Dean Herbert
520e550764
Bring back SettingsStore
to avoid changing ruleset API for now
...
Also fixes some remaining test failures due to locally constructed
rulesets that are not being tracked by the game.
2021-09-15 17:12:02 +09:00
Dean Herbert
ac377a2e3c
Remove unused SettingsStore
2021-09-15 16:31:13 +09:00
Dean Herbert
a2f1752344
Make settings works with current caching structure
...
Will likely pull out that `RulesetConfigCache` next, but this is an
"everything works" state.
2021-09-15 16:31:13 +09:00
Dean Herbert
187c557ea8
Begin migrating settings implementation across to realm
2021-09-15 16:22:14 +09:00
Dean Herbert
41a2e6eeeb
Fix cache not actually caching anything
2021-09-09 14:56:39 +09:00
Dean Herbert
a622a0b660
Use a more traditional method of caching
2021-09-08 23:18:17 +09:00
Dean Herbert
81c9d831f4
Cache reflection portion of SettingSource
lookups
...
Fixes the mod-related overhead portion of https://github.com/ppy/osu/issues/14638 . There's still a significant performance issue that will be addressed separately.
2021-09-08 13:26:11 +09:00
Dean Herbert
71fab416d8
Add a note against OsuSetting
2021-08-16 16:59:59 +09:00
Dean Herbert
fc89f2bac4
Revert "Rename element in OsuSettings enum"
...
This reverts commit c2bbe17562
.
2021-08-16 16:56:48 +09:00
kj415j45
c2bbe17562
Rename element in OsuSettings enum
...
`ShowProgressGraph` -> `ShowDifficultyGraph`
2021-08-14 22:35:15 +08:00
Bartłomiej Dach
50c27d2635
Update usages of IHasTooltip
in line with framework localisation changes
2021-06-25 19:10:04 +02:00
aitani9
93edb25ace
Override CreateMenu
instead of using a property
2021-06-24 14:32:43 -07:00
Dean Herbert
bae42a8908
Add inline comment explaining why the height is set lower
2021-06-23 14:07:37 +09:00
aitani9
59928a7d91
Decrease the max height of dropdown menus in mod settings
2021-06-22 13:32:45 -07:00
Dean Herbert
17347401cf
Remove unused RankingType
enum
...
We have `BeatmapLeaderboardScope` instead.
2021-06-14 11:27:46 +09:00
Dean Herbert
20759657de
Rename configuration variables and refactor lots more
2021-06-11 16:37:31 +09:00
Craftplacer
39c3b08fc7
Merge remote-tracking branch 'upstream/master' into chat-mention
2021-06-05 11:18:06 +02:00
Nathan Alo
5b436ee436
add beatmap with storyboard source
2021-06-02 15:50:33 +08:00
Dean Herbert
88bdd8a7b7
Update some out of date code pieces
2021-05-26 16:01:21 +09:00
Dean Herbert
52ca2f4797
Merge branch 'master' into chat-mention
2021-05-26 16:00:26 +09:00
Dean Herbert
5acb708939
Remove customisation of hit error via standard settings
2021-05-18 15:50:50 +09:00
smoogipoo
05bd6ee50c
Add back ctor doc
2021-04-28 03:54:42 +09:00
smoogipoo
04454062b7
Fix up xmldoc
2021-04-28 03:52:59 +09:00
smoogipoo
4e3ee77396
Add support for custom controls to SettingSourceAttribute
2021-04-28 02:51:24 +09:00
Dean Herbert
9d8f0c854d
Setup configuration item for editor hit animations
2021-04-21 18:05:40 +09:00
Dean Herbert
2b6caf9b65
Fix duplicate code in setting default logic
2021-04-19 11:25:43 +09:00
jvyden
6773162f17
Implicitly set defaults when resetting values
2021-04-17 08:47:27 -04:00
jvyden
a4e3e53a63
Revert back to hardcoded SessionStatics reset values
2021-04-16 06:34:57 -04:00
jvyden
ec0211809f
Apply peppy's suggestions
2021-04-16 05:53:27 -04:00
jvyden
7d23973ef8
Reset SessionStatics on activity
...
Closes #12424
2021-04-16 05:01:58 -04:00
Dean Herbert
5b06a68b93
Merge pull request #12330 from Cublibre/master
...
Send a warning notification if device is unplugged and at low battery
2021-04-15 19:21:04 +09:00
Dean Herbert
b41e3a2e7a
Remove unused using statement
2021-04-13 17:38:32 +09:00
Dean Herbert
0932daeaa8
Force the new default on update
2021-04-13 16:50:03 +09:00
Dean Herbert
5a06db8a11
Change default editor waveform opacity to 25%
...
The previous setting felt way too high.
2021-04-13 16:48:06 +09:00
Dean Herbert
b5954a55ad
Remove empty <returns> xmldoc
2021-04-12 17:46:14 +09:00
Christine Chen
08311abc5e
Remove setters, cache CreatePowerStatus() and use a dummy LocalPowerStatus class in test scene
2021-04-10 00:00:21 -04:00
Christine Chen
0a6baf670e
Send a warning notification if device is unplugged and low battery
...
- Uses Xamarin.Essentials in osu.Game.PlayerLoader to check battery level
- Encapsulated battery checking in the public BatteryManager class so battery level and plugged in status can be accessed and edited in TestPlayerLoader
- When checking battery level, catch NotImplementedException thrown by Xamarin.Essentials.Battery on non-mobile platforms
- Added visual unit tests for battery notification
To mock battery status and level, we had to define a batteryManager object in TestPlayerLoader and add a new function ResetPlayerWithBattery()
Co-Authored-By: Marlina José <marlina@umich.edu>
2021-04-07 15:56:50 -04:00
Dean Herbert
c694deb7d6
Revert changes to SettingsSourceAttribute class
2021-03-18 21:16:50 +09:00
Dean Herbert
e0c0107461
Merge branch 'update-config-usages' into input-handler-configuration
2021-03-17 18:08:13 +09:00
smoogipoo
7fa5fd5647
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
Dean Herbert
8635abbc4a
Add the ability to not get controls for disabled bindables
2021-03-12 18:37:55 +09:00
Dean Herbert
4374e7da81
Convert bindable names to human readable sentences
2021-03-12 18:34:22 +09:00
Dean Herbert
a33ffd56b8
Allow CreateSettingsControls to work with all bindables in target class
2021-03-12 18:34:22 +09:00
Bartłomiej Dach
7e17c5ab71
Trim yet another array copy
2021-02-27 15:46:18 +01:00
Bartłomiej Dach
1e56d2cbba
Make SettingSourceAttribute
implement IComparable
2021-02-27 15:30:08 +01:00
Bartłomiej Dach
528de5869e
Fix multiple enumerations when ordering setting sources
...
This was not spotted previously, because the base `Attribute` overrides
`Equals()` to have semantics similar to structs (per-field equality) by
using reflection. That masked the issue when strings were used, and
migrating to `LocalisableString` revealed it, as that struct's
implementation of equality currently uses instance checks.
Whether `LocalisableString.Equals()` is the correct implementation may
still be up for discussion, but allowing multiple enumeration is wrong
anyway, since the underlying enumerables are live (one especially is a
yield iterator, causing new object instances to be allocated).
2021-02-27 14:58:01 +01:00
Dean Herbert
3802cb29a4
Fix failing tests doing reference comparisons between string and LocalisedString
2021-02-25 17:49:54 +09:00
Salman Ahmed
a01896a652
Fix misordered hit error in score meter types
2021-02-18 13:04:22 +03:00
Dan Balasescu
ca091431f4
Merge pull request #11739 from peppy/settings-item-tooltips
...
Display descriptions in tooltips of mod settings adjustments
2021-02-12 00:18:16 +09:00
Dean Herbert
dddd776802
Add the ability for settings items to have tooltips
2021-02-11 16:38:17 +09:00
smoogipoo
169acb42de
Xmldoc + cleanup
2021-02-10 20:12:29 +09:00
smoogipoo
4a405bb859
Split ModSettingChangeTracker into separate file
2021-02-10 20:04:16 +09:00
smoogipoo
7827e991b2
Also clear event on dispose
2021-02-10 19:43:39 +09:00
smoogipoo
393cd6c74a
Add helper class for tracking changes to mod settings
2021-02-10 19:40:07 +09:00
Dean Herbert
1364de1166
Merge branch 'master' into beatmap-colour-setting
2021-01-18 16:07:46 +09:00
Dean Herbert
5fd644fc57
Unify variable names
2021-01-17 22:42:48 +09:00
Mysfit
5f10bcce02
Added beatmap colour settings checkbox and associated tests.
2021-01-13 00:09:22 -05:00
Salman Ahmed
24c1839739
Add global web setting for allowing explicit content
2021-01-12 11:10:25 +03:00
Bartłomiej Dach
d507a08951
Start with null last hover playback time
2021-01-08 18:16:03 +01:00
Dean Herbert
11801d61c1
Use nullable doubule to better represent initial playback case
2021-01-08 14:05:22 +09:00
Dean Herbert
8f52a83b29
Share hover sound debounce across all instances via SessionStatics
2021-01-07 18:47:20 +09:00
LavaDesu
7c9f345cd2
Use better naming for DiscordRichPresenceMode
2021-01-03 16:46:25 +07:00
LavaDesu
2e5c67be3f
Add ability to toggle discord rich presence
...
There are 3 modes: enabled, limited, and disabled.
The limited mode hides identifiable information such as username, rank, and
(if participating in one) multiplayer lobby name.
2021-01-03 10:37:28 +07:00
Dean Herbert
eb795a2127
Move all endpoint information to a configuration class
2020-12-24 17:58:38 +09:00
Ryan Zmuda
3994cf082d
add keybind for in game overlay
2020-11-29 20:59:02 -05:00
Joehu
1fd4b04767
Just set music shortcut text locally
2020-11-23 20:43:46 -08:00
Joehu
52f5473cc0
Set global action as a parameter in toast
2020-11-23 15:13:58 -08:00
Joehu
2071cba944
Add music bindings to on screen display
2020-11-13 13:16:36 -08:00
Dean Herbert
8d38d9cc93
Add hotkey to select random skin
2020-11-11 13:05:03 +09:00
Dean Herbert
6014751e29
Add the ability for the game OSD to display user bindings
...
Adds binding display for mouse button toggle / HUD toggle keys.
- [ ] Depends on #10786 for ease-of-merge
2020-11-11 12:56:10 +09:00
Dean Herbert
9caa56c64f
Display skin changes via on-screen display overlay
2020-11-11 12:19:01 +09:00
Dean Herbert
9dc2ca666d
Merge branch 'master' into spectator-listing
2020-11-04 09:30:15 +09:00
Dean Herbert
7e4314684b
Add editor waveform opacity selection to menu
2020-11-03 16:01:14 +09:00
Dean Herbert
f0b80d245e
Merge branch 'master' into spectator-listing
2020-10-31 16:22:49 +09:00
Dean Herbert
a088151e58
Merge branch 'spectator-replay-watcher' into spectator-listing
2020-10-31 16:22:10 +09:00
Bartłomiej Dach
cf0e8e0a62
Document nullability of seasonal backgrounds
2020-10-30 20:00:59 +01:00
Bartłomiej Dach
aeab2be5d1
Add xmldoc to SeasonalBackgroundMode
2020-10-30 19:56:52 +01:00
Bartłomiej Dach
20c27c6943
Rename lookup & field
2020-10-30 19:55:22 +01:00
Max Hübner
f6eb5680ec
Save full api response in SessionStatics
2020-10-30 16:43:18 +01:00
Max Hübner
4e3fb615d2
Rename "SeasonalBackgrounds" to "SeasonalBackgroundMode"
2020-10-30 15:54:10 +01:00
Dean Herbert
1db8dfd03e
Merge branch 'master' into seasonal-backgrounds
2020-10-30 22:53:51 +09:00
Max Hübner
f27ce7521d
Make "Sometimes" setting depend on season end date, rather than chance
2020-10-30 10:27:43 +01:00
Dean Herbert
c72017a7db
Remove "hide during breaks" option
...
Probably wouldn't be used anyway.
2020-10-30 13:49:45 +09:00
Dean Herbert
18f92818da
Show current HUD visibility mode as a tracked setting
2020-10-30 13:09:13 +09:00
Max Hübner
907e1921c7
Make SeasonalBackgroundLoader read from SessionStatics
2020-10-29 17:31:42 +01:00
Max Hübner
76c0a790b4
Add separate Seasonal Backgrounds setting (Always, Sometimes, Never)
2020-10-29 17:28:04 +01:00
Max Hübner
7d523fee28
Revert "Set BackgroundSource.Seasonal as default setting"
...
This reverts commit cdb2d23578
.
2020-10-29 14:31:07 +01:00
Max Hübner
0c540537c9
Revert "Add BackgroundSource.Seasonal"
...
This reverts commit 2871001cc2
.
2020-10-29 14:30:50 +01:00
Dean Herbert
93fd913876
Add setting to allow automatically downloading during a spectating session
2020-10-28 19:43:06 +09:00
Max Hübner
cdb2d23578
Set BackgroundSource.Seasonal as default setting
2020-10-22 18:23:03 +02:00
Max Hübner
2871001cc2
Add BackgroundSource.Seasonal
2020-10-22 18:21:28 +02:00
Dean Herbert
4f8a755518
Add "hide during gameplay" mode
2020-10-20 14:20:44 +09:00
Dean Herbert
024009e174
Change default to "always visible"
2020-10-20 14:19:15 +09:00
Dean Herbert
80b1f816c7
Merge branch 'master' into hide-hud-during-break-time
2020-10-20 14:19:04 +09:00
Dean Herbert
70806deba1
Add support for bottom-anchored hit error display
2020-10-15 19:14:02 +09:00
Shane Woolcock
ec12a21088
Merge branch 'master' into confine-during-gameplay
...
# Conflicts:
# osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
2020-10-07 11:07:00 +10:30
Shane Woolcock
478f2dec96
Maintain the current gameplay state in OsuGame
2020-10-06 22:39:35 +10:30
Shane Woolcock
1877312a91
Rename DuringGameplay
2020-10-06 20:27:35 +10:30
Dean Herbert
9d7880afda
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
Shane Woolcock
4b6f893408
Merge branch 'master' into confine-during-gameplay
...
# Conflicts:
# osu.Game/Configuration/OsuConfigManager.cs
# osu.Game/OsuGame.cs
# osu.Game/Screens/Play/Player.cs
2020-10-05 10:23:37 +10:30