Thomas Müller
|
87bcd526f3
|
Get rid of raw AddDelay calls within osu.Game
|
2017-07-17 16:51:21 +03:00 |
|
Thomas Müller
|
19fb03e737
|
Try different formatting style
|
2017-07-16 18:28:20 +03:00 |
|
Thomas Müller
|
032e9df67b
|
ApplyDelay -> AddDelay
|
2017-07-16 17:47:29 +03:00 |
|
Thomas Müller
|
99221260c4
|
Replace several usages of BeginDelayedSequence with LINQ-style
|
2017-07-16 17:42:01 +03:00 |
|
Thomas Müller
|
71105bb9ee
|
Delay -> ApplyDelay; DelayReset -> ResetDelay
|
2017-07-16 14:06:46 +03:00 |
|
Thomas Müller
|
6063219b72
|
Update framework
|
2017-07-16 13:59:26 +03:00 |
|
Thomas Müller
|
a5e610a7ba
|
Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
|
2017-07-14 19:18:12 +03:00 |
|
Dean Herbert
|
0e2dc9388a
|
More changes in-line with framework changes.
|
2017-07-10 12:55:47 +09:00 |
|
Dean Herbert
|
7952e7caa9
|
Fix typos
|
2017-07-10 03:22:08 +09:00 |
|
Dean Herbert
|
2c8b8c3f9c
|
Update loop logic in line with framework changes
|
2017-07-09 18:23:34 +09:00 |
|
Thomas Müller
|
bb15bc0467
|
Use ReceiveMouseInputAt whenever possible
|
2017-06-30 09:54:03 +03:00 |
|
Dean Herbert
|
7baa2b7421
|
Fix CI issues
|
2017-06-25 14:46:59 +09:00 |
|
Thomas Müller
|
e3489928b7
|
Remove now obsolete InternalContains
|
2017-06-24 09:21:08 +02:00 |
|
Thomas Müller
|
f5829860a2
|
Get rid of AlwaysReceiveInput
|
2017-06-23 18:02:24 +02:00 |
|
paparony03
|
62dee59672
|
Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
|
2017-06-20 15:54:23 +10:00 |
|
smoogipooo
|
ffbb46f668
|
Update in line with framework.
|
2017-06-12 12:48:47 +09:00 |
|
Péter Nemes
|
c624712f2f
|
Refactor ppv2 to allow integration of pp+ features.
|
2017-06-05 23:45:22 +02:00 |
|
Dean Herbert
|
5cb6963940
|
Make spinners easier for now
The underlying spin counting doesn't match stabnle, so they have been near impossible to complete until now.
|
2017-05-24 22:08:46 +09:00 |
|
smoogipooo
|
836bf930a0
|
More cleanups.
|
2017-05-23 15:29:38 +09:00 |
|
smoogipooo
|
3cdfd2eef5
|
Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
|
2017-05-23 14:03:40 +09:00 |
|
Dean Herbert
|
82cf94bbff
|
Move spinner colours to local definition for now
We don't want to start polluting the OsuColours namespace with non-UI colours.
|
2017-05-22 09:50:45 +09:00 |
|
Dean Herbert
|
8f3ab79918
|
Simplify SpinnerTicks & CI fixes
|
2017-05-21 17:31:35 +09:00 |
|
Dean Herbert
|
95498fe6df
|
Adjust spinner colours making use of EdgeEffect.Hollow
|
2017-05-21 17:21:49 +09:00 |
|
Dean Herbert
|
3004a44b98
|
Further colour adjustments
|
2017-05-18 22:21:41 +09:00 |
|
Dean Herbert
|
c78dfb4a13
|
Oops colours were wrong
|
2017-05-18 21:56:19 +09:00 |
|
Dean Herbert
|
e3ae2bca6d
|
Design improvements
paired with smoogi
|
2017-05-18 21:38:19 +09:00 |
|
Dean Herbert
|
4100c4fe9f
|
Fix order of methods
|
2017-05-18 21:04:09 +09:00 |
|
Dean Herbert
|
ae676b48b2
|
Fix whitespace
|
2017-05-18 19:51:45 +09:00 |
|
Dean Herbert
|
9cd41c0e87
|
Spinner design refresh
|
2017-05-18 19:42:20 +09:00 |
|
Dean Herbert
|
622b155fda
|
OsuConfig -> OsuSetting
|
2017-05-15 10:56:27 +09:00 |
|
EVAST9919
|
7055c99df0
|
Added default value
|
2017-05-14 09:36:09 +03:00 |
|
EVAST9919
|
a4d5660e41
|
Cast SpinsRequired value to int
|
2017-05-14 09:22:49 +03:00 |
|
EVAST9919
|
ef23405733
|
Applied suggested changes
|
2017-05-14 06:45:35 +03:00 |
|
EVAST9919
|
6d9e11a74f
|
CI fixes
|
2017-05-13 03:10:13 +03:00 |
|
EVAST9919
|
5532d3ec49
|
storing OD value only
|
2017-05-13 03:04:40 +03:00 |
|
EVAST9919
|
86ebd9d663
|
spinner's progress depends on current map OD now
|
2017-05-13 02:51:58 +03:00 |
|
Dean Herbert
|
220c602218
|
Fix incorrect modifier order.
|
2017-04-28 13:27:20 +09:00 |
|
Dean Herbert
|
12c0a17711
|
Make FollowPoints dumb; use absolute sequence at renderer level.
|
2017-04-27 18:07:10 +09:00 |
|
Dean Herbert
|
4ab636cbb8
|
Update osu! drawables to use TransformSequences.
|
2017-04-27 17:37:38 +09:00 |
|
smoogipooo
|
28f7e0cdba
|
Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings.
|
2017-04-26 14:12:21 +09:00 |
|
smoogipooo
|
1bb0b96ddc
|
Make IHasCurve not depend on a SliderCurve object.
|
2017-04-22 20:43:20 +09:00 |
|
smoogipooo
|
5cdbb226f8
|
Remove CurvedHitObject to make RepeatSamples not tied to curve.
|
2017-04-21 20:40:11 +09:00 |
|
smoogipooo
|
748f13501a
|
Remove HeadSamples and TailSamples, combine into RepeatSamples.
|
2017-04-21 20:04:40 +09:00 |
|
smoogipooo
|
a999c42d8a
|
Split slider samples into head + tail + repeats + body (the original HitObject.Samples).
|
2017-04-21 18:49:49 +09:00 |
|
smoogipooo
|
ca824de91c
|
Implement RepeatSamples in IHasRepeats.
|
2017-04-21 16:18:34 +09:00 |
|
Dean Herbert
|
705e66c7a1
|
Fix spinners becoming wonky.
|
2017-04-18 22:29:58 +09:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
|