Been using this for a while but haven't committed it.
fastlane
Reuse function in the timeline class
Fix hold to pause button not working when HUD is hidden
Fix toolbar visual bug when toggling clock displays
TimeAtPosition()
PositionAtTime()
This class will be used in some check test cases.
Add setting to allow forcing the game to draw over notches / cameras
Only use alphanumeric + some special characters in filenames
Improve osu!catch "argon" skin bananas
Delete unused button "CircularButton.cs"
This also avoids using the `UprightScalingContainer` (and allows for scale adjust in the process).
Fix input settings not displaying in visual test browser
OsuGameBase
Populate beatmap ruleset in `SoloScoreInfo.ToScoreInfo()`
Fix bar hit error meter labels not clearing when setting to none
Convert slider velocity to scroll speed in taiko beatmap conversion
Only draw path visualiser when hovered or single slider is selected