Dean Herbert
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bef52af1da
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Move client state class to server implementation
Never used by client.
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2020-12-09 15:05:33 +09:00 |
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Dean Herbert
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e09715d71e
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Add ToString implementation to MultiplayerRoom for easier debug
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2020-12-09 14:47:26 +09:00 |
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Dean Herbert
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c92c2cbfc0
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Change exceptions which should be returned to the user to HubException type
See
https://docs.microsoft.com/en-us/dotnet/api/microsoft.aspnetcore.signalr.hubexception?view=aspnetcore-5.0.
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2020-12-09 14:46:44 +09:00 |
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Dean Herbert
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48129c52d6
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Change get-only property for now
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2020-12-09 12:38:24 +09:00 |
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Dean Herbert
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427d41bab5
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Add missing licence headers
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2020-12-09 12:17:37 +09:00 |
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Dean Herbert
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0eb5b16454
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Remove Empty() implementation for RoomSettings until otherwise necessary
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2020-12-09 12:12:03 +09:00 |
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Dean Herbert
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1013749a83
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Change user id type to int
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2020-12-09 12:10:47 +09:00 |
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Dean Herbert
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fd4fa963ac
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Standardise exception naming
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2020-12-09 12:07:19 +09:00 |
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Dean Herbert
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2046cbe2d9
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Add missing exceptions to server xmldoc
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2020-12-09 12:05:50 +09:00 |
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Dean Herbert
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ff5150a14d
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Fix typo in IMultiplayerClient xmldoc
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2020-12-09 12:03:52 +09:00 |
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Dean Herbert
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02f5fda330
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Add missing final newline in file
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2020-12-08 21:15:10 +09:00 |
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Dean Herbert
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aa68ae4ff2
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Change locking mechanism for multiplayer rooms to use using-disposal pattern
Was required to lock over `await` calls server-side.
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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d76fabedf9
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Add note about LoadRequested only being sent to a subset of room users
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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021a116093
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Add extra xmldoc covering the fact that MatchStarted is received by all users
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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df908f90b2
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Add exception to be thrown when an operation is requested requiring host when not host
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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2433838d58
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Add methods covering match start / end
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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2aedd82e27
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Document room states and remove unnecessary WaitingForResults state
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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147db0abe2
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Fix client naming and xmldoc
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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60550b73f7
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Add missing states and xmldoc for all states' purposes
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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8eccfa476c
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Add loading states
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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345352be67
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Mark PerformUpdate as an instant handle method (doesn't really help with anything)
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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11a7057289
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Add notification flow for user state changes in room
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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dbe048cdc6
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Add client method for notifying about host changes
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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a4ca8d2998
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Ensure multiplayer rooms are instantiated with a room ID
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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71de7ce0a3
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Add missing methods to server interface
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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5f5c0d5533
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Return room model when joining
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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5d2ca7fc39
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Make remaining model classes nullable and serializable
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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2365d65610
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Move business logic out of MultiplayerRoom
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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42b1e9d6a4
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Add xmldoc coverage of MultiplayerRoom
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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4f449ba821
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Rename idle state
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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5a231cef15
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Add thread safety for external operations on MultiplayerRoom
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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327799c263
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Rename multiplayer server file to match class
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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b3bdaaa7b5
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Move exceptions to common code
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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e193f8214d
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Remove unnecessary room id from leave room request
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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882ace6efe
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Make MultiplayerRoomUser equatable
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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baf16cfbc3
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Add room settings related model and event flow
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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6e5846d91b
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Fix serialization failure due to missing set
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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ff52a5ddc6
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Add callbacks for join/leave events to notify other room occupants
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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ca86524c92
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Add locking on join/leave operations
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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fdf025942b
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Ensure room is locked when mutating users
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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8ebdb5723b
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Add models for users and rooms
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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f4ccbbd092
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Add basic server implementation
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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daed27460c
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Add simple user state class
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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be4a668e0b
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Add basic structure for multiplayer state and model components
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2020-12-08 20:43:18 +09:00 |
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Dean Herbert
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a5e2509d52
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Merge pull request #11105 from Joehuu/mod-settings-fade-in/out
Add fade in/out animations to mod settings container
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2020-12-07 17:12:29 +09:00 |
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Dean Herbert
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454e94574c
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Add corner rounding and positional transform
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2020-12-07 16:43:07 +09:00 |
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Dean Herbert
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7253866e17
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Move customisation panel to be in same area as main content
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2020-12-07 16:42:55 +09:00 |
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ekrctb
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f4eb17d398
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Update osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
Set mouse confine mode at initialization
Co-authored-by: Dean Herbert <pe@ppy.sh>
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2020-12-07 16:09:14 +09:00 |
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ekrctb
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2469608c10
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Fix possible null reference due to bindable change before variable is initialized
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2020-12-07 15:19:18 +09:00 |
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Joehu
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0f9b38da08
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Add fade in/out animations to mod settings container
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2020-12-06 11:35:14 -08:00 |
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