WebFreak001
b33954d9db
Implement blinds mod
2018-08-05 14:20:56 +02:00
WebFreak001
b011edd85d
added Overlays container to RulesetContainer
...
this is required for mods such as flashlight which always want to draw
objects above hitcircles. If just adding children to a RulesetContainer
the hit circles would always be above the added children (no matter
the Depth).
2018-08-05 13:12:31 +02:00
tgi74000
b1d1a2400b
Remove IUpdatableByHitObject completely
2018-08-05 09:52:19 +02:00
tgi74000
07d6a75e23
Rename variables to be human readable
2018-08-04 00:18:09 +02:00
tgi74000
7310c38df9
Add relax mod
2018-08-03 14:03:11 +02:00
smoogipoo
482526135f
Make IsHit not consider nested hitobjects
2018-08-03 16:07:20 +09:00
smoogipoo
2a4994e5ce
Make hitobjects only have one judgement + result
2018-08-03 15:38:48 +09:00
smoogipoo
35b4ab5456
Introduce the concept of a "MainResult"
2018-08-02 21:07:40 +09:00
smoogipoo
8d81e66f88
Fix osu score processor crashing
2018-08-02 21:07:11 +09:00
Dean Herbert
6ee06602b8
Merge branch 'master' into mania-mask-container
2018-08-02 20:41:27 +09:00
smoogipoo
3619290c34
Split out judgement definition from judgement result
2018-08-02 20:35:54 +09:00
smoogipoo
d51d0e8547
Initial structure for new hitobject judgement system
2018-08-01 21:45:59 +09:00
smoogipoo
41512667a8
Require all judgements to be present for map completion
2018-08-01 19:51:24 +09:00
Dean Herbert
3c06655672
Split out Special mods into Automation and Conversion
2018-07-31 18:00:42 +09:00
Dean Herbert
b7de922896
Merge branch 'master' into open-downloaded-beatmas
2018-07-28 12:44:34 +09:00
Dean Herbert
95cca046fb
Merge branch 'master' into open-downloaded-beatmas
2018-07-25 12:38:49 +02:00
Dean Herbert
da8fc0ee5d
ToLower -> ToLowerInvariant
2018-07-25 07:37:05 +02:00
Dean Herbert
5364a6148a
Use ToUpperInvariant
2018-07-24 14:42:06 +02:00
Dean Herbert
ab9340f4be
Fix usage of culture local ToUpper causing incorrect display on Turkish machines
...
Closes #3098 .
2018-07-24 11:37:43 +02:00
Dean Herbert
aead4be134
Merge remote-tracking branch 'upstream/master' into AlFasGD-mania-mask-container
2018-07-23 06:36:10 +02:00
Dean Herbert
6fa70ed696
Merge branch 'master' into centralise-judgement-display
2018-07-23 05:23:52 +09:00
Dean Herbert
d561f54282
Merge branch 'master' into per-object-css
2018-07-23 03:01:17 +09:00
Dean Herbert
d868d81b59
Merge branch 'master' into centralise-judgement-display
2018-07-23 02:58:49 +09:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
a2f744b05e
Merge remote-tracking branch 'upstream/master' into open-downloaded-beatmas
2018-07-21 00:03:17 +09:00
Dean Herbert
3fc7f33e90
Merge branch 'master' into centralise-judgement-display
2018-07-20 17:29:15 +09:00
Dean Herbert
7cc999027d
Merge branch 'master' into pause-input-fixes
2018-07-20 17:20:19 +09:00
smoogipoo
1139f0dbf2
Centralise method of disabling playfield judgements
2018-07-20 17:04:33 +09:00
smoogipoo
c087a73f40
Implement per-hitobject custom sample banks
2018-07-20 15:12:44 +09:00
David V
9eb69a1e76
Restructure + corrects converting to support all systems
2018-07-19 17:47:55 +02:00
David V
4e72794101
Converts float to int.
2018-07-19 15:55:38 +02:00
Dan Balasescu
5dba048c46
Merge branch 'master' into mania-mask-container
2018-07-19 19:38:43 +09:00
Dean Herbert
693ba8e994
Add more ToString output
2018-07-19 18:43:11 +09:00
smoogipoo
b7721edc80
Remove more unnecessary changes
2018-07-19 18:25:28 +09:00
Dean Herbert
c2cdf12986
Better pause logic
2018-07-18 19:59:04 +09:00
smoogipoo
9b7d01397b
Add ruleset config to HitObjectComposer
2018-07-17 16:53:32 +09:00
smoogipoo
6437fdd9db
Merge remote-tracking branch 'origin/master' into mania-mask-container
...
# Conflicts:
# osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
2018-07-17 16:46:48 +09:00
Dan Balasescu
64cde1ebad
Merge branch 'master' into use-switch-over-if
2018-07-17 16:44:57 +09:00
Dean Herbert
9f933187e9
Apply review feedback
2018-07-17 16:33:08 +09:00
smoogipoo
9f730dd784
Merge branch 'editor-composer-cleanup' into mania-mask-container
...
# Conflicts:
# osu.Game/Rulesets/Edit/HitObjectComposer.cs
# osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs
2018-07-17 16:00:46 +09:00
smoogipoo
3905a9105c
Add a playfield method to retrieve all hitobjects
2018-07-17 15:51:10 +09:00
smoogipoo
48190e3b5a
Make NestedPlayfields non-null
2018-07-17 15:48:51 +09:00
Dean Herbert
569d0f7993
Merge branch 'master' into scrolldirection-cleanup
2018-07-17 15:39:13 +09:00
smoogipoo
0b66f63f7d
Invert flow order of hitobjects between composer and mask layers
2018-07-17 15:35:32 +09:00
Dean Herbert
e681bd3244
Merge branch 'master' into fix-incorrect-mods
2018-07-17 15:23:21 +09:00
smoogipoo
827c5c4939
Remove scroll direction from ScrolingPlayfield constructor
2018-07-17 15:14:03 +09:00
Dean Herbert
825941aff1
Use switch with type matching in place of if-else where possible
2018-07-17 14:35:09 +09:00
Dean Herbert
b967fe714b
Fix lead-in time now being long enough in many cases
2018-07-17 14:29:22 +09:00
Dan Balasescu
745d596343
Merge branch 'master' into fix-incorrect-mods
2018-07-17 13:41:02 +09:00
smoogipoo
577ff4cc7f
Merge remote-tracking branch 'origin/master' into mania-mask-container
...
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
# osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
# osu.Game.Rulesets.Mania/UI/ManiaStage.cs
2018-07-17 13:13:57 +09:00