Bartłomiej Dach
808a44ac0c
Resolve code quality inspection
2023-05-06 16:23:00 +02:00
Dean Herbert
0a70734331
Adjust ripple size with cursor scale (including CS)
2023-05-01 14:43:49 +09:00
Dean Herbert
5cbfefbcb4
Adjust metrics of default ripple to match stable default better
2023-05-01 13:29:50 +09:00
Dean Herbert
b8ae508639
Fix incorrect starting scale for ripples
2023-05-01 13:09:00 +09:00
Dean Herbert
72b472a756
Change default scaling and add note about legacy cursor-ripple
scale
2023-04-30 14:48:03 +09:00
Dean Herbert
6a62949fcd
Fix positioning and rewinding support for ripples
2023-04-30 14:48:03 +09:00
Dean Herbert
c994adfc22
Add pooling support for ripples
2023-04-30 14:48:03 +09:00
Dean Herbert
a4ae9e409b
Implement ripples (legacy and default)
2023-04-30 14:48:03 +09:00
Dean Herbert
b39a9d816e
Add basic structural requirements for cursor ripples
2023-04-30 14:48:03 +09:00
Dean Herbert
c056d5a6fb
Reduce distance requirement for lock-in behaviour
2023-03-20 15:36:58 +09:00
Dean Herbert
13a32b5246
Move lock-in variable to const
and document better
2023-03-20 15:36:27 +09:00
Dean Herbert
42359a9754
Fix previous touch action not being released when it's not a direct touch
2023-03-15 16:43:20 +09:00
Dean Herbert
6c4f596a9a
Make osu! touch input aware of the distance travelled of a non-direct touch
2023-03-15 16:43:20 +09:00
Dean Herbert
969c0e9c9d
Merge branch 'master' into veldrid-renderer
2023-03-14 17:35:38 +09:00
Dan Balasescu
dd9748a25c
Adjust DrawNodes to use UBOs
2023-02-25 01:42:55 +09:00
Dean Herbert
c540d78fbc
Expose the actual KeyBindingInputManager
...
Turns out that `CreateInputManager` is called more than once, and some
mods (ie. `InputBlockingMod`) rely on consuming the "main" one. So let's
go back to accessing and exposing in `DrawableOsuRuleset` rather than
storing out own reference.
2023-02-14 18:10:26 +09:00
Dean Herbert
5ec5222d8a
Expose and consume OsuInputManager
explicitly
2023-02-14 17:36:07 +09:00
Dan Balasescu
9ed0b8ccfa
Merge pull request #22375 from peppy/osu-ruleset-touch-support
...
Add empty space tap-streaming support for osu! ruleset on touchscreen devices
2023-01-26 08:12:12 +09:00
Dean Herbert
5bfd4e47a1
Refactor position tracking touch handling (and comments) to read better
2023-01-25 14:59:54 +09:00
Dean Herbert
72cfe2ba5a
Move private
field up with others
2023-01-24 12:30:11 +09:00
Dean Herbert
949610c8a4
Add commentary as to why ReceivePositionalInputAt
override is required
2023-01-24 11:06:54 +09:00
Susko3
a992682276
Fix OsuTouchInputMapper
not handling all touches when using screen scaling
2023-01-23 21:46:01 +01:00
Dean Herbert
c4d5957ac3
Add empty space tap-streaming support for osu! ruleset on touchscreen devices
2023-01-23 17:07:27 +09:00
Dean Herbert
24a626a9cd
Fix incorrect touch handling in autopilot and relax mods
2023-01-17 15:07:05 +09:00
Dean Herbert
3b95691d53
Add note about mouse button disable tracking
2023-01-17 14:54:52 +09:00
Dean Herbert
45b34f5306
Remove pointless xmldoc
2023-01-17 14:53:24 +09:00
Dean Herbert
34120b6131
Use linq Single
instead of First
for guaranteed singular match
2023-01-17 14:52:45 +09:00
Dean Herbert
9b5d6b391b
Remove nullability allowance from BackgroundDependencyLoader
2023-01-17 14:52:15 +09:00
Dean Herbert
c6d33df147
Only track TouchSource
for now
2023-01-17 14:51:46 +09:00
Dean Herbert
b3860c6d52
Only use positional input from most recent touch
2023-01-16 21:21:00 +09:00
Dean Herbert
606e374d94
Don't handle touch down events if "mouse" buttons are disabled
...
Maintains compatibility with existing logic.
2023-01-16 21:21:00 +09:00
Dean Herbert
355bec2058
Handle movement locally as we are blocking events from touch->mouse mapping
2023-01-16 21:21:00 +09:00
Dean Herbert
b265888f18
Add bare minimum touch support to osu! ruleset
2023-01-16 21:21:00 +09:00
ansel
9ce7c51b14
Localise osu! settings
2023-01-15 23:29:58 +03:00
Berkan Diler
c7ca4bbba5
Use generic Enum methods
2022-12-26 20:36:39 +01:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
1aa0e40f2f
Add "Component" prefix to lookup naming
2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b
Rename ISkinComponent
to ISkinLookup
2022-11-09 17:46:43 +09:00
Salman Ahmed
b1b97505ac
Fix smoke displayed in "No scope" mod
2022-10-14 22:16:14 +03:00
Alden Wu
9d54467145
Make smoke skinnable lifetime more robust
2022-10-05 19:13:06 -07:00
Alden Wu
49e023f861
Rename OsuSkinComponents.SmokeTrail
to CursorSmoke
2022-10-05 19:11:38 -07:00
Dean Herbert
71edd314b1
Simplify SmokeContainer
lifetime logic
2022-10-05 18:51:02 +09:00
Dean Herbert
6628ab5190
Refactor to avoid DI / event flow
...
There's always one active smoke segment and it's the direct child of
`SmokeContainer`. This can be simplified as such.
2022-10-05 18:37:14 +09:00
Dean Herbert
1e5ff2679b
Rename classes to better emphasise that Smoke
is a single trail segment
2022-10-05 18:29:16 +09:00
Alden Wu
33f33a6845
Remove things that should've been removed before push
2022-10-04 00:53:03 -07:00
Alden Wu
eaab0deef3
Fix InspectCode issues
2022-10-03 19:20:51 -07:00
Alden Wu
ccef189b81
Add barebones test for smoke
2022-10-03 18:19:05 -07:00
Alden Wu
c1da3bc9cf
Remove skinnable parents at the same time as their smoke children
2022-10-03 16:03:37 -07:00
Alden Wu
c3b8e1d718
Fix test and spawn smoke immediately
2022-09-19 10:16:05 -07:00
Alden Wu
0316e3e706
Merge branch 'master' of https://github.com/ppy/osu into smoke
2022-09-19 09:07:17 -07:00