ScoreProcessorStatistics
FrameHeader
BeginPlayingInternal
Closes #20526.
watchedUsers
watchedUsersRefCounts
There are a lot of these requests, and we don't really care about waiting on them to finish sending. This may have negatively affected send performance for users with very high latency. Reverts part of 0533249d11. Addresses concerns in https://github.com/ppy/osu/discussions/19429#discussioncomment-3276400.
0533249d11
Fix creating multiplayer game during server migration not joining new room correctly
OnlineSpectatorCalls
InvokeAsync
AsNonNull()
Not really throw exception will be the better way?
virtual
Multiplayer
SpectatorClient
Schedule