paparony03
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62dee59672
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Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
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2017-06-20 15:54:23 +10:00 |
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smoogipooo
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5bac0919f0
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Remove gross autoSizingAxes and life time.
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2017-06-16 13:00:08 +09:00 |
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smoogipooo
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5d7336b235
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A bit more cleanup.
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2017-06-16 10:06:47 +09:00 |
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smoogipooo
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de35ea22b1
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Make bar lines work again.
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2017-06-09 22:03:28 +09:00 |
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smoogipooo
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4b2669e65d
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Namespace movement.
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2017-06-09 16:20:55 +09:00 |
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smoogipooo
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d11002e499
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Use new naming structure + VisibleTimeRange bindable.
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2017-06-09 16:11:49 +09:00 |
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smoogipooo
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55f238f6a9
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Remove IHasTimeSpan, add rename to TimingSection.
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2017-06-08 23:40:24 +09:00 |
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smoogipooo
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7aee8ee547
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Make TimeSpan a double again.
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2017-06-07 19:08:32 +09:00 |
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smoogipooo
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d66f114b5b
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Properly set starting lifetime for mania hit objects.
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2017-06-03 18:18:25 +09:00 |
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smoogipooo
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7022c8d496
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Move timing change stuff to osu.Game project.
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2017-06-02 20:17:44 +09:00 |
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smoogipooo
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a4cd409835
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Super huge abstraction changes to (hopefully) make this TimingChangeContainer usable for non-mania rulesets.
Also includes commenting improvements/fixes.
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2017-06-02 19:27:22 +09:00 |
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smoogipooo
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5ebe08ed2a
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Make default mania playfield timespan 1.5s for now.
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2017-06-02 17:45:48 +09:00 |
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smoogipooo
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d30706f640
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Move drawable timing changes to Timing/Drawables.
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2017-06-01 15:13:52 +09:00 |
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smoogipooo
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f612914e87
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Initial rewrite of timing changes to allow them to be more extensible.
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2017-06-01 14:26:21 +09:00 |
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smoogipooo
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32550bda4f
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Make drawable bar line a bit more sane.
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2017-05-29 15:18:06 +09:00 |
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smoogipooo
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4fce0c1189
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Rename Barline -> BarLine.
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2017-05-29 15:05:20 +09:00 |
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smoogipooo
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ee7158aa95
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Implement bar lines.
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2017-05-29 14:44:42 +09:00 |
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smoogipooo
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836bf930a0
|
More cleanups.
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2017-05-23 15:29:38 +09:00 |
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smoogipooo
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3cdfd2eef5
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Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
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2017-05-23 14:03:40 +09:00 |
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smoogipooo
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3dfe88c068
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Make Key a bindable, pass down to drawable hit objects.
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2017-05-22 15:28:30 +09:00 |
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smoogipooo
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9b0aed7c48
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Add tween to time span changing.
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2017-05-16 19:14:27 +09:00 |
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smoogipooo
|
6231a19b8c
|
Merge remote-tracking branch 'origin/master' into mania-timing-sections
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2017-05-16 18:35:32 +09:00 |
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smoogipooo
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60666dc824
|
Rename.
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2017-05-16 18:05:09 +09:00 |
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smoogipooo
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ac02d1ab10
|
TimeRelativeContainer -> ControlPointContainer, optimize AutoTimeRelativeContainer a little bit (only recompute on invalidation).
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2017-05-16 17:50:09 +09:00 |
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smoogipooo
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7039205363
|
Invert the playfield by default to make calculations a bit simpler and clean up a lot of code.
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2017-05-16 17:34:41 +09:00 |
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smoogipooo
|
62139015fb
|
Clamp TimeSpan.
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2017-05-16 17:06:54 +09:00 |
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smoogipooo
|
8d19bafc19
|
Add ability to hold down speed-changing keys.
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2017-05-16 17:04:05 +09:00 |
|
Dean Herbert
|
efab186384
|
Update namespaces in line with framework
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2017-05-16 12:50:30 +09:00 |
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smoogipooo
|
a25f11e809
|
Initial removal of TimingSection.
|
2017-05-12 22:23:32 +09:00 |
|
smoogipooo
|
d57bb7e5fd
|
General cleanups.
|
2017-05-11 22:01:37 +09:00 |
|
smoogipooo
|
ee219c18db
|
Make the playfield mask for now.
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2017-05-11 20:04:28 +09:00 |
|
smoogipooo
|
6a79c8b66c
|
Make notes scroll with beat length.
|
2017-05-11 19:57:24 +09:00 |
|
smoogipooo
|
5f30a89f76
|
General refactoring + renaming of TimingSectionContainer.
|
2017-05-11 16:09:48 +09:00 |
|
smoogipooo
|
623912b40a
|
Fix playfield position.
|
2017-05-11 14:32:13 +09:00 |
|
smoogipooo
|
a6b71f8ccb
|
Resharper fixes.
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2017-05-11 14:11:52 +09:00 |
|
smoogipooo
|
b10df74079
|
Full rewrite of timing section code, partially working for now.
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2017-05-11 12:33:19 +09:00 |
|
smoogipooo
|
bcc8a94e36
|
Construct mania playfield with proper column count.
|
2017-05-10 16:32:11 +09:00 |
|
smoogipooo
|
2edc39ae16
|
Add timing sections.
|
2017-05-10 15:09:29 +09:00 |
|
smoogipooo
|
e3b01e7b8c
|
Merge branch 'master' into mania-notes
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
|
2017-05-08 12:12:40 +09:00 |
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smoogipooo
|
72b2467e74
|
Throw exception if SpecialColumnPosition is set after IsLoaded.
|
2017-05-04 15:18:20 +09:00 |
|
smoogipooo
|
e307b6d563
|
Make SpecialColumnPosition only have an effect during load().
|
2017-05-04 15:12:32 +09:00 |
|
smoogipooo
|
a2bdd020e5
|
ColumnStyle -> ColumnPosition.
|
2017-05-04 14:54:31 +09:00 |
|
Dan Balasescu
|
5024a74192
|
Update ManiaPlayfield.cs
|
2017-05-03 20:11:24 +09:00 |
|
smoogipooo
|
8aa6bb636c
|
Reset column key when it can't be set.
|
2017-05-03 19:43:20 +09:00 |
|
smoogipooo
|
14e4714f08
|
Rewrite a lot of ManiaPlayfield/Column to support left/right special styles and arbitrary number of columns.
|
2017-05-03 19:38:15 +09:00 |
|
Dan Balasescu
|
d21c3358b9
|
Less array explicivity.
|
2017-05-03 13:03:46 +09:00 |
|
smoogipooo
|
7de36b7aa2
|
CI cleanups.
|
2017-05-03 12:58:46 +09:00 |
|
smoogipooo
|
5328793693
|
ManiaBaseHit -> ManiaHitObject.
|
2017-05-03 12:44:19 +09:00 |
|
smoogipooo
|
71acf1c57d
|
Move classes out of test case.
|
2017-05-03 12:37:47 +09:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
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