Dean Herbert
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f7dc7e9bb9
|
Update references.
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2017-03-28 21:26:20 +09:00 |
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Dean Herbert
|
54e1b24fe9
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Enforce readonly private members where possible.
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2017-03-23 13:50:08 +09:00 |
|
smoogipooo
|
5f72265eff
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Remove float ValueAt method.
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2017-03-10 14:09:55 +09:00 |
|
Dean Herbert
|
0cad5d7d41
|
Fix most warnings.
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2017-03-07 13:05:57 +09:00 |
|
Dean Herbert
|
88f3dc0e02
|
Fix a few naming issues.
|
2017-03-06 18:49:23 +09:00 |
|
Thomas Müller
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a2317e5a1e
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Update usage of FillDirection
|
2017-03-04 11:00:17 +01:00 |
|
Thomas Müller
|
4d28696479
|
FlowDirection -> FillDirection
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2017-03-01 20:15:38 +01:00 |
|
Thomas Müller
|
9c853b0465
|
Update framewörk
|
2017-03-01 19:33:01 +01:00 |
|
Thomas Müller
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d46e68b36b
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Merge branch 'master' of github.com:ppy/osu into flowcontainer-refactor
# Conflicts:
# osu-framework
# osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
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2017-03-01 18:05:58 +01:00 |
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default0
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03889e6ca6
|
Update References to FlowStrategies
References now use the Create*-names instead of the outdated
Get*-names to create instances of FlowStrategies.
|
2017-02-27 16:55:55 +01:00 |
|
Andrey Zavadskiy
|
3487dfe236
|
Removed unused variables and parameters
|
2017-02-27 17:32:32 +03:00 |
|
default0
|
8d91519d59
|
Update usage of FlowContainer and its subclasses
|
2017-02-26 21:32:43 +01:00 |
|
Thomas Müller
|
1585ae842a
|
Update framework
|
2017-02-26 11:22:58 +09:00 |
|
Dean Herbert
|
12db33ad4b
|
Visual and readability improvements to StarCounter.
|
2017-02-24 19:30:56 +09:00 |
|
Thomas Müller
|
a5dfa7ab06
|
Remove unnecessary using statements
|
2017-02-23 21:38:10 +01:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
20260b43d1
|
Improve star animation.
|
2016-12-15 22:58:34 +09:00 |
|
Thomas Müller
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ac99e2d488
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Avoid using load to construct the drawable hierarchy whereever possible.
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2016-11-12 18:34:36 +01:00 |
|
Dean Herbert
|
cc0f61f545
|
Merge branch 'refs/heads/master' into dependency-injection
# Conflicts:
# osu-framework
# osu.Game/GameModes/OsuGameMode.cs
# osu.Game/GameModes/Play/Player.cs
# osu.Game/OsuGame.cs
# osu.Game/Overlays/MusicController.cs
# osu.Game/Overlays/Options/EditorSection.cs
# osu.Game/Overlays/Options/Input/MouseOptions.cs
# osu.Game/Overlays/Options/Online/InGameChatOptions.cs
# osu.Game/Overlays/Options/SkinSection.cs
|
2016-11-12 20:18:26 +09:00 |
|
Drew DeVault
|
ee24cd310c
|
Convert everything to DI pattern
|
2016-11-10 16:41:18 -05:00 |
|
Dean Herbert
|
f14a35d480
|
Update FontAwesome definitions.
|
2016-11-07 17:59:00 +09:00 |
|
Thomas Müller
|
103176826f
|
Ensure transformations are never used prior to being added to the Drawable tree.
|
2016-11-06 11:13:52 +01:00 |
|
Thomas Müller
|
a6c0fd29f2
|
Make use of new timing system in Drawables and Transforms.
|
2016-11-06 08:25:21 +01:00 |
|
Dean Herbert
|
b86f308af6
|
Add async workflow.
|
2016-11-01 23:24:14 +09:00 |
|
Dean Herbert
|
cdef75c98b
|
Fix AutoSize references.
|
2016-10-22 17:50:42 +09:00 |
|
Adonais Romero González
|
72c4dc344e
|
Misc. fixes and improvements
|
2016-10-16 18:30:25 -05:00 |
|
Adonais Romero González
|
862dc1d7c7
|
Tidying code and restricting methods
|
2016-10-15 19:07:07 -05:00 |
|
Adonais Romero González
|
10b47859c3
|
Delay order on StarCounter changed
|
2016-10-15 18:04:00 -05:00 |
|
Adonais Romero González
|
2625d06553
|
Why calling StopAnimation() on StarCounter's ctor()?
|
2016-10-15 13:53:39 -05:00 |
|
Adonais Romero González
|
6bd3eaf37d
|
Changes according to review + Refactor
|
2016-10-14 18:23:27 -05:00 |
|
Adonais Romero González
|
9ccff6ec48
|
Tidying up
|
2016-10-13 19:50:06 -05:00 |
|
Adonais Romero González
|
0deb5b4e22
|
Removed unneeded vars
|
2016-10-13 18:07:06 -05:00 |
|
Adonais Romero González
|
69621eb6d3
|
Star animation delay micro fix
|
2016-10-13 18:00:36 -05:00 |
|
Adonais Romero González
|
ce07a45456
|
Improved code
|
2016-10-13 17:13:20 -05:00 |
|
Adonais Romero González
|
1d8d2fa9c9
|
Implicit base()
|
2016-10-12 21:46:51 -05:00 |
|
Adonais Romero González
|
8f0093f133
|
Comments in StarCounter
|
2016-10-12 21:36:52 -05:00 |
|
Adonais Romero González
|
73e4359e9d
|
Adjusted StarCounter ctor
|
2016-10-12 20:51:50 -05:00 |
|
Adonais Romero González
|
798e7241d8
|
Make counters work again
|
2016-10-12 14:33:04 -05:00 |
|
Dean Herbert
|
61d5c7c56d
|
Make stuff compile again (but StarCounter hits assertions).
|
2016-10-12 16:11:40 +09:00 |
|
Adonais Romero González
|
2954c19345
|
Misc. fixes
|
2016-10-09 15:19:35 -05:00 |
|
Adonais Romero González
|
4d0c8ed441
|
StarAnimationEasing
|
2016-10-09 14:55:50 -05:00 |
|
Adonais Romero González
|
fd1cbfd8fa
|
Hide VisibleCount from transformStar
|
2016-10-09 14:53:06 -05:00 |
|
Adonais Romero González
|
01da3ca474
|
More line wrapping
|
2016-10-09 14:48:24 -05:00 |
|
Adonais Romero González
|
841707b61f
|
Not animate stars over MaxStars
|
2016-10-09 14:09:07 -05:00 |
|
Adonais Romero González
|
707effb591
|
Completed StarCounter
More complex than the other counters, but hopefully functional.
I subestimated you and your silly bouncing animations.
>.>
|
2016-10-09 14:02:44 -05:00 |
|
Adonais Romero González
|
67d3d772f6
|
Minor fix with StarCounter width
|
2016-10-08 22:15:25 -05:00 |
|
Adonais Romero González
|
accf365fd1
|
More styling.
|
2016-10-08 21:58:53 -05:00 |
|
Adonais Romero González
|
0d18680eeb
|
StarCounter styling using absolute positioning.
|
2016-10-08 21:45:01 -05:00 |
|
Adonais Romero González
|
5ebb2fc289
|
Refactor + Stars Counter (initial)
Moved a few things to allow using common transforms
for a star counter. This implementation is basic and
hacky, but good enough as proof of concept.
|
2016-10-08 19:11:01 -05:00 |
|