayClockContainer
2022-09-07 19:12:16 +09:00
Dean Herbert
75d0deef72
Apply proposed changes to remove inheritance from MasterGameplayClockContainer
2022-09-07 17:49:05 +09:00
Dan Balasescu
f8e37af2e0
Merge pull request #20171 from peppy/beatmap-carousel-nrt
...
Fix missing null checks on `selectedBeatmap` fields in `BeatmapCarousel`
2022-09-07 17:15:00 +09:00
Dean Herbert
68c27522e7
Merge pull request #20158 from smoogipoo/taiko-geki-katu
...
Decode taiko Geki/Katu from legacy scores into `LargeBonus`
2022-09-07 17:06:42 +09:00
Dean Herbert
99ef0c95fe
Simplify children assignment
2022-09-07 16:51:51 +09:00
Dean Herbert
5b758afd09
Merge branch 'master' into taiko-geki-katu
2022-09-07 16:22:47 +09:00
Dean Herbert
824e68dab3
Fix VectorScale
set to 0 still showing some sprites in storyboard
...
This implementation was matching the [framework side implementation of
scale](16d1c2d335/osu.Framework/Graphics/Drawable.cs (L973-L976)
)
but I don't think it's required here.
I'm still not sure if the framework implementation is correct, but
removing it locally does seem to fix broken storyboard cases.
Closes https://github.com/ppy/osu/issues/20155 .
2022-09-07 15:39:19 +09:00
Dan Balasescu
dc71abdf56
Merge pull request #20144 from peppy/fix-notification-overlay-presence
...
Fix completion toasts sometimes not displaying
2022-09-07 14:55:33 +09:00
Dean Herbert
f3bda4e040
Fix weird edge case of nullability in CarouselRoot
...
A bit unfortunately, but it's what we get for having ctor level bindings..
2022-09-07 14:27:25 +09:00
Dean Herbert
e18b524f8e
Fix missing null checks on selectedBeatmap
fields in BeatmapCarousel
2022-09-07 14:12:35 +09:00
Dean Herbert
241d33d415
Apply NRT to BeatmapCarousel
2022-09-07 14:07:53 +09:00
Jamie Taylor
cb1d886c9c
Add audio feedback for Esc/Back clearing text from a FocusedTextBox
2022-09-07 13:17:04 +09:00
Acid Chicken (硫酸鶏)
3003fc1061
refactor(osu.Game): improve code quality
2022-09-07 02:29:15 +09:00
Salman Ahmed
90207b6032
Merge branch 'master' into feature/EditorDeleteDiff
2022-09-06 18:48:06 +03:00
Dan Balasescu
7c0e99c5a8
Decode Geki/Katu from legacy taiko scores into LargeBonus
2022-09-07 00:12:34 +09:00
Dean Herbert
66c44f5913
Delegate interface to valid target
2022-09-06 22:26:46 +09:00
Dean Herbert
bc1212f4e6
Change NonGameplayAdjustments
to GameplayAdjustments
and convert TrueGameplayRate
to extension method
2022-09-06 22:26:46 +09:00
Dean Herbert
db15bd56e8
Invalidate working beatmap cache when calling DeleteDifficultyImmediately
rather than in editor code
2022-09-06 18:12:47 +09:00
Dean Herbert
579e7e1f17
Fix deleting a difficulty not updating the beatmap set hash
2022-09-06 18:12:47 +09:00
Dean Herbert
a3de5f808e
Fix typo in LoopStartTime
addition
2022-09-06 17:46:03 +09:00
Dean Herbert
6e52dbb266
Update IsDisplayingToasts
to check the flow count directly
2022-09-06 17:30:24 +09:00
Dean Herbert
677708c5e4
Rewrite logic using a list
2022-09-06 16:58:51 +09:00
Dean Herbert
d667f46830
Refactor alpha check to not overwrite sourced overrides with values from later commands
2022-09-06 16:41:32 +09:00
Dean Herbert
bea42d2862
Handle earliest-alpha-start-time logic in StoryboardSprite
itself
2022-09-06 16:16:58 +09:00
Dean Herbert
a5e57b083c
Remove EarliestDisplayTime
's input to CommandStartTime
2022-09-06 16:16:58 +09:00
Dean Herbert
9e3228aa65
Fix completion notification not being posted if completion occurs during NotificationOverlay
load
2022-09-06 04:07:49 +09:00
Acid Chicken (硫酸鶏)
b109e5de6c
chore(osu.Game): align height of bars on timing distribution graph to basalHeight
first and combine their transitions into each one
2022-09-06 00:04:10 +09:00
Dean Herbert
44b456e216
Use gameplay clock's TrueGameplayRate
in FrameStabilityContainer
?
2022-09-05 23:38:22 +09:00
Dean Herbert
266eb758aa
Use new flow to calcaulate TrueGameplayRate
2022-09-05 23:37:49 +09:00
Dean Herbert
7084aeee05
Add method flow to reset applied adjustments
2022-09-05 23:22:38 +09:00
Dean Herbert
e33486a766
Implement IAdjustableAudioComponent
in MasterGameplayClockContainer
2022-09-05 23:20:02 +09:00
Dean Herbert
6296c971f8
Merge pull request #20136 from smoogipoo/fix-cancellation-perf
...
Improve performance when cancelling import with debugger attached
2022-09-05 22:03:50 +09:00
Dan Balasescu
b2f30fbf8c
Add countdown exclusivity
2022-09-05 20:13:23 +09:00
Dean Herbert
510972e3ad
Avoid reference counting by using height calculation for IsPresent
instead
...
The reference counting was to guarantee performance (zero allocations)
when the notification overlay was not required, but adds extra
complexity.
Instead, the toast tray now uses its ongoing height calculation as a
metric for presence.
2022-09-05 19:38:09 +09:00
Dean Herbert
0514c96191
Fix incorrect count tracking when notification is manually disposed
2022-09-05 19:26:40 +09:00
Dean Herbert
229e1a8ef7
Fix notification overlay being present when it doesn't need to
2022-09-05 19:13:58 +09:00
Dean Herbert
f754686521
Remove necessity of AlwaysPresent
for ProgressUpdate
completion posting
2022-09-05 19:13:58 +09:00
Dan Balasescu
2923c10cd8
Rewrite rooms to store multiple active countdowns
...
Update test to the new structure
2022-09-05 19:03:26 +09:00
Dean Herbert
0d4ee6bd80
Centralise ability to fetch all toast tray notifications (including animating ones)
2022-09-05 18:42:20 +09:00
Dean Herbert
eca7b8f988
Fix completion notifications not always showing as toasts
2022-09-05 18:39:11 +09:00
Dean Herbert
4fa6707bf0
Set all progress notifications to non-important
2022-09-05 18:29:35 +09:00
Dan Balasescu
87e26e34b8
Merge pull request #20141 from peppy/fix-editor-timeline-sv-display
...
Fix incorrect slider length in timeline when non-default velocity is inherited from previous object
2022-09-05 17:51:25 +09:00
Dean Herbert
2bec8b82b3
Fix textbox sample playback potentially crashing if called before load
2022-09-05 16:26:41 +09:00
Dean Herbert
57954bb8f5
Enable nullability on TimelineHitObjectBlueprint
2022-09-05 14:50:43 +09:00
Dan Balasescu
8cbd344330
Improve performance when cancelling import with debugger attached
2022-09-05 11:28:13 +09:00
Dan Balasescu
07d4a025b0
Merge pull request #20109 from frenzibyte/online-play-room-status-inconsistency
...
Fix room status dropdown placement inconsistent between multiplayer and playlists
2022-09-05 11:19:56 +09:00
Exanc
4ea7ca4c07
Slight tweak to the StarsSlider
...
- MinimumStarsSlider now shows "0" when at it's minimum
- Modified and NoResultsPlaceholder the tooltip to stay consistent with the changes
2022-09-05 00:09:20 +02:00
Acid Chicken (硫酸鶏)
7e77c9e8b4
chore(osu.Game): only the first result should be white at zero position on HitEventTimingDistributionGraph
2022-09-05 04:44:27 +09:00
Acid Chicken (硫酸鶏)
b67fd3d880
chore(osu.Game): split transform duration of bars on HitTimingDistributionGraph
2022-09-05 03:45:51 +09:00
Acid Chicken (硫酸鶏)
0af6b3dc0f
chore(osu.Game): colorize bars by OD on HitEventTimingDistributionGraph
2022-09-05 02:02:38 +09:00
Acid Chicken (硫酸鶏)
074d2a7a3a
chore(osu.Game): provide ordering index for HitResult
2022-09-05 02:01:44 +09:00
Acid Chicken (硫酸鶏)
5f0832ead7
refactor(osu.Game): separate OsuColour.ForHitResult
by usage
2022-09-05 01:58:57 +09:00
Salman Ahmed
ff4a051c05
Merge branch 'master' into remove-dispose-updates
2022-09-03 16:14:50 +03:00
Salman Ahmed
e8fa872f61
Fix room status dropdown position inconsistent on online-play screens
2022-09-03 16:14:21 +03:00
Salman Ahmed
778d767a12
Revert disposal on SectionsContainer
properties
2022-09-03 15:02:57 +03:00
Dean Herbert
bc5340e33a
Merge branch 'master' into fix_progress_bar_info
2022-09-02 18:00:35 +09:00
Dean Herbert
4f18105e9d
Ensure next beatmap selected matches the menu ordering
2022-09-02 17:57:00 +09:00
HiddenNode
7a8fa5c2e4
Fix filenames mismatch
2022-09-02 09:56:00 +01:00
Dean Herbert
840d1c4cd5
Disable delete difficulty menu item when only one difficulty is present
2022-09-02 17:14:48 +09:00
Dean Herbert
9fd8067e11
Tidy up dialog and deletion flow
2022-09-02 17:07:09 +09:00
Dean Herbert
605108c938
Refactor/rename deletion method to read better
2022-09-02 16:59:01 +09:00
Dean Herbert
b388428e1c
Merge branch 'master' into feature/EditorDeleteDiff
2022-09-02 16:48:38 +09:00
Dan Balasescu
b10026993a
Don't serialise has_replay
2022-09-02 16:41:53 +09:00
Dean Herbert
8c50ccc48e
Fix incorrect specification in SectionsContainer
2022-09-02 16:37:39 +09:00
Dean Herbert
d80151756c
Merge pull request #20070 from smoogipoo/replay-and-legacy-id
...
Add `has_replay` and `legacy_score_id` to `SoloScoreInfo`
2022-09-02 14:55:29 +09:00
Dean Herbert
23d5e8b286
Fix beat sync components stopping after beatmap change
...
Not an amazing fix, but it seems to work and would rather get this in
ASAP rather than trying to fix at a framework level.
Closes #20059 .
2022-09-01 23:46:02 +09:00
Dean Herbert
7eaa4c5ccd
Update new usages of Remove
/ RemoveInternal
2022-09-01 23:05:34 +09:00
Dean Herbert
c9dec473d3
Update virtual track logic to match framework changes
2022-09-01 23:05:07 +09:00
Dean Herbert
22c18d9a81
Update framework
2022-09-01 23:03:28 +09:00
Dean Herbert
6a35b233e5
Merge branch 'master' into remove-dispose-updates
2022-09-01 23:03:19 +09:00
Dan Balasescu
e1e46ad7aa
Merge pull request #20073 from peppy/fix-tournament-lookup
...
Fix tournament population failure when beatmap is not found on server
2022-09-01 22:44:53 +09:00
Dan Balasescu
8b2652702a
Merge pull request #20072 from peppy/fix-seasonal-background-sticking
...
Fix seasonal background not being unloaded when changing setting to "Never"
2022-09-01 22:44:43 +09:00
Dean Herbert
d3ae60ec6d
Fix tournament population failure when beatmap is not found on server
2022-09-01 22:03:01 +09:00
Dean Herbert
8866250cff
Fix seasonal background not being unloaded when changing setting to "Never"
...
Closes #20065 .
2022-09-01 21:42:40 +09:00
Dan Balasescu
a277431266
Add has_replay and legacy_score_id to SoloScoreInfo
2022-09-01 21:10:38 +09:00
Dean Herbert
1524623624
Fix back-to-front filter logic
...
Was copied across from a place which was checking for `match` and
applied verbatim to a place that was `filter`. Which are polar
opposites.
2022-09-01 19:59:27 +09:00
Dean Herbert
db9970b72a
Merge pull request #20047 from smoogipoo/multiplayer-auto-skip
...
Add auto skip for multiplayer rooms
2022-09-01 18:47:47 +09:00
Dan Balasescu
d70208fcf1
Default to off
2022-09-01 14:14:22 +09:00
HiddenNode
4a630b5384
Implemented SizePreservingSpriteText
2022-08-31 22:05:06 +01:00
HiddenNode
eb02a9a144
Removed GrowToFItContainer
2022-08-31 22:04:28 +01:00
Dean Herbert
b83ce97d8b
Merge branch 'master' into textbox-invalid-sfx
2022-08-31 22:14:59 +09:00
Dean Herbert
50e8052f07
Update resources
2022-08-31 22:08:20 +09:00
Dan Balasescu
c852c54055
Consume auto skip setting during play
2022-08-31 20:24:15 +09:00
Dan Balasescu
b5ec7d06dd
Add auto-skip setting
...
Default to auto skip
2022-08-31 20:24:06 +09:00
Dan Balasescu
837b19ab24
Merge pull request #19919 from khang06/nan-sv
...
Emulate osu!stable's NaN slider velocity behavior
2022-08-31 19:06:49 +09:00
Jamie Taylor
212d76a11f
Add audio feedback for invalid textbox input
2022-08-31 17:31:36 +09:00
Jamie Taylor
cc9dc604a0
Refactor feedback sample playback logic
2022-08-31 17:29:57 +09:00
Dan Balasescu
6cadcc206b
Merge pull request #20032 from peppy/toast-notification-tray
...
Add toast notification tray
2022-08-31 16:57:37 +09:00
Dan Balasescu
000412c50f
Merge pull request #20014 from peppy/fix-resume-skip-forward
...
Fix gameplay skipping forward during resume operation
2022-08-31 16:30:37 +09:00
Dan Balasescu
afe2862df4
Merge branch 'master' into toast-notification-tray
2022-08-31 16:07:11 +09:00
Dan Balasescu
ccc08b816c
Merge pull request #20030 from peppy/notification-design-update
...
Update notification overlay design
2022-08-31 16:06:59 +09:00
Dean Herbert
7337d4c1aa
Merge branch 'master' into kps
2022-08-31 15:41:42 +09:00
Dan Balasescu
2bf74d2b38
Merge pull request #20039 from peppy/fix-skip-button-permanent-display
...
Fix skip button getting stuck on screen for certain beatmaps
2022-08-31 14:17:39 +09:00