Dean Herbert
bb9123eecd
Better handle fallback scenarios for beatmap links
2021-02-12 15:17:54 +09:00
Dan Balasescu
cb4d119f23
Merge pull request #11740 from peppy/editor-fix-slider-samples-new-placement
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Fix newly placed sliders in the editor not playing hitsounds
2021-02-12 13:31:00 +09:00
Dean Herbert
a2035a2e84
Stop hover sounds from playing when dragging (scrolling)
2021-02-12 12:22:35 +09:00
Dean Herbert
cd01591dda
Consume new debounce logic in carousel header
2021-02-12 12:22:35 +09:00
Dean Herbert
970039b7e3
Split out hover sample debounce logic so it can be more easily used in other places
2021-02-12 12:14:49 +09:00
Dan Balasescu
0040f14132
Merge pull request #11735 from peppy/decrease-global-track-volume
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Decrease the game-wide track playback volume to give samples some head-room
2021-02-12 00:19:32 +09:00
Dan Balasescu
ca091431f4
Merge pull request #11739 from peppy/settings-item-tooltips
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Display descriptions in tooltips of mod settings adjustments
2021-02-12 00:18:16 +09:00
Dean Herbert
4d6256ab18
Merge pull request #11741 from peppy/update-resources
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Update resources
2021-02-11 20:14:16 +09:00
Dean Herbert
ffd3caacb5
Update resources
2021-02-11 17:57:50 +09:00
Dean Herbert
f84ea30637
Expose Mods in DrawableRuleset to avoid using external DI
2021-02-11 17:47:29 +09:00
Dean Herbert
aaa0362b12
Merge branch 'master' into autoplay-rate-independence
2021-02-11 17:39:45 +09:00
Dean Herbert
e9730d4782
Move default sample addition to inside PlacementBlueprint
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This isn't actually required to fix the behaviour but it does feel like
a better place to put this logic.
2021-02-11 17:16:18 +09:00
Dean Herbert
9fb41dc0b6
Move property to a better place in the class
2021-02-11 16:41:21 +09:00
Dean Herbert
dddd776802
Add the ability for settings items to have tooltips
2021-02-11 16:38:17 +09:00
Dean Herbert
6e2994f98e
Merge pull request #11133 from smoogipoo/difficulty-adjustment-extension
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Allow ModDifficultyAdjustment to extend beyond the sane limits of the game
2021-02-11 16:19:00 +09:00
Dean Herbert
3990738dbb
Merge pull request #11734 from nekodex/fix-checkbox-sound
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Prevent the default on-click sample from playing for OsuCheckbox
2021-02-11 16:02:37 +09:00
Dean Herbert
98c5b0220c
Merge pull request #11725 from smoogipoo/freemods-user-settings
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Add local user customisation for freemod mod settings
2021-02-11 16:02:24 +09:00
Dean Herbert
3344e9f27f
Merge pull request #11720 from nekodex/new-buttonsystem-edit-sound
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Use unique sample for edit button click (ButtonSystem)
2021-02-11 15:10:35 +09:00
Dean Herbert
df7aaa5c81
Move implementation to OsuGameBase to ensure it applies to test scenes
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This also removed a previous attempt at the same thing, which happened
to not be applying due to the reference to the applied bindable not
being held. Whoops.
2021-02-11 15:02:36 +09:00
Dean Herbert
eaa7b4cb93
Rename second usage variable name to match
2021-02-11 14:54:50 +09:00
Dean Herbert
f21a3c0c48
Decrease the game-wide track playback volume to give samples some head-room
2021-02-11 14:50:55 +09:00
Jamie Taylor
c8899aff92
Prevent the default on-click sample from playing for OsuCheckbox
2021-02-11 14:36:41 +09:00
Dean Herbert
cbdc189ab2
Merge branch 'new-overlay-sounds' into update-resources
2021-02-11 14:20:23 +09:00
Dean Herbert
26c9a60b0d
Merge branch 'hover-pitch-randomisation' into update-resources
2021-02-11 14:20:22 +09:00
Dean Herbert
e53242c159
Merge branch 'new-toolbar-sounds' into update-resources
2021-02-11 14:20:21 +09:00
Dean Herbert
2afea88a25
Merge branch 'new-carousel-sounds' into update-resources
2021-02-11 14:20:20 +09:00
Dean Herbert
da31048803
Merge branch 'new-heartbeat-sounds' into update-resources
2021-02-11 14:20:19 +09:00
Dean Herbert
4ffb7fb753
Merge branch 'osd-toggle-sounds' into update-resources
2021-02-11 14:20:18 +09:00
Dean Herbert
18a43d137b
Merge branch 'notification-sounds' into update-resources
2021-02-11 14:20:17 +09:00
Dean Herbert
800f12a358
Update resources
2021-02-11 14:19:48 +09:00
Dean Herbert
896f318b56
Rename variable for clarity
2021-02-11 14:18:40 +09:00
Dean Herbert
72562070bc
Remove second overload of Close (makes the call structure hard to follow / invoke correctly)
2021-02-11 14:18:00 +09:00
Jamie Taylor
2ee634d173
Create subclass for "Error" notifications to allow them to have a unique pop-in sound
2021-02-11 13:55:43 +09:00
Jamie Taylor
a1ae739a62
Add support for Notification sounds
2021-02-11 13:51:54 +09:00
Jamie Taylor
c12c09ec4d
Move logic to LoadComplete instead
2021-02-11 09:57:14 +09:00
Jamie Taylor
63e6ec1c9f
Add audio feedback for OSD value changes
2021-02-11 09:23:04 +09:00
smoogipoo
07b661e28c
Add Messagepack support for serialising unknown bindable types
2021-02-10 23:44:06 +09:00
smoogipoo
be9b07a4cf
Merge branch 'master' into difficulty-adjustment-extension
2021-02-10 20:42:08 +09:00
smoogipoo
86682cdb34
Add client/room null check
2021-02-10 20:16:26 +09:00
smoogipoo
169acb42de
Xmldoc + cleanup
2021-02-10 20:12:29 +09:00
smoogipoo
6fff7c39da
Ensure tracker is disposed
2021-02-10 20:09:45 +09:00
smoogipoo
4a405bb859
Split ModSettingChangeTracker into separate file
2021-02-10 20:04:16 +09:00
smoogipoo
822c66033f
Add local-user freemod configuration
2021-02-10 19:56:59 +09:00
smoogipoo
7827e991b2
Also clear event on dispose
2021-02-10 19:43:39 +09:00
smoogipoo
393cd6c74a
Add helper class for tracking changes to mod settings
2021-02-10 19:40:07 +09:00
Jamie Taylor
996f1098f6
Use alternate sample on the downbeat while hovering OsuLogo
2021-02-10 18:17:48 +09:00
Dean Herbert
625eb78a11
Simplify with an early exit for null sample
2021-02-10 17:59:52 +09:00
Jamie Taylor
bc7f4a4f88
Use a single sample for CarouselHeader on-hover with randomised pitch instead of multiple samples
2021-02-10 17:53:47 +09:00
Jamie Taylor
4e2ab0bad2
Use a separate sample set for Toolbar buttons
2021-02-10 17:48:36 +09:00
Dean Herbert
9e400acd1a
Merge branch 'master' into fix-mod-settings-fuckery
2021-02-10 17:43:03 +09:00