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Commit Graph

50855 Commits

Author SHA1 Message Date
Dean Herbert
e889d93441 Add asserts of playlist being non-empty after client operations 2022-03-24 17:52:20 +09:00
Dean Herbert
d7faff15c0
Merge pull request #17326 from smoogipoo/multiplayer-countdown-timers-2
Implement multiplayer countdown timers
2022-03-24 17:50:53 +09:00
Dean Herbert
0275e974e5
Merge branch 'master' into multiplayer-countdown-timers-2 2022-03-24 17:24:00 +09:00
Dean Herbert
e3f8bc0588 Revert Availability to private 2022-03-24 17:15:17 +09:00
Dan Balasescu
528ffea38d Fix incorrect event binding 2022-03-24 17:11:08 +09:00
Dean Herbert
d6fc53579e Split out shared code for encode-decode cycle (and remove unrelated culture set) 2022-03-24 17:00:49 +09:00
Dean Herbert
a7554dcdf7 Use a constant for the early version timing offset 2022-03-24 16:43:41 +09:00
Dean Herbert
2efae031c9 Add test coverage of decode specifically 2022-03-24 16:39:56 +09:00
Dean Herbert
59a7eb5322 Add test coverage ensuring offsets are correct before and after legacy replay encode 2022-03-24 16:34:21 +09:00
Dan Balasescu
dfa076c169 Refactor cancellation logic 2022-03-24 16:29:59 +09:00
Dean Herbert
a7d5f2281c Apply beatmap offsets to legacy replay frame handling 2022-03-24 16:16:40 +09:00
Dan Balasescu
4c0d76573c Asserate code is running on update thread 2022-03-24 15:51:30 +09:00
Dan Balasescu
f0d132b16e Rename FinishCountdown() -> SkipToEndOfCountdown() 2022-03-24 15:21:46 +09:00
Dan Balasescu
d2ecc100e5 Revert unnecessary async change 2022-03-24 15:07:24 +09:00
Dan Balasescu
8f3a4df70a Add explanation for try-catch 2022-03-24 15:07:24 +09:00
Dan Balasescu
d36944ac95 Dispose token manually
Cover more branches with cancellation source disposal
2022-03-24 15:07:24 +09:00
Dean Herbert
1049e349e3 Add test coverage of user offset being set before construction of MasterGameplayClockContainer 2022-03-24 14:55:01 +09:00
Dean Herbert
16dc2f6ef5 Adjust TestSceneFailAnimation to account for initial frequency change 2022-03-24 14:51:21 +09:00
Dean Herbert
8ca9cbc866 Set a more correct initial value for pauseFreqAdjust
As the `GameplayClock` now starts paused, this value needs to match to
ensure things work correctly.

For a better explanation of how we got here, see discussion at
https://github.com/ppy/osu/pull/17302#discussion_r830017735.
2022-03-24 14:50:00 +09:00
Dan Balasescu
96a447f68b Rename Multiplayer prefix to button classes 2022-03-24 14:28:38 +09:00
Dan Balasescu
90c7945bca Re-remove PopoverButton class with better test fix 2022-03-24 14:26:31 +09:00
Dean Herbert
6f529cf7a4 Merge branch 'master' into fix-spectator-seeks 2022-03-24 14:24:20 +09:00
Dean Herbert
4d0b4c2541 Fix realm potentially not being refreshed in time for test asserts in BeatmapImporterTests
As seen at https://github.com/ppy/osu/runs/5659368512?check_suite_focus=true

Went through every usage of `.Import` and added either an
`EnsureLoaded`, or where that provides too many checks, an explicit
`realm.Refresh()`.
2022-03-24 12:59:17 +09:00
Dean Herbert
e243a7c55d Reword storage param xmldoc to use stronger and better defined langauge 2022-03-24 12:45:11 +09:00
Dean Herbert
0cd29a73b9 Fix typo in xmldocs 2022-03-24 12:39:47 +09:00
Dean Herbert
a4d17a915f Fix incorrect HUD component fallback
Legacy skins should now always show the legacy hud components. The
conditional here is no longer valid as fallback lookups happen at a
*skin*-fallback level rather than internal *source*-fallback.

Put another way, `LegacyDefaultSkin` (with user customisations) should
still display the classic HUD components even if a font is not provided,
as that font will be available via the skin lookup hierarchy.

The TODO removed in this commit has been already resolved so this code
is no longer required.
2022-03-24 12:36:20 +09:00
Dan Balasescu
3b97de04b7
Merge pull request #17419 from peppy/fix-hitsound-regresssssssion
Fix hitsounds not always playing when they should
2022-03-24 11:53:18 +09:00
Dan Balasescu
547418e47e Revert "Remove PopoverButton class"
This reverts commit 6b712be97d.
2022-03-24 11:15:51 +09:00
Dean Herbert
7296bad294 Convert LegacyBeatmapSkin to use nullable 2022-03-24 00:24:06 +09:00
Dean Herbert
194bf4fb05 Convert LegacySkin to use nullable 2022-03-24 00:23:55 +09:00
Dean Herbert
3e020073c5 Convert Skin to use nullable 2022-03-24 00:23:55 +09:00
Dean Herbert
05c7e09d79 Make Textures and Samples read-only 2022-03-24 00:02:38 +09:00
Dean Herbert
c079a9cd32 Add comment regarding equality check importance in LegacyHitSampleInfo 2022-03-23 20:18:44 +09:00
Dean Herbert
997c091a8d Revert "Remove IsLayered from LegacyHitSampleInfo comparison"
This reverts commit 4523393208.
2022-03-23 20:15:17 +09:00
Dean Herbert
2ea9e5245c Revert "Remove IsLayered from GetHasCode implementation"
This reverts commit 16ee6b5fc7.
2022-03-23 20:15:13 +09:00
Dan Balasescu
34a367b369 Merge branch 'master' into multiplayer-countdown-timers-2 2022-03-23 15:40:50 +09:00
Dean Herbert
6542f974f2
Merge branch 'master' into skin-fuck 2022-03-23 15:30:22 +09:00
Dan Balasescu
a83a90e675 Rename countdown Delay -> Duration 2022-03-23 15:21:16 +09:00
Dan Balasescu
f7c0047206 Send time remaining in countdowns instead 2022-03-23 15:19:43 +09:00
Dean Herbert
078288a616 Make "skin.ini" the default skin filename and remove redundant parameters 2022-03-23 15:05:01 +09:00
Dean Herbert
7a1909bf97 Change parameter order of LegacySkin to put IStorageResourceProvider first
The optional resource store should not be before the (basically)
required resource provider.
2022-03-23 15:02:04 +09:00
Dean Herbert
d0ea1739b4 Remove skin configuration stream logic as it is no longer required 2022-03-23 14:57:42 +09:00
Dean Herbert
9d3c6ade62 Remove unnecessary skin reading hack in DefaultLegacySkin 2022-03-23 14:57:42 +09:00
Dean Herbert
6c405f1dee Remove storage override from LegacyBeatmapSkin 2022-03-23 14:57:42 +09:00
Dean Herbert
b48aa1d8fa Ensure HitObjectSampleTest's TestWorkingBeatmap provides the marking resource store correctly 2022-03-23 14:57:42 +09:00
Dean Herbert
e56d13d8be Fix realm backed store not being initialised for some tests 2022-03-23 14:57:42 +09:00
Dean Herbert
a5acd38fd5 Fix HitObjectSampleTest adding null files to realm models 2022-03-23 14:57:42 +09:00
Dean Herbert
00aea9bef0 Only use legacy resources lookup for protected (aka default) skin 2022-03-23 14:57:42 +09:00
Dean Herbert
3c38b14228 Documentation improvements 2022-03-23 14:57:42 +09:00
Dean Herbert
32e2cfb8ee Leave realm resource store construction to base class 2022-03-23 14:57:42 +09:00