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Remove verbose logging from SpectatorClient for now

This commit is contained in:
Dean Herbert 2022-02-25 22:25:36 +09:00
parent e947c97e10
commit 67082b8c5d

View File

@ -86,8 +86,6 @@ namespace osu.Game.Online.Spectator
private Task? lastSend;
private int totalBundledFrames;
private const int max_pending_frames = 30;
[BackgroundDependencyLoader]
@ -169,8 +167,6 @@ namespace osu.Game.Online.Spectator
IsPlaying = true;
totalBundledFrames = 0;
// transfer state at point of beginning play
currentState.BeatmapID = score.ScoreInfo.BeatmapInfo.OnlineID;
currentState.RulesetID = score.ScoreInfo.RulesetID;
@ -277,10 +273,6 @@ namespace osu.Game.Online.Spectator
var frames = pendingFrames.ToArray();
var bundle = new FrameDataBundle(currentScore.ScoreInfo, frames);
totalBundledFrames += frames.Length;
Logger.Log($"Purging {pendingFrames.Count} frames (total {totalBundledFrames})");
pendingFrames.Clear();
lastPurgeTime = Time.Current;