Dean Herbert
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93c4d58b69
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Make catch plate fruit again
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2018-01-12 22:30:35 +09:00 |
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Dan Balasescu
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56e4212883
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Merge branch 'master' into catch-autoplay
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2018-01-12 20:25:24 +09:00 |
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Dean Herbert
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33fdc2c1d6
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Add very basic replay handling
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2018-01-12 18:35:28 +09:00 |
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Dean Herbert
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a36cfd4265
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Add BananaShower models and representations
(cherry picked from commit e12e095)
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2018-01-12 18:33:41 +09:00 |
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Dean Herbert
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5b190d3cd2
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Use correct container type when removing fruit
(cherry picked from commit a2be7f7)
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2018-01-11 20:55:25 +09:00 |
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smoogipoo
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f71d086a41
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Fix post-merge issues
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2018-01-10 18:08:43 +09:00 |
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smoogipoo
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86b5591583
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Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite
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2018-01-10 18:02:49 +09:00 |
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Dean Herbert
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1c20fba6bc
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Merge branch 'master' into drop-fruit
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2018-01-10 12:29:53 +09:00 |
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Dean Herbert
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32e237d138
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Merge branch 'master' into drop-fruit
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2018-01-10 11:39:46 +09:00 |
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Dean Herbert
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9d099feadc
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Merge branch 'master' into fix-catcher-width
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2018-01-10 10:04:10 +09:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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smoogipoo
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a7aab21a29
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Re-namespace files
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2018-01-04 19:22:15 +09:00 |
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smoogipoo
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651e24e3cc
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Implement proper scrolling directions
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2018-01-04 19:17:40 +09:00 |
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smoogipoo
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f34131f8f4
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Initial game-wide replacement of scrolling playfields
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2018-01-04 18:50:17 +09:00 |
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Dean Herbert
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22fc9601ee
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Add back missing code
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2018-01-04 18:33:57 +09:00 |
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Dean Herbert
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f28053b2fc
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Drop fruit when last in combo is not caught
Also cleans up judgement handling a bit
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2018-01-04 18:13:59 +09:00 |
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Dean Herbert
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0bbc15d24a
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Clamp fruit to plate
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2018-01-04 17:51:34 +09:00 |
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Dean Herbert
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5125abf681
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Better plate alignment and stacking logic
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2018-01-04 17:27:17 +09:00 |
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Dean Herbert
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722cad3674
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Caught fruit sit behind plate
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2018-01-04 17:25:51 +09:00 |
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Dean Herbert
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152b846cff
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Fix incorrect scaling of hitobjects in catch
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2018-01-04 16:29:53 +09:00 |
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Dean Herbert
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f45752c652
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Fix catcher's catchable width being half of what it should
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2018-01-04 16:29:39 +09:00 |
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Dean Herbert
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e75d73ac1c
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Change hyperdash colour again
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2017-12-01 20:13:46 +09:00 |
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Dean Herbert
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273793f185
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Add comments
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2017-12-01 20:08:49 +09:00 |
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Dean Herbert
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25207c51b5
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Add directionality
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2017-12-01 20:07:28 +09:00 |
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Dean Herbert
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445bb70ef5
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Add hyperdash visual testing to TestCaseCatcherArea
Also tidies up hyperdash state logic
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2017-12-01 19:58:00 +09:00 |
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Dean Herbert
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51cae24a26
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Add basic hyperdash movement
Doesn't restrict direction yet. Also improves readability of fruit catch detection.
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2017-12-01 19:33:13 +09:00 |
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Dean Herbert
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881745d756
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Initial implementation of hyperdash calculation
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2017-12-01 17:59:36 +09:00 |
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Dean Herbert
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2bb61e51ac
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Add catcher scale based on CircleSize
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2017-11-28 19:43:26 +09:00 |
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Dean Herbert
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b11de50df2
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Cleanups
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2017-11-28 18:42:50 +09:00 |
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Dean Herbert
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b517523f4a
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Add back CatcherArea to simplify layout
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2017-11-28 18:39:45 +09:00 |
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Dean Herbert
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8f3fd7092e
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CatchBaseHit -> CatchHitObject
Also moves default scale to CatchHitObject.
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2017-11-28 18:37:41 +09:00 |
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Dean Herbert
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1f1bdc6162
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Make juice streams interactive (and correctly positioned)
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2017-10-11 18:18:06 +09:00 |
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Dean Herbert
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03fbf47bc2
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Add juicy streams
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2017-10-10 20:22:42 +09:00 |
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Dean Herbert
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37393ab2c9
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Move brace
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2017-10-02 22:24:22 +08:00 |
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Dean Herbert
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7168629b2a
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Remove CatcherArea abstraction
Also fixes catcher size being relative to aspect ratio.
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2017-10-02 21:55:37 +08:00 |
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Dean Herbert
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0aa152974a
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Add interfaces to CatchBaseHit
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2017-09-19 21:40:38 +09:00 |
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Dean Herbert
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4b68950428
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Fix incorrect coordinate mapping on fruit explosion
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2017-09-19 21:39:53 +09:00 |
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Dean Herbert
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c88b0784da
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Use MaxValue instead of PositiveInfinity
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2017-09-19 21:39:17 +09:00 |
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Dean Herbert
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d192c2d83b
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Merge remote-tracking branch 'upstream/master' into ctb-improvements
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2017-09-19 20:54:39 +09:00 |
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Dean Herbert
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6d3d485565
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
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Dean Herbert
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e52a4fe72c
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Put caught fruit in their own container to reduce casting
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2017-09-18 12:33:01 +09:00 |
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Dean Herbert
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cfcb0c1c6e
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Add (incorrectly) exploding fruit
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2017-09-15 21:26:36 +09:00 |
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Dean Herbert
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4e0aed4b8a
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Add combo/colour metadata to CatchBaseHit
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2017-09-15 20:54:34 +09:00 |
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Dean Herbert
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b9ab034f94
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Fix catcher movement speed being way too slow
Now matches osu-stable
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2017-09-15 19:32:46 +09:00 |
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Dean Herbert
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fb7740a3ab
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Update all dependencies in line with framework
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2017-09-13 20:25:40 +09:00 |
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smoogipooo
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093d82ac45
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Set depths from playfield add methods instead of DrawableHitObject
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2017-09-13 16:17:01 +09:00 |
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smoogipooo
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6682c3a736
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Override instead of re-binding event
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2017-09-13 16:15:11 +09:00 |
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Dean Herbert
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86de4fa2e2
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Apply CI fixes
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2017-09-12 18:36:19 +09:00 |
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Dean Herbert
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f32d444d68
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Remove generics from Playfield (fixes catch)
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2017-09-12 18:19:28 +09:00 |
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Dean Herbert
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1194e46ef1
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Merge remote-tracking branch 'upstream/master' into judgement-revamp
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2017-09-12 17:46:21 +09:00 |
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Dean Herbert
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20dae5ee11
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Minor refactors
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2017-09-12 17:36:46 +09:00 |
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smoogipooo
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19db7a8f72
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Update in line with framework changes.
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2017-09-07 22:46:21 +09:00 |
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smoogipooo
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0cc443e618
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Remove all generic judgements.
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2017-09-06 18:05:51 +09:00 |
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smoogipooo
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ac8ec31b61
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Make judgements able to be "added" plus make everything compile and run.
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2017-09-06 17:02:13 +09:00 |
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Dean Herbert
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84c22df3f5
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Combine Judgement.HitResults into one.
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2017-09-06 17:01:48 +09:00 |
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Dean Herbert
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16e96888ab
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Update KeyCounterCollection to support action-based buttons
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2017-08-21 12:39:22 +09:00 |
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Dean Herbert
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7c9d6c9c83
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Initial refactoring of key binding logic
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2017-08-14 20:19:25 +09:00 |
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Dean Herbert
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99458aab48
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Propagate framework updates
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2017-08-12 19:54:07 +09:00 |
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Dean Herbert
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48d4ed55e9
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Move a lot of code to framework
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2017-08-11 16:11:46 +09:00 |
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Dean Herbert
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798fff00b2
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Remove shortcomings, remove InputState.Data usage, make everything amazing
No more casting!
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2017-08-10 19:28:24 +09:00 |
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Dean Herbert
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b6bb07c0b5
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Add ConcurrentActionModes to support osu! gameplay more easily
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2017-08-10 18:28:22 +09:00 |
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Dean Herbert
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459a4cafb1
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Remove unnecessary HandleInput
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2017-08-09 15:17:05 +09:00 |
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Dean Herbert
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723e27353c
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HitRenderer -> RulesetContainer
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2017-08-09 13:28:29 +09:00 |
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Dean Herbert
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7c0e7ebcd0
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Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
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2017-08-09 13:05:52 +09:00 |
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Dean Herbert
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b88f37de45
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Add custom actions for Catch
Reworks input management for rulesets
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2017-08-09 11:50:34 +09:00 |
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Dean Herbert
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2203d55d64
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fixes
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2017-08-08 13:31:55 +09:00 |
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Dean Herbert
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ff490cf44c
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Add catching support
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2017-08-08 12:58:43 +09:00 |
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Dean Herbert
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e67379b6de
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Use ScrollingHitRenderer
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2017-08-08 10:35:56 +09:00 |
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Dean Herbert
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4d1dd70cfb
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Licence headers
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2017-08-08 07:32:23 +09:00 |
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Dean Herbert
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b71caca131
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Expand abilities of catcher
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2017-08-07 15:09:31 +09:00 |
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Dean Herbert
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51d2b9c35c
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Tidy up visually
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2017-08-07 11:05:58 +09:00 |
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Dean Herbert
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81b738f68c
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Add basic Catcher
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2017-08-07 11:05:54 +09:00 |
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Dean Herbert
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554d0d6fb8
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Update basic structure of Catch project
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2017-08-07 11:05:48 +09:00 |
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paparony03
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62dee59672
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Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
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2017-06-20 15:54:23 +10:00 |
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smoogipooo
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67cf64062a
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Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
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2017-05-19 16:02:40 +09:00 |
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Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
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