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Commit Graph

288 Commits

Author SHA1 Message Date
smoogipoo
c716051530 Merge branch 'master' into multi-queueing-modes 2021-11-08 19:19:50 +09:00
Dean Herbert
0ecf5f201c Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
smoogipoo
7bbb2a7a67 Fix post-merge issues 2021-11-05 15:57:32 +09:00
smoogipoo
e6deb0c873 Merge branch 'master' into multi-queueing-modes 2021-11-05 15:57:25 +09:00
Dean Herbert
0ab50f1cc9 Add inline comment explaining why we are manually populating beatmap.BeatmapSet 2021-11-04 13:45:59 +09:00
Dean Herbert
3453160a8b Change PlaylistItem.Beatmap to be an IBeatmapInfo 2021-11-04 13:16:56 +09:00
Dean Herbert
135df0e190 Avoid adding null users to RecentParticipants 2021-11-02 17:13:37 +09:00
Dean Herbert
b0bd39fc49 Fix multiplayer room participants display not updating as new users join/leave
Can add tests on request, but not sure the code around this area is here
to stay permanently. Should be pretty low risk.

- Closes https://github.com/ppy/osu/issues/14788.
2021-11-02 17:13:37 +09:00
smoogipoo
2408011c81 Don't replace identical playlist items 2021-10-29 16:44:51 +09:00
smoogipoo
42dfb341da Fix PlaylistItemChanged() not updating current item 2021-10-29 15:44:42 +09:00
smoogipoo
7d910ebb57 Add SignalR binding for PlaylistItemChanged 2021-10-22 22:37:08 +09:00
smoogipoo
76eff7f6b1 Fix incorrect indexing 2021-10-22 21:57:29 +09:00
smoogipoo
6775151c30 Add Expired bool to APIPlaylistItem 2021-10-22 21:36:36 +09:00
smoogipoo
ec02e16c81 Add playlist item change event 2021-10-22 20:53:45 +09:00
smoogipoo
db87e42d47 Remove beatmap/ruleset/etc from MultiplayerRoomSettings 2021-10-22 16:48:28 +09:00
smoogipoo
a1c9b56083 Rename modes 2021-10-22 12:55:37 +09:00
smoogipoo
f41cf822b0 Rename request 2021-10-21 17:02:11 +09:00
smoogipoo
691e414acb Add request to add a new playlist item 2021-10-20 21:08:58 +09:00
smoogipoo
67090fc598 Re-namespace enum 2021-10-20 20:52:16 +09:00
smoogipoo
599867a3b1 Add implementation to settings overlay 2021-10-20 20:29:06 +09:00
smoogipoo
0b8edb0812 Add english descriptions 2021-10-20 17:50:02 +09:00
smoogipoo
116ce09e49 Merge branch 'master' into multi-queueing-modes 2021-10-20 17:27:25 +09:00
smoogipoo
ea9c070e59 Add setting for queue mode 2021-10-20 14:51:59 +09:00
smoogipoo
6f89e30f56 Add QueueingMode to MultiplayerRoomSettings 2021-10-15 20:17:19 +09:00
smoogipoo
80dfd11c90 Remove unnecessary extra task
Further testing shows continuations also run before the .Wait() returns.
2021-10-15 13:28:02 +09:00
smoogipoo
e6ee360511 Fix intermittent multiplayer tests 2021-10-15 00:10:39 +09:00
smoogipoo
2784ba1423 Add queueing modes 2021-10-14 16:34:23 +09:00
Dean Herbert
e1ab3434ed Add ability to handle user join/leave/kick events in MultiplayerComposites 2021-08-25 14:37:14 +09:00
Dean Herbert
bc025efce5 Add commenting regarding workaround to avoid potential omission in the future 2021-08-19 17:42:44 +09:00
Dean Herbert
2b5a42e063 Add missing union specification for MatchUserRequest 2021-08-19 17:42:26 +09:00
Dean Herbert
f95c6f0de5 Switch multiplayer back to messagepack 2021-08-19 17:42:13 +09:00
Bartłomiej Dach
498462dfd0
Fix room null-check racing against async schedule 2021-08-14 17:44:41 +02:00
Dean Herbert
9b21ebd6d0 Add client side handling on incoming kick 2021-08-11 19:56:06 +09:00
Dean Herbert
d9a4f018e6 Add event flow for receiving kick commands 2021-08-11 19:56:06 +09:00
Dean Herbert
e8ad0fba75 Add required server methods for kicking users 2021-08-11 17:20:41 +09:00
Dean Herbert
2b9168157d Fix CurrentMatchPlayingItem not being reset on leaving a multiplayer room 2021-08-10 16:53:03 +09:00
Dean Herbert
ea6e441dec Simplify method of marking players as playing in test scenes 2021-08-09 19:21:22 +09:00
Dean Herbert
8dc167ac9a Set default MultiplayerRoomSettings type to something that isn't playlists 2021-08-06 18:56:01 +09:00
Dean Herbert
666007b2f9
Merge branch 'master' into multiplayer-team-vs-team-selection 2021-08-04 13:54:11 +09:00
Dean Herbert
401835a3d8 Add missing event glue 2021-08-04 13:13:47 +09:00
Dean Herbert
75426f84f1 Fire initial match user states in TestMultiplayerClient 2021-08-03 23:42:37 +09:00
Dean Herbert
b956d32587 Add the ability to change multiplayer game type 2021-08-03 23:42:37 +09:00
Dean Herbert
70da58323a Drop MatchRuleset terminology completely 2021-08-03 15:45:17 +09:00
Dean Herbert
66427127f0 Update naming in line with discussion 2021-08-03 15:09:03 +09:00
Dean Herbert
5ac3abac99 Add missing forceScheduled parameter 2021-08-03 14:53:04 +09:00
Dean Herbert
d93421b9b8 Expose a default TeamVs room state so it can be consumed by tests 2021-08-02 18:50:22 +09:00
Dean Herbert
c7274355a4 Remove abstract definitions from multiplayer states for now 2021-08-02 18:50:22 +09:00
Dean Herbert
617ff40de7 Add the ability to not use MessagePack when creating a HubConnector 2021-08-02 18:50:22 +09:00
Dean Herbert
4cf2c6188d Add union attributes for derived class deserialisation 2021-08-02 18:50:22 +09:00
Dean Herbert
ce92a47ec6 Add silly event handling hookups 2021-08-02 18:50:22 +09:00