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Use Logger.Log instead of console

This commit is contained in:
Dan Balasescu 2022-02-25 20:18:22 +09:00
parent 3f2ef030e4
commit 8eef1774d5

View File

@ -279,7 +279,7 @@ namespace osu.Game.Online.Spectator
totalBundledFrames += frames.Length;
Console.WriteLine($"Purging {pendingFrames.Count} frames (total {totalBundledFrames})");
Logger.Log($"Purging {pendingFrames.Count} frames (total {totalBundledFrames})");
pendingFrames.Clear();
lastPurgeTime = Time.Current;