Use `Overlays` container rather than `KeyBindingInputManager` for flashlight
Fix hit circle late-miss fading differences compared to stable
KeyBindingInputManager
Turns out that `CreateInputManager` is called more than once, and some mods (ie. `InputBlockingMod`) rely on consuming the "main" one. So let's go back to accessing and exposing in `DrawableOsuRuleset` rather than storing out own reference.
OsuInputManager
UseResumeOverlay
ResumeOverlay
HidesResumeOverlay
null
OsuModAutopilot
FlipSlider()
FlipSliderHorizontally
Add "Freeze Frame" mod
Cursor
Add mod settings `AngleSharpness` and `AngleVariety` to the random mod
AngleVariety
AngleSharpness
Angle variety
InputBlockingMod
Fix divisor in test Add Copyright header