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mirror of https://github.com/ppy/osu.git synced 2024-12-15 05:02:55 +08:00
osu-lazer/osu.Game/Online/Multiplayer
2021-11-08 19:19:50 +09:00
..
MatchTypes/TeamVersus Drop MatchRuleset terminology completely 2021-08-03 15:45:17 +09:00
Queueing Remove beatmap/ruleset/etc from MultiplayerRoomSettings 2021-10-22 16:48:28 +09:00
IMultiplayerClient.cs Add playlist item change event 2021-10-22 20:53:45 +09:00
IMultiplayerLoungeServer.cs Update signatures in line with no-overload methods (unsupported by signalr) 2021-07-12 15:49:19 +09:00
IMultiplayerRoomServer.cs Remove beatmap/ruleset/etc from MultiplayerRoomSettings 2021-10-22 16:48:28 +09:00
IMultiplayerServer.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
InvalidPasswordException.cs Add password to room settings and multiplayer lounge interface 2021-07-12 15:49:19 +09:00
InvalidStateChangeException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
InvalidStateException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
MatchRoomState.cs Add commenting regarding workaround to avoid potential omission in the future 2021-08-19 17:42:44 +09:00
MatchServerEvent.cs Drop MatchRuleset terminology completely 2021-08-03 15:45:17 +09:00
MatchUserRequest.cs Remove beatmap/ruleset/etc from MultiplayerRoomSettings 2021-10-22 16:48:28 +09:00
MatchUserState.cs Add commenting regarding workaround to avoid potential omission in the future 2021-08-19 17:42:44 +09:00
MultiplayerClient.cs Merge branch 'master' into multi-queueing-modes 2021-11-08 19:19:50 +09:00
MultiplayerRoom.cs Drop MatchRuleset terminology completely 2021-08-03 15:45:17 +09:00
MultiplayerRoomSettings.cs Remove beatmap/ruleset/etc from MultiplayerRoomSettings 2021-10-22 16:48:28 +09:00
MultiplayerRoomState.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
MultiplayerRoomUser.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
MultiplayerUserState.cs Add spectating user state 2021-04-06 21:22:28 +09:00
NotHostException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
NotJoinedRoomException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
OnlineMultiplayerClient.cs Merge branch 'master' into multi-queueing-modes 2021-11-05 15:57:25 +09:00