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mirror of https://github.com/ppy/osu.git synced 2024-11-18 08:12:55 +08:00
Commit Graph

414 Commits

Author SHA1 Message Date
Salman Ahmed
67bac207cf Cover kicking a multiplayer room user with null User 2021-08-16 09:37:31 +03:00
Salman Ahmed
f82ed64aa7 Fix participant panel null user test no longer functioning properly
I guess the changes that involved `MultiplayerTestScene` having a test
user lookup cache caused this test case to false-pass silently.

Added an explicit assert which ensures the added user indeed has a null
`User` value.
2021-08-16 09:07:00 +03:00
Bartłomiej Dach
8f3fedade3
Merge branch 'master' into multiplayer-team-vs-results 2021-08-13 21:30:44 +02:00
Bartłomiej Dach
2e9ab78275
Split test scene into two to follow class split 2021-08-13 21:30:26 +02:00
Dean Herbert
df24f7a81e
Merge pull request #14256 from smoogipoo/multiplayer-header-redesign
Update multiplayer header to the latest designs
2021-08-13 16:16:25 +09:00
Dean Herbert
732dcd30c7 Merge branch 'master' into multiplayer-team-vs-results 2021-08-13 16:03:10 +09:00
Dean Herbert
699a61500a
Merge pull request #14264 from smoogipoo/fix-multi-spectate-test-failure
Fix multiplayer spectating test failures
2021-08-13 14:53:11 +09:00
smoogipoo
755b6460b6 Fix multiplayer navigation test failure 2021-08-13 14:05:44 +09:00
smoogipoo
8fc0edb283 Fix some multiplayer test failures 2021-08-13 13:54:52 +09:00
smoogipoo
7aa361d772 Remove now-incorrect test 2021-08-13 09:02:19 +09:00
Bartłomiej Dach
70005cb39d
Merge branch 'master' into multiplayer-team-vs-results 2021-08-12 20:39:48 +02:00
Bartłomiej Dach
53b4cdfb02
Handle ties in team vs. results screen 2021-08-12 20:38:24 +02:00
Bartłomiej Dach
d9190607e4
Add test coverage for both teams winning 2021-08-12 20:21:53 +02:00
Bartłomiej Dach
f06f13215b
Split off multiplayer team results screen to separate class
The previous version tried to keep both normal multiplayer and team
multiplayer results as one screen, but didn't check that team-specific
components aren't null in `LoadComplete()`.

To decrease number of conditional, split off the team results screen to
a separate implementation, and choose one or the other at push time in
`MultiplayerPlayer`, depending on team count.
2021-08-12 20:01:31 +02:00
Bartłomiej Dach
d08d22e3e9
Ensure tests wait for screen load 2021-08-12 19:57:05 +02:00
Dean Herbert
8249ce7988
Merge branch 'master' into multiplayer-header-redesign 2021-08-12 21:00:46 +09:00
smoogipoo
83703e4283 Add colour provider to online play dependencies 2021-08-12 20:08:14 +09:00
Dean Herbert
7b66616dc4 Simplify logic and test/fix edge case 2021-08-12 19:47:26 +09:00
Dean Herbert
8a67304b9f Fix recent participants hidden user logic not handling edge case correctly
Hiding just one user never makes sense, so this will now always show up
to the required circle count until two users are required to be hidden.
This will make the listing more consistent with the width requirement
spec.
2021-08-12 19:47:26 +09:00
Dean Herbert
512382987e Add colour provider for multiplayer usage 2021-08-12 19:47:26 +09:00
Dean Herbert
5f3ceaf0ad
Merge branch 'master' into lounge-redesign 2021-08-12 16:31:14 +09:00
smoogipoo
14fe2eea2a Add empty step to multiplayer TestEmpty() test 2021-08-12 16:20:08 +09:00
Dan Balasescu
60e988aac3
Merge branch 'master' into multiplayer-kick-support 2021-08-12 11:46:56 +09:00
smoogipoo
9393c6351d Fix another potential test case failure 2021-08-12 11:08:52 +09:00
smoogipoo
531fba8f39 Fix potential test case failure 2021-08-12 11:05:31 +09:00
smoogipoo
5d0b92e28c Fix multi spectator test not showing teams 2021-08-12 10:38:20 +09:00
smoogipoo
c160e50f4f Merge branch 'master' into multiplayer-team-vs-leaderboard 2021-08-12 10:27:31 +09:00
smoogipoo
0f5bea235c Merge branch 'master' into lounge-redesign 2021-08-11 18:15:34 +09:00
Dean Herbert
bb51ebd0ef Don't show button on self 2021-08-11 17:42:46 +09:00
Dean Herbert
50bda6023c Add test coverage 2021-08-11 17:31:54 +09:00
Dean Herbert
c376e652a4 Convey and show team scores at the multiplayer results screen 2021-08-11 15:32:14 +09:00
Dean Herbert
a503274e1d Pass through MultiplayerRoomUsers instead of ints to avoid re-retrieval 2021-08-10 18:39:20 +09:00
Dean Herbert
53d03745e0 Remove unused test scene 2021-08-10 17:48:47 +09:00
smoogipoo
e0e0d5deb0 Remove unused using 2021-08-10 17:25:10 +09:00
Dean Herbert
5ea7909eea Fix incorrectly failing test 2021-08-10 16:23:53 +09:00
Dean Herbert
ea6e441dec Simplify method of marking players as playing in test scenes 2021-08-09 19:21:22 +09:00
Dean Herbert
551929cf5a Simplify method of marking players as playing in test scenes 2021-08-09 19:18:13 +09:00
Dean Herbert
5f3d087101 Also add team score display to multiplayer spectator screen 2021-08-09 19:17:51 +09:00
Dean Herbert
121648b593 Add gameplay-specific team score display which can expand and contract 2021-08-09 19:17:51 +09:00
Dean Herbert
ebbf6467e8 Support more than two teams 2021-08-09 17:23:02 +09:00
Dean Herbert
cdc173e867 Add tracking of team totals to leaderboard implementation 2021-08-09 17:08:32 +09:00
Dean Herbert
ab522e1569 Add test coverage of team display on leaderboard 2021-08-09 17:06:21 +09:00
Dean Herbert
1e5d9003d3 Add the ability for tests to alter the room and user states which during testing 2021-08-09 16:58:36 +09:00
Dean Herbert
54ffb8dc4e Add basic multiplayer gameplay test coverage 2021-08-09 16:31:18 +09:00
smoogipoo
bdfdd00afe Adjust spacings and sizings of left-side details 2021-08-06 18:52:01 +09:00
smoogipoo
0ea982c036 Update recent participants list to use participant_count 2021-08-05 22:49:41 +09:00
smoogipoo
fd6d488657 Add thousands separator to rank range pill 2021-08-05 21:40:09 +09:00
smoogipoo
bd394d9377 Fix pluralisation 2021-08-05 20:56:23 +09:00
smoogipoo
c56b6a5379 Fix compilation failure 2021-08-05 20:52:40 +09:00
smoogipoo
0246e6f850 Merge branch 'master' into lounge-redesign 2021-08-05 19:55:15 +09:00