This won't change anything as is since all hit objects are given a depth at the moment.
Fix a nullref when reaching the results screen with no user provided
Fix backwards conditional causing crash at song select
Fix hit objects not being given the correct speed adjustments
Previously would fail in visualtests due to `OsuGame` case.
Move beatmap/ruleset change restrictions to OsuGame
Tests ordering of SpeedAdjustmentContainers and DrawableHitObjects added to the ScrollingHitObjectContainer.
This isn't utilized at the moment, and we should be avoiding this here in the first place.
Allows test cases to more freely exist
Fix replays crashing and not finding their associated beatmap
mask the settings overlay
Add local chat echo support
Update KeyCounterCollection to support action-based buttons
Fix taiko major bar lines not showing triangles
Fix TaikoBeatmapConverter attempting to convert taiko-specific drum rolls to hits