smoogipoo
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bfc0205e9b
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Fix (began, finished) event
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2021-05-18 18:49:11 +09:00 |
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smoogipoo
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61a41d97a4
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Add some xmldocs + comments
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2021-05-18 17:39:45 +09:00 |
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Dean Herbert
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ed957df162
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Add simple xmldoc to TransferBlueprintFor method
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2021-05-18 16:40:56 +09:00 |
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Dean Herbert
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55cc533a37
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Merge branch 'master' into hoc-event-queue
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2021-05-18 16:31:20 +09:00 |
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Dean Herbert
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a96603f025
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Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
Rename hitobject blueprints and tie them to HitObjects
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2021-05-18 16:30:58 +09:00 |
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smoogipoo
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75c0d4d972
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Merge branch 'rework-hitobject-blueprints' into hoc-event-queue
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2021-05-18 14:33:52 +09:00 |
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smoogipoo
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882d54a8f8
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Remove now unnecessary Apply() method
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2021-05-18 14:26:26 +09:00 |
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smoogipoo
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e621cfc4ea
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Add Apply() method for applying new DHOs
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2021-05-18 14:14:10 +09:00 |
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smoogipoo
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f1f3606fd0
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Fix unresolved xmldocs
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2021-05-18 13:11:58 +09:00 |
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Dan Balasescu
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9d423245d8
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Fix up xmldocs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2021-05-18 13:02:23 +09:00 |
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Dan Balasescu
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ea4dfd3374
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Merge pull request #12842 from peppy/song-progress-skinnable
Add layout customisation support for `SongProgress`
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2021-05-17 20:15:01 +09:00 |
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Dean Herbert
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ecf70c1707
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Remove unnecessary container
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2021-05-17 18:55:18 +09:00 |
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Dean Herbert
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b80768b44a
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Hook up seeking flow
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2021-05-17 18:52:56 +09:00 |
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Dean Herbert
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0c433cda86
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Update HUDOverlay logic to add automatic layout for bottom-aligned components
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2021-05-17 18:52:56 +09:00 |
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Dean Herbert
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da0913ca2d
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Make SongProgress a skinnable component
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2021-05-17 18:52:56 +09:00 |
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Dan Balasescu
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4151f18f74
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Merge pull request #12804 from peppy/fix-autoplay-load-fail-nullref
Fix a potential nullref when starting `Player` with autoplay disabled and beatmap fails to load
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2021-05-17 18:40:05 +09:00 |
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Dean Herbert
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1f3ae901ce
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Expose DrawableRuleset for consupmtion by HUD components
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2021-05-17 18:23:01 +09:00 |
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Dan Balasescu
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ce7c503e6e
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Merge branch 'master' into playlist-unicode
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2021-05-17 11:47:10 +09:00 |
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Salman Ahmed
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34d1490754
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Remove null conditional
Shouldn't guard against that here.
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2021-05-15 10:00:05 +03:00 |
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Dean Herbert
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dc56250a3c
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Merge branch 'master' into player-loader-star-rating
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2021-05-15 15:39:57 +09:00 |
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Dean Herbert
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94b7e89ac0
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Merge pull request #12747 from frenzibyte/current-star-rating
Allow changing current star difficulty of a `StarRatingDisplay`
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2021-05-15 15:39:39 +09:00 |
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Dean Herbert
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bdcb1a624e
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Merge pull request #12759 from Naxesss/beatmap-verifier-context
Encapsulate check arguments in context object
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2021-05-15 15:39:12 +09:00 |
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Bartłomiej Dach
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7665bdfbbb
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Merge branch 'master' into null-assignment-warning-enable
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2021-05-15 01:08:34 +02:00 |
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Bartłomiej Dach
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8b4e6d2911
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Remove no longer necessary FinishTransforms(true) call
As the component no longer has any transition transforms applied.
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2021-05-14 22:03:35 +02:00 |
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Salman Ahmed
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7c2fc9b412
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Update usage due to nullability removal
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2021-05-14 16:12:33 +03:00 |
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Salman Ahmed
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93007c1635
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Merge branch 'current-star-rating' into player-loader-star-rating
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2021-05-14 16:06:00 +03:00 |
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Salman Ahmed
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6cc678f497
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Remove nullability and transition support from star rating display
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2021-05-14 16:05:40 +03:00 |
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Salman Ahmed
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0dc3bfd0c1
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Apply simple transforms to star rating display when ready if not
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2021-05-14 15:55:26 +03:00 |
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Dean Herbert
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f5dd18f266
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Use existing LoadedBeatmapSuccessfully bool instead
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
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2021-05-14 16:53:51 +09:00 |
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Dean Herbert
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67a99c83a3
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Tidy bindable changed code up
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2021-05-14 16:24:52 +09:00 |
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Salman Ahmed
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8338f702c3
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Remove not required null conditional
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2021-05-14 09:32:56 +03:00 |
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Dean Herbert
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dc576c19b4
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Fix a potential nullref when starting Player with autoplay enabled and beatmap fails to load
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2021-05-14 15:10:02 +09:00 |
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Dean Herbert
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48672f8afd
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Add very basic test logic to ensure PlayerLoader is present for playlists
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2021-05-14 15:02:36 +09:00 |
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Dean Herbert
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b36c991ba1
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Fix single case of incorrect usage
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2021-05-14 12:04:38 +09:00 |
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Salman Ahmed
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9e8c0a7e70
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Fix online play subscreens not pushing player loaders when starting gameplay
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2021-05-14 04:25:29 +03:00 |
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smoogipoo
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362a09ca73
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Fix up + reduce complexity of HOCEventQueue
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2021-05-13 21:41:49 +09:00 |
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smoogipoo
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aaf31af326
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Add blueprint transferral
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2021-05-13 21:16:19 +09:00 |
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smoogipoo
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86042e1763
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Implement HitObjectContainerEventQueue
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2021-05-13 21:15:47 +09:00 |
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Dan Balasescu
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d5b14b6b99
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Merge branch 'master' into remove-skinnable-hud-classes
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2021-05-13 21:06:48 +09:00 |
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Dan Balasescu
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746862dcb1
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Merge pull request #12750 from peppy/skin-serialisation
Add skin editor saving / loading support
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2021-05-13 20:58:03 +09:00 |
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smoogipoo
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ffb6135a1b
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Rework hitobject blueprints to take in hitobject models
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2021-05-13 19:53:32 +09:00 |
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Dan Balasescu
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3c471837f8
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Merge branch 'master' into skin-serialisation
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2021-05-13 19:49:55 +09:00 |
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Dan Balasescu
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a3869c02f4
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Merge branch 'master' into fix-two-hovered-handles
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2021-05-13 19:24:42 +09:00 |
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Dean Herbert
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c8b7cfc753
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Merge branch 'skin-serialisation' into remove-skinnable-hud-classes
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2021-05-13 19:05:08 +09:00 |
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Naxess
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19800f5f7f
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Move IBeatmap arg into context
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2021-05-13 11:24:22 +02:00 |
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Dean Herbert
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106fa97a11
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Rename SkinnableElementTargetContainer to SkinnableTargetContainer
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2021-05-13 17:07:38 +09:00 |
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Dean Herbert
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7921dc7ece
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Rename ISkinnableComponent to ISkinnableDrawable
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2021-05-13 17:06:00 +09:00 |
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Dean Herbert
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cdcd31b546
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Replace ISkinSerialisable with IsEditable property
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2021-05-13 17:03:17 +09:00 |
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Naxess
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b37cb3bdbe
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Change interpreted difficulty from bindable to regular value
There's no reason for why checks would need this to be bindable. A 1-directional binding is more appropriate.
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2021-05-13 09:00:30 +02:00 |
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Naxess
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4eeeaf6a1a
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Keep track of local bound copy
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2021-05-13 07:57:32 +02:00 |
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