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mirror of https://github.com/ppy/osu.git synced 2024-11-16 06:17:50 +08:00
Commit Graph

69 Commits

Author SHA1 Message Date
Dean Herbert
cc3d220f6f
Allow settings to be added to replay HUD from ruleset 2024-09-04 19:00:23 +09:00
Dean Herbert
a417fec234
Move analysis container implementation completely local to osu! ruleset 2024-09-04 19:00:22 +09:00
Sheppsu
c89597b060 fix config mistake 2024-09-04 03:37:52 -04:00
Sheppsu
a2b15fcdee rework code logic to make more sense
analysis container creates settings and the settings items are created more nicely
also removed use of localized strings because that can be done separately
2024-09-03 00:59:42 -04:00
Sheppsu
1ed94e598a Merge branch 'master' into replay-analysis-settings 2024-09-01 19:32:25 -04:00
Sheepposu
7687ab63ed fix code formatting 2024-02-27 22:03:45 -05:00
Sheepposu
4d669c56a2 implement pooling
Uses pooling for all analysis objects and creates the lifetime entries from replay data when the analysis container is constructed.
2024-02-23 23:32:35 -05:00
Sheepposu
45444b39d4 fix formatting issues 2024-02-22 19:01:52 -05:00
Bartłomiej Dach
0074bdc5a1
Change ResultsScreen constructor boolean params to init-only properties 2024-02-22 20:15:03 +01:00
Sheepposu
b5dbf24d27 early replay analysis settings version
committing early version for others in the discussion to do their own testing with it
2024-02-01 10:19:09 -05:00
Dean Herbert
15df6b1da1
Revert keyboard seek speed change 2024-01-22 21:47:38 +09:00
Dean Herbert
c50534c819
Move seek/step logic into ReplayPlayer 2024-01-18 20:38:15 +09:00
Dean Herbert
8c4af58109
Keep replay controls expanded by default 2024-01-18 20:13:32 +09:00
Dean Herbert
e97b31d82e
Fix test failures 2024-01-17 16:40:45 +09:00
Dean Herbert
e7732caaf7
Make PlayerSettingsOverlay's api more stringent 2024-01-17 15:13:59 +09:00
Dean Herbert
42f64c2c44
Move load procedure to async method and simplify code 2024-01-17 15:02:42 +09:00
Nitrous
ccbba8a00b
Avoid NRE due to a beatmap loading with no hit objects. 2024-01-12 17:19:59 +08:00
Nitrous
c404628113
move creation of PlaybackSettings to ReplayPlayer 2024-01-12 15:12:02 +08:00
Dean Herbert
fbf14a0f7c Allow autoplay to fail
Feels more correct.
2023-07-13 13:41:35 +09:00
Joseph Madamba
afb66d8af4 Make user activity class names more specific 2023-02-12 12:32:17 -08:00
tsrk
bc89f8dc5b
feat: add name and rulset verb display support 2023-02-06 12:44:00 +00:00
tsrk
bf273597ea
feat: actually support status also for Replays 2023-02-06 00:41:10 +00:00
Dean Herbert
896f2d8f74 Fix multiple instances of last hitobject time being calculated incorrectly 2022-12-01 18:04:06 +09:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
320f134634 Use same logic as KeyCounterDisplay 2022-09-27 15:01:18 +09:00
Dean Herbert
46db3ad96d Move implementation to individual classes 2022-09-20 00:06:02 +09:00
Dean Herbert
2beed6d7b7 Allow failed scores to fail in replay playback 2022-07-15 20:45:48 +09:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
66c307e0ee Remove usage of key repeat helper method 2021-11-18 13:13:36 +09:00
Dean Herbert
e19be8ebe4 Make GameplayState.Score immutable 2021-10-05 14:55:40 +09:00
Dean Herbert
32afd3f426 Replace all basic usages 2021-10-02 02:22:23 +09:00
smoogipoo
f9d5abff8a Update with keybinding changes 2021-09-16 18:26:12 +09:00
Dean Herbert
6a5f0e8237 Move handling of replay seek operations out of progress bar
This is in order to avoid using the now obsoleted property
`SliderBar.AllowKeyboardInputWhenNotHovered`
(see https://github.com/ppy/osu-framework/pull/4579).
2021-07-09 14:28:59 +09:00
Dean Herbert
e0eb0adb0a Remove unnecessary bind in ReplayPlayer 2021-06-02 18:32:14 +09:00
Dean Herbert
a15cac6f53 Change the way Score is initialised in Player to better lend to population of metadata 2021-06-02 15:44:04 +09:00
Dean Herbert
3ba0d29108 Fix incorrect beatmap being parsed down for autoplay generation 2021-06-01 15:44:24 +09:00
Dean Herbert
9221213fe5 Fix potential nullref is beatmap load failed 2021-06-01 14:19:23 +09:00
Dean Herbert
7c89dbcd35 Externalise autoplay generation 2021-05-25 18:37:04 +09:00
Dean Herbert
3c8f871b28 Move player constructor configuration to dedicated class; add AllowRestart parameter 2020-12-23 17:47:46 +09:00
smoogipoo
772dd0287e Split submission and import into two methods 2020-12-19 03:32:05 +09:00
smoogipoo
2db7433c0b Refactor player score creation and submission process 2020-12-18 16:51:59 +09:00
Dean Herbert
3346c06aca Rename variable/text to be more verbose as to toggle purpose 2020-11-26 20:04:44 +09:00
Dean Herbert
72b8eef36e Add ability to pause/resume replay playback 2020-11-24 15:41:56 +09:00
Dean Herbert
d5e0fa322b Fix a couple of inspections 2020-10-27 22:30:45 +09:00
Dean Herbert
42b3aa3359 Fix spectating when starting from a point that isn't at the beginning of the beatmap 2020-10-27 18:58:37 +09:00
smoogipoo
261adfc4e6 Create a local playable beatmap instead 2020-06-22 18:38:41 +09:00
smoogipoo
49bdd89775 Cleanup ReplayPlayer adjustments 2020-06-19 21:54:09 +09:00
smoogipoo
9442fc00ac Temporary hack to make replay player populate scores 2020-06-16 17:48:59 +09:00
smoogipoo
de0b6ec9f1 Create abstract implementation 2020-05-26 17:00:41 +09:00