Dean Herbert
|
07a0df7c4f
|
Fix bracket precedence
|
2019-07-22 18:29:04 +09:00 |
|
Dean Herbert
|
4c592a5e65
|
Fix TriangleDrawNode crash when aimcount is zero
|
2019-07-20 22:52:07 +09:00 |
|
Dean Herbert
|
5696d79423
|
Use TriangleBatch
|
2019-07-19 23:47:48 +09:00 |
|
Dean Herbert
|
024f136d82
|
Reduce buffer count by one
|
2019-07-19 14:24:11 +09:00 |
|
Dean Herbert
|
95f36c36c4
|
Late-initialize vertex batch for safety
|
2019-07-19 01:52:53 +09:00 |
|
Dean Herbert
|
a23bb3a6b3
|
Account for headless nulls (but how?)
|
2019-07-19 01:14:55 +09:00 |
|
Dean Herbert
|
00f1d1b53c
|
Reduce Triangle drawnode overhead by ~90%
This was never batching, ever. Pointless memory overhead.
|
2019-07-19 00:53:00 +09:00 |
|
Dean Herbert
|
d92f6c762b
|
Fix potential nullref
|
2019-07-15 11:53:16 +09:00 |
|
Dean Herbert
|
2186ffda55
|
Avoid unnecessarily creating buffered container for zero-blur
|
2019-07-15 11:46:41 +09:00 |
|
Dean Herbert
|
d093eb6660
|
Mark sprite read-only
|
2019-07-15 11:45:15 +09:00 |
|
Dean Herbert
|
7b2227c505
|
Fix xmldoc
|
2019-07-02 17:47:19 +09:00 |
|
Dean Herbert
|
6c7b97931e
|
Avoid using a BufferedContainer for backgrounds unless required
|
2019-07-02 17:45:46 +09:00 |
|
smoogipoo
|
c7d0fcd42a
|
Update drawnodes
|
2019-06-06 16:49:35 +09:00 |
|
smoogipoo
|
d8af5e1c5a
|
Update in-line with drawnode changes
|
2019-04-02 11:56:22 +09:00 |
|
smoogipoo
|
04d756524d
|
Adjust with shader changes
|
2019-03-07 18:30:18 +09:00 |
|
smoogipoo
|
bf8360636a
|
Adjust drawnodes to use the new shared data structure
|
2019-03-01 17:25:15 +09:00 |
|
Dean Herbert
|
0788a7e9f1
|
Merge branch 'master' into more-inspections
|
2019-02-28 14:32:57 +09:00 |
|
Dean Herbert
|
42be7857d1
|
Use expression body for property get/set where possible
|
2019-02-28 13:58:19 +09:00 |
|
Dean Herbert
|
26d53d06a9
|
Fix remaining issues
|
2019-02-28 13:31:40 +09:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
smoogipoo
|
f27bd3ef3e
|
OpenTK -> osuTK
|
2018-11-20 17:14:59 +09:00 |
|
ekrctb
|
68980fc477
|
Adjust usage of Handle(Non)PositionalInput to follow framework update
|
2018-10-02 14:45:33 +09:00 |
|
smoogipoo
|
a8f156584b
|
Update framework with positional/non-positional changes
|
2018-09-26 14:01:15 +09:00 |
|
Dean Herbert
|
fa33e0bd6b
|
Fix background brightness being adjusted globally
|
2018-09-21 02:51:14 +09:00 |
|
Dean Herbert
|
a1780fddc9
|
DrawInfo -> DrawColourInfo
|
2018-09-06 18:02:04 +09:00 |
|
Dean Herbert
|
29b0d62f21
|
Changes in line with framework refcount changes
|
2018-09-06 13:29:57 +09:00 |
|
Dean Herbert
|
03084aa04b
|
Revert async changes
|
2018-08-31 07:07:10 +09:00 |
|
smoogipoo
|
1b279d383f
|
Use GetAsync on all textures
|
2018-08-27 17:26:44 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
smoogipoo
|
3f3f57e51e
|
Use cached vertexbatch add delegate
|
2018-03-22 15:13:38 +09:00 |
|
TocoToucan
|
ae032cbf23
|
Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
|
2018-01-07 23:40:00 +03:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
Dean Herbert
|
f2d302f8dc
|
Create a LargeTextureStore for cached (but not atlased) global textures
Also
- Fixes first transition depth being incorrect.
- Improves smoothness of transitions (and adds a slight delay to offset from screen switches).
|
2017-12-31 07:05:04 +09:00 |
|
Dean Herbert
|
fb7740a3ab
|
Update all dependencies in line with framework
|
2017-09-13 20:25:40 +09:00 |
|
Thomas Müller
|
40225238d9
|
Set RelativeSizeAxes for updated FillMode behavior
|
2017-06-28 12:24:23 +03:00 |
|
smoogipooo
|
b191d96aab
|
CI fixes.
|
2017-06-21 11:35:19 +09:00 |
|
paparony03
|
62dee59672
|
Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
|
2017-06-20 15:54:23 +10:00 |
|
smoogipooo
|
25ff4de39a
|
Update with framework changes.
|
2017-06-08 17:57:06 +09:00 |
|
Thomas Müller
|
298c0f5757
|
Structure velocity code more clearly and avoid redundant parenthesis
|
2017-05-29 19:08:06 +02:00 |
|
Thomas Müller
|
db444a61cb
|
Reduce per-triangle per-frame computation significantly
|
2017-05-29 18:30:49 +02:00 |
|
Thomas Müller
|
d3f2d480a8
|
Fix incorrect triangle state within the first frame
|
2017-05-29 18:24:17 +02:00 |
|
Thomas Müller
|
2f063ee41d
|
Make triangle edges smooth again
|
2017-05-29 18:20:51 +02:00 |
|
smoogipooo
|
c8cf387f5f
|
A bit more cleanup.
|
2017-05-25 22:09:02 +09:00 |
|
smoogipooo
|
91dba765c2
|
Add back the concept of triangle ordering by size.
|
2017-05-25 22:03:36 +09:00 |
|
smoogipooo
|
86f6db2d31
|
Cleanup.
|
2017-05-25 21:33:49 +09:00 |
|
smoogipooo
|
97e57178a7
|
Make triangles use raw vertices instead of sprites.
|
2017-05-25 21:33:04 +09:00 |
|
Dean Herbert
|
a9d1e54c27
|
Adjust triangle movement based on amplitude
|
2017-05-24 13:08:54 +09:00 |
|
Dean Herbert
|
863dc44c4d
|
Some minor improvements.
|
2017-04-06 09:57:34 +09:00 |
|
Dean Herbert
|
681ed38941
|
Use const whenever possible.
|
2017-03-23 13:52:38 +09:00 |
|
Dean Herbert
|
54e1b24fe9
|
Enforce readonly private members where possible.
|
2017-03-23 13:50:08 +09:00 |
|
smoogipooo
|
9247017c9a
|
Use EquilateralTriangle in Triangles.
|
2017-03-23 08:34:39 +09:00 |
|
Dean Herbert
|
0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
|
Dean Herbert
|
71534b3e13
|
Fix incorrect triangle density on first display.
|
2017-03-03 18:09:16 +09:00 |
|
Thomas Müller
|
585d42f89f
|
Improve naming and correctness of triangles fading
|
2017-02-28 19:01:02 +01:00 |
|
Dean Herbert
|
aa9582c0fa
|
Add exponential fall-off of triangles' alpha values.
|
2017-02-28 11:28:25 +09:00 |
|
Thomas Müller
|
a5dfa7ab06
|
Remove unnecessary using statements
|
2017-02-23 21:38:10 +01:00 |
|
Dean Herbert
|
12e265a3e2
|
Combine triangle system implementations.
|
2017-02-15 20:39:10 +09:00 |
|
Dean Herbert
|
f207da6041
|
Add/update license headers.
|
2017-02-14 18:17:35 +09:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
db8e44c715
|
Smooth triangles a bit (to avoid whole pixel jumps).
|
2017-02-07 11:15:37 +09:00 |
|
Dean Herbert
|
57d97ba2e9
|
Make triangles look better in many cases.
|
2017-02-04 22:09:44 +09:00 |
|
Dean Herbert
|
f0d30cc873
|
Make triangles opaque.
|
2017-01-30 16:53:12 +09:00 |
|
Dean Herbert
|
0a9e3ce1b0
|
Don't handle input in triangle particle effect containers.
|
2016-12-15 22:58:19 +09:00 |
|
Thomas Müller
|
1e8dc780ab
|
Use new framework-level triangles.
|
2016-12-01 19:12:35 +01:00 |
|
Dean Herbert
|
511dab32ef
|
Remove masking from Triangles to simplify OsuLogo masking hierarchy.
|
2016-12-01 21:12:37 +09:00 |
|
Dean Herbert
|
1f370fe29c
|
Add animated osu! logo.
|
2016-12-01 20:21:14 +09:00 |
|
Dean Herbert
|
11f958030f
|
Make Triangles more flexible and more random.
|
2016-12-01 18:53:13 +09:00 |
|
Thomas Müller
|
b12b82fdd3
|
Fix depth values.
|
2016-11-29 20:50:12 +01:00 |
|
Dean Herbert
|
60d939f323
|
Use FillMode in more cases.
|
2016-11-23 13:18:22 +09:00 |
|
Dean Herbert
|
611619fd9c
|
Fix some namespaces.
|
2016-11-23 12:00:17 +09:00 |
|