Caused potential stutters for components that relied on this check.
GetStoryboard()
- [ ] Depends on https://github.com/ppy/osu-framework/pull/1035
Also ensures some extra fields inside Beatmap have non-null defaults.
Also fixes circular references when using IJsonSerializable.
Always parse storyboards for now. Let's not optimise this until it is necessary. It was leading to weird threading problems due to the load call in Player's async load method.
Gets ArchiveReader out of WorkingBeatmap and delegates extracting stuff from it to subclasses. Should enable us to make an OnlineWorkingBeatmap or so.
This reverts commit 6f20473e65, reversing changes made to c76a495d3d.
6f20473e65
c76a495d3d