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Use Logger.Log instead of console
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@@ -279,7 +279,7 @@ namespace osu.Game.Online.Spectator
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totalBundledFrames += frames.Length;
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Console.WriteLine($"Purging {pendingFrames.Count} frames (total {totalBundledFrames})");
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Logger.Log($"Purging {pendingFrames.Count} frames (total {totalBundledFrames})");
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pendingFrames.Clear();
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lastPurgeTime = Time.Current;
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