Dean Herbert
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ada039151b
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Add the ability to toggle off hit marker displays in the editor
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2022-11-08 18:07:06 +09:00 |
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Bartłomiej Dach
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23134aea61
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Update outdated comment
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2022-11-04 19:48:19 +01:00 |
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Dean Herbert
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36c08b69fe
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Fix failing tests
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2022-11-04 20:47:49 +09:00 |
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Dean Herbert
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20021551bb
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Fix editor selection behaviour regressions due to new path visualiser optimisation
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2022-11-04 19:36:59 +09:00 |
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Dan Balasescu
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74f3b9b18d
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Merge pull request #20965 from peppy/reduce-slider-blueprint-overhead
Only draw path visualiser when hovered or single slider is selected
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2022-10-28 16:01:30 +09:00 |
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Dean Herbert
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300ffbb500
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Don't bother checking for null editorBeatmap
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2022-10-28 14:35:55 +09:00 |
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Dean Herbert
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10c658e440
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Ensure updateVisualDefinition is called once on load
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2022-10-28 14:34:24 +09:00 |
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Bartłomiej Dach
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d657005ffa
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Merge branch 'master' into avoid-unnecessary-path-updates
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2022-10-27 20:07:46 +02:00 |
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Dean Herbert
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7faf5cd1f6
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Fix one more null edge case
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2022-10-28 01:20:17 +09:00 |
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Dean Herbert
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e582d9d5a8
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Remove unused using statements
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2022-10-28 01:17:09 +09:00 |
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Dean Herbert
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361153f598
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Fix nullref in tests due to missing EditorBeatmap dependency
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2022-10-27 19:05:50 +09:00 |
|
Dean Herbert
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39e0362db1
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Reduce size of spinner blueprint to better represent gameplay size
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2022-10-27 16:15:22 +09:00 |
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Dean Herbert
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0c7672e124
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Avoid unnecessarily refreshing SliderBodyPiece 's path
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2022-10-27 16:02:04 +09:00 |
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Dean Herbert
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2f172b66cf
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Block hover if a multi-selection is made to avoid overlapping path visualisers
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2022-10-27 14:52:46 +09:00 |
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Dean Herbert
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097d310d74
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Only draw path visualiser when hovered or single slider is selected
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2022-10-27 14:40:14 +09:00 |
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OliBomby
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b22e201289
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Fixed stream convert float precision edge case
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2022-10-08 23:43:23 +02:00 |
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B3nn1
|
112bbe2296
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Always use Parent.ToScreenSpace() in PathControlPointVisualiser
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2022-09-21 18:56:22 +02:00 |
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B3nn1
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5d54354588
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Add missing ToScreenSpace() call
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2022-09-21 18:53:25 +02:00 |
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B3nn1
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368229f324
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Remove unnecessary brackets
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2022-09-21 01:25:01 +02:00 |
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B3nn1
|
fe9e8635fc
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Fix snapping of already existing slider control points in the editor
|
2022-09-21 01:04:39 +02:00 |
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B3nn1
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b0a3c9152a
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Enable snapping for slider control points in the editor
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2022-09-19 21:33:38 +02:00 |
|
Dean Herbert
|
c203a030c1
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Update osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs
Co-authored-by: apollo <83023433+apollo-dw@users.noreply.github.com>
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2022-09-15 04:28:07 +09:00 |
|
Dean Herbert
|
87384db872
|
Fix slider rotation causing thousands of new drawables to be created
|
2022-09-15 00:51:08 +09:00 |
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Dean Herbert
|
89e128c0f3
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Fix bindable event binds to HitObject directly
|
2022-09-12 17:35:56 +09:00 |
|
Dean Herbert
|
f1d9b225a7
|
Remove probably pointless comment
|
2022-09-05 16:40:10 +09:00 |
|
Dean Herbert
|
8af8adf22d
|
Fix incorrect slider length in timeline when non-default velocity is inherited from previous object
|
2022-09-05 16:17:26 +09:00 |
|
Dean Herbert
|
03dcfed384
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Merge branch 'master' into slider-splitter
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2022-08-26 19:10:33 +09:00 |
|
Dean Herbert
|
47cb163015
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Refactor splitting logic and comments slightly
|
2022-08-26 19:09:03 +09:00 |
|
Dean Herbert
|
f54047d17b
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Move selection clearing to top
|
2022-08-26 18:55:20 +09:00 |
|
Dean Herbert
|
3ca4bdc087
|
Add ToArray() calls to removal iteration for safety
|
2022-08-25 15:13:38 +09:00 |
|
Dean Herbert
|
091c51e664
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Fix SliderPath.Version bindings not being correctly cleaned up on path changes
|
2022-08-25 15:00:32 +09:00 |
|
OliBomby
|
631ea9a3ed
|
added a gap between objects and made it theoretically possible to retain sample control point
|
2022-08-23 23:29:59 +02:00 |
|
OliBomby
|
1f9cdff013
|
remove these lines
|
2022-08-23 22:19:40 +02:00 |
|
Dean Herbert
|
885ea4270b
|
Reorder context menu items and tidy up surrounding code
|
2022-08-20 14:03:54 +09:00 |
|
OliBomby
|
d1519343f6
|
Improved visual tests for slider splitting
|
2022-08-19 18:29:01 +02:00 |
|
OliBomby
|
89eb0a4079
|
Added TestScene for slider splitting
|
2022-08-19 01:10:54 +02:00 |
|
OliBomby
|
cb6339a20b
|
added slider splitting option
|
2022-08-18 01:29:03 +02:00 |
|
Dean Herbert
|
0ff5547b83
|
Make changeHandler optional in convertToStream method to match new implementation
|
2022-08-17 13:35:44 +09:00 |
|
Dean Herbert
|
06ae30a7d2
|
Fix slider velocity not using previous value if slider is not adjacent
|
2022-07-19 22:54:11 +09:00 |
|
Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
|
Dean Herbert
|
cf3ead8047
|
Remove unused local
|
2022-05-13 22:06:30 +09:00 |
|
Dean Herbert
|
d9782b5ef6
|
Remove redundant parenthesis
|
2022-05-13 21:31:49 +09:00 |
|
Dean Herbert
|
38b8baf095
|
Remove unused border colour
|
2022-05-13 21:28:50 +09:00 |
|
Dean Herbert
|
1529162318
|
Remove circle scaling (apparently the fixed scale is required for spacing)
|
2022-05-13 21:28:45 +09:00 |
|
Dean Herbert
|
0318944b80
|
Fix incorrect alive criteria causing clicking future objects to be too greedy
|
2022-05-12 23:37:29 +09:00 |
|
Dean Herbert
|
0c335592b3
|
Tidy up interpolation and move const to new home
|
2022-05-12 19:44:07 +09:00 |
|
Dean Herbert
|
be3d4c9bf5
|
Add circle overlap marker, bringing back stable-like visibility of circles in the past
|
2022-05-12 19:27:32 +09:00 |
|
Dean Herbert
|
1b2c07e142
|
Extend lifetime of OsuSelectionBlueprint to allow for lingering display
|
2022-05-12 19:25:51 +09:00 |
|
Dan Balasescu
|
39d10487b9
|
Merge branch 'master' into snapping-tidy-distance
|
2022-05-05 19:55:55 +09:00 |
|
Dean Herbert
|
977e6d8a80
|
Add xmldoc for IDistanceSnapProvider and related properties
|
2022-05-05 16:25:45 +09:00 |
|