MBmasher
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0a33f336b0
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Merge branch 'master' into fl-opacity
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2021-12-21 19:48:49 +11:00 |
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Dan Balasescu
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05b79f864e
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Merge pull request #15867 from MBmasher/fl-cumulative-strain
Fix cumulative strain time calculation in Flashlight skill
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2021-12-21 17:19:09 +09:00 |
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Dan Balasescu
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f366cdc73e
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Extract initial set out of loop
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2021-12-21 12:39:34 +09:00 |
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Dan Balasescu
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c21b2d1662
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Fix incorrect variable
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2021-12-21 12:39:09 +09:00 |
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Dan Balasescu
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e21dbf10ff
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Refactor further to remove indexing confusion
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2021-12-21 12:25:32 +09:00 |
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Dan Balasescu
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377cb1d9e3
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Merge pull request #15728 from MBmasher/fl-decay
Remove decay factor in Flashlight skill
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2021-12-21 07:59:32 +09:00 |
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MBmasher
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c71655a75e
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Merge branch 'master' into fl-cumulative-strain
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2021-12-21 06:06:19 +11:00 |
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MBmasher
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6caa950c44
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Rename osuPrevious to osuLoop
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2021-12-20 19:16:41 +11:00 |
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rumoi
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e662a9f0c4
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Remove redundant code.
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2021-12-15 12:36:45 +13:00 |
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rumoi
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4664bb1d29
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Remove uneeded complexity
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2021-12-15 05:16:10 +13:00 |
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rumoi
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c87ff82c1c
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calculateRhythmBonus performance fix.
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2021-12-14 09:25:29 +13:00 |
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Dan Balasescu
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1a09a3469a
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Merge branch 'master' into refactor-osu-difficulty-hit-object
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2021-12-08 15:53:44 +09:00 |
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Dan Balasescu
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ded86282c1
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Rename + better documentation
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2021-12-07 23:14:35 +09:00 |
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MBmasher
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b0dc8bf061
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Change Opacity function to take in absolute map time rather than relative time
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2021-11-30 12:58:49 +11:00 |
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MBmasher
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4354699258
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Fix cumulative strain time calculation in Flashlight skill
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2021-11-30 12:51:23 +11:00 |
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Dan Balasescu
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3e4b774992
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Invert lines for better chronological order
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2021-11-25 14:08:08 +09:00 |
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Dan Balasescu
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402de754f7
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Make TravelDistance/TravelTime apply to the current object
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2021-11-24 12:37:22 +09:00 |
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GoldenMine0502
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9157b91e5f
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fix adding wrong values
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2021-11-23 16:41:20 +09:00 |
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MBmasher
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7560d3de04
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Remove decay factor in Flashlight skill
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2021-11-22 10:52:04 +11:00 |
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MBmasher
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65ef030341
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Further balancing
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2021-11-22 08:59:41 +11:00 |
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MBmasher
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7833fab02d
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Balancing bonuses to adjust for corrected opacity formula
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2021-11-22 08:41:56 +11:00 |
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MBmasher
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e9a4ee6800
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Cleaning up code
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2021-11-21 23:53:40 +11:00 |
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MBmasher
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a57c277a58
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Move preempt back to CreateDifficultyAttributes
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2021-11-21 23:43:09 +11:00 |
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MBmasher
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afbec94124
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Move opacity function to OsuDifficultyHitObject
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2021-11-21 23:40:15 +11:00 |
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MBmasher
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fe83b8fc77
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Add line break
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2021-11-18 10:50:32 +11:00 |
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MBmasher
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30e18f16d9
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Change mods and preemptTime to readonly
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2021-11-18 10:33:44 +11:00 |
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MBmasher
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92cf447180
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Remove unnecessary braces
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2021-11-18 10:32:41 +11:00 |
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MBmasher
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6a444b9edb
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Further balancing opacity/hidden bonus
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2021-11-18 09:47:41 +11:00 |
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MBmasher
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63c5f7d9d7
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Balancing opacity and hidden bonus
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2021-11-17 11:39:12 +11:00 |
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MBmasher
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f2d05ea899
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Remove strain being multiplied by max opacity bonus
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2021-11-17 11:27:48 +11:00 |
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MBmasher
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efac11e886
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Add extra bonus for hidden+flashlight
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2021-11-12 21:42:27 +11:00 |
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MBmasher
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5a3be778a1
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Resolve conflicts with recent slider hotfix
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2021-11-12 21:41:01 +11:00 |
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MBmasher
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131e64e56c
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Add bonus based on opacity of hit objects
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2021-11-12 21:29:51 +11:00 |
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apollo-dw
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95bfb2c69b
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Clamp slider end estimate to 0
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2021-11-11 12:46:22 +00:00 |
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apollo-dw
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2d2a6d8a18
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Swap to a harsher formula for slider dropped nerf
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2021-11-10 04:00:54 +00:00 |
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apollo-dw
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fe2f143e8a
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Nerf slider aim for plays with dropped slider ends
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2021-11-10 00:59:28 +00:00 |
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Sebastian Krajewski
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b84b288c23
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Merge branch 'master' of github.com:ppy/osu into fix-initial-strain
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2021-11-08 02:07:08 +01:00 |
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Sebastian Krajewski
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bd35a3b7ba
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Change currentStrain to 0 for standard mode skills
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2021-11-08 01:53:51 +01:00 |
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smoogipoo
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480a1604fa
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Rename constant
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2021-11-08 00:47:22 +09:00 |
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smoogipoo
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84f3168a6c
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More comment refactorings
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2021-11-08 00:46:35 +09:00 |
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Xexxar
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86b635cdd3
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refactor comments to be on previous line for readability
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2021-11-07 14:56:23 +00:00 |
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Xexxar
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26ff292337
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revert velchangetest change
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2021-11-07 01:08:51 +00:00 |
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Xexxar
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adeebd954a
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update to fix velocity change oversight
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2021-11-07 00:13:13 +00:00 |
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Xexxar
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f135a98d69
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updated for review, adding wide angle buff for velchanges
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2021-11-06 22:27:58 +00:00 |
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Xexxar
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bd58d2873e
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revert velocity multiplier to 0.75
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2021-11-06 21:55:47 +00:00 |
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Xexxar
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7af1a0bf12
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buffed velocity constant
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2021-11-06 21:11:37 +00:00 |
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Xexxar
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45e0897530
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Merge branch 'aim-refactor-slider' into aim-refactor-velocity
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2021-11-03 16:37:02 +00:00 |
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Xexxar
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a32c97427d
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set angleBonus to take max of acute and wide multipliers
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2021-11-03 16:36:39 +00:00 |
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Xexxar
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d74e181531
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renamed prev to last
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2021-11-03 15:54:49 +00:00 |
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Xexxar
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b9fc355f74
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Merge branch 'aim-refactor-slider' into aim-refactor-velocity
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2021-11-03 15:53:41 +00:00 |
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Xexxar
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b3b44c0795
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merged in aim-base
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2021-11-03 15:52:48 +00:00 |
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smoogipoo
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b0d9c0eca3
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Refactor variables for readability in angle calculations
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2021-11-03 00:16:33 +09:00 |
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smoogipoo
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93c03b9d37
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Refactor documentation around velocity calculations
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2021-11-03 00:04:19 +09:00 |
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smoogipoo
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7e0629774b
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Rename variables for readability
In particular, "last" vs "prev" can get confusing because they mean the
same thing.
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2021-11-02 23:51:10 +09:00 |
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smoogipoo
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be8a1f60c0
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Apply styling changes
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2021-11-02 23:33:51 +09:00 |
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Xexxar
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219880d719
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add in stanrs review
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2021-10-28 14:45:45 +00:00 |
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Xexxar
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09d4ed149c
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merged latest slider
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2021-10-27 18:09:50 +00:00 |
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Xexxar
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7eb7d12589
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updated sliders to handle increased tick rates better
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2021-10-27 18:08:30 +00:00 |
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Xexxar
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626db1f274
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updated sliders to handle increased tick rates better
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2021-10-27 18:08:06 +00:00 |
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Xexxar
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ddf87316df
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updated to add nerf for repeated acute angles
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2021-10-27 16:30:17 +00:00 |
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Xexxar
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b6e7d898f1
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constant didnt update during last merge
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2021-10-22 17:21:34 +00:00 |
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Xexxar
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b9748399c4
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added velocity adjustment for sliders
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2021-10-22 17:18:34 +00:00 |
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Xexxar
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06e7c3cd04
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Merge branch 'aim-refactor-slider' into aim-refactor-velocity
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2021-10-22 17:17:36 +00:00 |
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Xexxar
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62197fec3a
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updated sliders for rebalance again
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2021-10-22 17:17:19 +00:00 |
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Xexxar
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5ee2272d8a
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added slider changes
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2021-10-21 21:37:38 +00:00 |
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Xexxar
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85f28a843a
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adjusted sliders further
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2021-10-21 21:30:00 +00:00 |
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Xexxar
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534d1e72ce
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merged sliders
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2021-10-21 19:58:41 +00:00 |
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Xexxar
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ec06e53212
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further rebalancing of sliders
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2021-10-21 19:58:02 +00:00 |
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Xexxar
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be2f9603c9
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merged slider updates
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2021-10-21 19:29:06 +00:00 |
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Xexxar
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e3a0e4749e
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removed excess acute anglebuff and buffed sliders to comp
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2021-10-21 19:28:06 +00:00 |
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Xexxar
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fd991296fa
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Merge branch 'aim-refactor-slider' into aim-refactor-velocity
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2021-10-21 17:22:09 +00:00 |
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Xexxar
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613a548583
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Merge branch 'aim-refactor-base' into aim-refactor-slider
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2021-10-21 17:21:52 +00:00 |
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Xexxar
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d6aa2fe6e4
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identified case with spinner where / 0 could theoretically be possible
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2021-10-21 17:21:34 +00:00 |
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Xexxar
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a23330c49b
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removed comment
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2021-10-21 17:21:03 +00:00 |
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Xexxar
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81e817f881
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updated to latest version of velchange
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2021-10-21 17:07:56 +00:00 |
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Xexxar
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4fe007aa2e
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new slider travel dist algorithm
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2021-10-21 16:08:35 +00:00 |
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Xexxar
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bef6e100fa
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Merge branch 'aim-refactor-base' into aim-refactor-slider
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2021-10-21 16:01:38 +00:00 |
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Xexxar
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cb605f9156
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removed ppCalc changes and sliderabuseChecks
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2021-10-21 16:00:57 +00:00 |
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Xexxar
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c074304ec3
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updated to latest version of base
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2021-10-17 04:48:57 +00:00 |
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Xexxar
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4edf559408
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adjusted constant to 1.5 from 2.0 for acute
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2021-10-13 16:45:58 +00:00 |
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Xexxar
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cde4b0b17c
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forgot to add double delcaration, remember to test
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2021-10-13 16:25:16 +00:00 |
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Xexxar
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0b794728ea
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updated to latest version with slider calc
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2021-10-13 16:17:49 +00:00 |
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Xexxar
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200149c9d7
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updated to newly refactored aim
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2021-10-13 15:41:24 +00:00 |
|
emu1337
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d7483a6c5d
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changed pow to exp function
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2021-10-11 19:58:03 +02:00 |
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emu1337
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aab3277024
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changed speed acc scaling to be closer to worst case scenario
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2021-10-11 03:12:57 +02:00 |
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Xexxar
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56daac73f2
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merged ppy/master
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2021-10-10 17:12:49 +00:00 |
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emu1337
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d17beb9bbe
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improved overall balance
|
2021-10-06 01:39:01 +02:00 |
|
emu1337
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3cb816b6cd
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fixed some nerfs not carrying to the next iteration
|
2021-10-05 21:19:00 +02:00 |
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Xexxar
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bc3ae4c4f8
|
changed function names to be consistent
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2021-10-03 17:36:34 +00:00 |
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Xexxar
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6d134b2a83
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resolved code cleanliness issues
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2021-10-03 17:32:03 +00:00 |
|
Xexxar
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ba2c44a2f4
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reworked strain to fix issue with overlapping hitwindo
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2021-10-03 17:31:56 +00:00 |
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Xexxar
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d14eed88fd
|
final clean up before PR
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2021-09-29 19:14:54 +00:00 |
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Xexxar
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c4430182dd
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used new slider bonus alg to not overbuff slider jumps
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2021-09-26 21:32:36 +00:00 |
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Xexxar
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81921bee11
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updated rhythmbonus to be OD sensitive
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2021-09-26 19:46:24 +00:00 |
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Xexxar
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b7444ee9eb
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replaced original velocity alg
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2021-09-25 04:20:35 +00:00 |
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Xexxar
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ffa0fac5eb
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refactored to clean up issues with streams
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2021-09-25 04:08:05 +00:00 |
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Xexxar
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2508171d41
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nerfed rhythm further to attempt to balance
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2021-09-25 03:52:05 +00:00 |
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Xexxar
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9802f4fc90
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added wide angle buff to velchange
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2021-09-25 03:37:19 +00:00 |
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Xexxar
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010078778e
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velocity buff isolation + small refactor
|
2021-09-25 03:27:07 +00:00 |
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Xexxar
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8c6a035369
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added slider calc bonus
|
2021-09-25 03:04:22 +00:00 |
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