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mirror of https://github.com/ppy/osu.git synced 2025-02-08 12:23:21 +08:00
Commit Graph

12154 Commits

Author SHA1 Message Date
Bartłomiej Dach
c3981f1097
Do not reset online info on beatmap save 2025-01-31 12:21:42 +01:00
Dan Balasescu
007bf87a6b
Merge pull request #31723 from peppy/fix-unstable-rate-incrementatl
Fix incremental unstable rate calculation not matching expectations
2025-01-29 23:54:59 +09:00
Bartłomiej Dach
d87720da1b
Merge branch 'master' into fix-editor-textbox-regressions 2025-01-29 11:25:16 +01:00
Dean Herbert
6c4b4166ac
Add fail cases to unstable rate incremental testing 2025-01-29 17:10:05 +09:00
Bartłomiej Dach
092c7b4253
Merge branch 'master' into beatmap-carousel-v2-split-panels 2025-01-24 15:16:23 +01:00
Bartłomiej Dach
b0136f98a9
Fix test failures 2025-01-24 14:24:16 +01:00
Bartłomiej Dach
7845c5cfb7
Merge pull request #31645 from peppy/offset-adjust-more-lenience
Make offset adjust more lenient
2025-01-24 14:01:25 +01:00
Dean Herbert
175eb82ccf
Split out beatmaps and set panels into two separate classes 2025-01-24 20:10:41 +09:00
Dean Herbert
5cc8181bad
Expose GameplayStartTime in IGameplayClock 2025-01-24 15:29:49 +09:00
Dean Herbert
eaea053c7d
Add test coverage of various selection examples
Where possible I've tried to match the test and method names of
`TestSceneBeatmapCarousel` for easy coverage comparison.
2025-01-23 18:51:25 +09:00
Dean Herbert
ffca90779f
Fix sort direction being flipped 2025-01-23 18:51:24 +09:00
Dean Herbert
9ab045495d
Tidy up tests in preparation for adding more 2025-01-23 18:51:24 +09:00
Dean Herbert
980f6cf18e
Make CarouselItem sealed and remove BeatmapCarouselItem concept
Less abstraction is better. As far as I can tell, we don't need a custom
model for this. If there's any tracking to be done, it should be done
within `BeatmapCarousel`'s implementation (or a filter).
2025-01-23 18:48:44 +09:00
Dean Herbert
8657576210
Show selection defaults in test scene (and make prettier) 2025-01-23 15:50:40 +09:00
Dean Herbert
218720bca5
Merge pull request #31588 from minetoblend/feature/paste-snapped
Snap to beat divisor when pasting hitobjects in editor
2025-01-22 18:38:12 +09:00
Dean Herbert
c94b8bf051
Apply NRT to new class 2025-01-22 18:36:13 +09:00
Bartłomiej Dach
2623d8dcac
Merge pull request #31604 from peppy/fix-song-select-right-click-handling
Fix song select right click handling
2025-01-22 10:00:03 +01:00
Dean Herbert
4cf4b8c73d
Switch IsImportant to init property isntead of virtual 2025-01-22 16:41:26 +09:00
Dean Herbert
fde2b22bbc
Add transient flag for notifications which shouldn't linger in history 2025-01-22 16:41:26 +09:00
Marvin Schürz
cc7c549468 Add test scene for clipboard snapping 2025-01-21 11:02:41 +01:00
Dan Balasescu
8f8246278a
Merge pull request #31527 from bdach/spectator-list-ready
Show spectating users during gameplay
2025-01-21 18:54:11 +09:00
Dean Herbert
c8cc36e9af
Add failing test coverage of random rewind button not working 2025-01-21 17:24:41 +09:00
Salman Alshamrani
2b5ea4e6e0 Fix recent editor textbox regressions 2025-01-20 03:17:01 -05:00
Dean Herbert
b5b407fe7c
Knock some sense into daily challenge profile test scene 2025-01-20 15:40:38 +09:00
Marvin Schürz
45e0d9154e Adjust tests to worked with snapped start time 2025-01-20 01:38:18 +01:00
Bartłomiej Dach
3c4bfc0a01
Merge spectator list classes into one skinnable 2025-01-17 11:23:14 +01:00
Bartłomiej Dach
b215073957
Add completion marker to daily challenge profile counter 2025-01-17 10:26:59 +01:00
Dean Herbert
a8456ce9ac
Merge pull request #31513 from smoogipoo/remove-status-from-apiuser
Remove `Status` and `Activity` bindables from `APIUser`
2025-01-17 17:36:47 +09:00
Dan Balasescu
88829d5321
Merge pull request #31535 from peppy/beatmap-carousel-v2-right-click-scroll
Refactor absolute scrolling at song select
2025-01-17 17:02:14 +09:00
Bartłomiej Dach
7d026761fc
Merge pull request #31533 from peppy/fix-gameplay-offset-adjust-limitations
Fix gameplay offset adjustment limits not being enforced
2025-01-17 08:21:24 +01:00
Dan Balasescu
79fff136a9
Merge branch 'master' into beatmap-carousel-v2-right-click-scroll 2025-01-17 16:12:52 +09:00
Dan Balasescu
5425d62186
Merge branch 'master' into remove-status-from-apiuser 2025-01-17 15:42:40 +09:00
Dan Balasescu
ae7e4bef86
Fix tests 2025-01-17 15:42:19 +09:00
Dean Herbert
224f39825f
Fix test potentially false-negative due to realm write delays 2025-01-17 14:16:38 +09:00
Bartłomiej Dach
1949c01103
Fix skin deserialisation test 2025-01-16 15:34:49 +01:00
Bartłomiej Dach
0c54853710
Merge branch 'spectator-list-visuals' into spectator-list-ready 2025-01-16 15:13:04 +01:00
Bartłomiej Dach
e3b780d0fb
Merge branch 'master' into spectator-list-visuals 2025-01-16 14:07:53 +01:00
Dean Herbert
a6057a9f54
Move absolute scroll support local to carousel and allow custom bindings 2025-01-16 20:47:59 +09:00
Bartłomiej Dach
6b921fc4e4
Merge pull request #31471 from peppy/beatmap-carousel-v2
Add basic framework for carousel displays (aka `BeatmapCarouselV2`)
2025-01-16 12:21:53 +01:00
Dan Balasescu
8400726887
Move bindables to OsuConfigManager & SessionStatics 2025-01-16 19:33:42 +09:00
Dean Herbert
56dfe4a231
Adjust test to work better when running in sequence 2025-01-16 18:56:21 +09:00
Dean Herbert
a4174a3644
Add failing test coverage showing offset adjust is not limited correctly 2025-01-16 18:05:58 +09:00
Dan Balasescu
b54d959263
Expose as IBindable from IAPIProvider, writes via config 2025-01-16 17:05:18 +09:00
Bartłomiej Dach
43fc48a3f3
Add client methods allowing users to be notified of who is watching them 2025-01-15 14:18:01 +01:00
Bartłomiej Dach
582c5180b9
Implement spectator list display
- First step for https://github.com/ppy/osu/issues/22087
- Supersedes / closes https://github.com/ppy/osu/pull/22795

Roughly uses design shown in
https://github.com/ppy/osu/pull/22795#issuecomment-1579936284 with some
modifications to better fit everything else, and some customisation
options so it can fit better on other skins.
2025-01-15 14:17:53 +01:00
Dean Herbert
6027947657
Move animation handling to Carousel implementation to better handle add/removes
With the animation logic being external, it was going to make it very
hard to apply the scroll offset when a new panel is added or removed
before the current selection.

There's no real reason for the animations to be local to beatmap
carousel. If there's a usage in the future where the animation is to
change, we can add more customisation to `Carousel` itself.
2025-01-15 17:01:07 +09:00
Bartłomiej Dach
614243fef4
Merge pull request #31506 from peppy/fix-storyboard-break-overhead
Fix stutter on intensive storyboards when entering break time with 100% background dim
2025-01-15 08:23:58 +01:00
Dan Balasescu
20108e3b74
Remove Status and Activity bindables from APIUser
As for the tests, I'm (ab)using the `IsOnline` state for the time being
to restore functionality.
2025-01-14 23:45:30 +09:00
Dean Herbert
7e8a80a0e5
Add difficulty, artist and title sort examples
Also:

- Adds hinting at grouping and header status of items
- Passes through criteria and prepare for grouping tests.
- Makes `Filters` list `protected` because naming clash with `Filter()`
  on `BeatmapCarousel`.
2025-01-14 19:52:48 +09:00
Dean Herbert
d97a3270a5
Split out BeatmapCarousel classes and drop V2 suffix 2025-01-14 19:18:02 +09:00