Dean Herbert
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b5ab400ad7
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Fix test filename not matching updated class name
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2020-12-15 15:44:43 +09:00 |
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Dean Herbert
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8b68ccc0ff
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Rename class and move inside HUD namespace
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2020-12-15 15:34:11 +09:00 |
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Dean Herbert
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dd5572b20a
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Remove unnecessary methods and event
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2020-12-15 15:26:20 +09:00 |
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Dean Herbert
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8362ad37e3
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Bring up-to-date with code changes
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2020-12-15 15:22:14 +09:00 |
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Dean Herbert
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70e5d4495a
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Merge branch 'master' into ingame-leaderboard-general-implementation
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2020-12-15 15:14:56 +09:00 |
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Dean Herbert
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3faf7db068
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Merge pull request #10882 from PercyDan54/import-screen
Add File Import screen
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2020-12-15 15:03:15 +09:00 |
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Dan Balasescu
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bcb59fe425
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Merge pull request #11175 from Xexxar/speedacc-rework
Change accuracy curve for speed pp awarded in the osu! ruleset
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2020-12-15 14:42:35 +09:00 |
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Dan Balasescu
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865d3b5df1
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Merge branch 'master' into speedacc-rework
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2020-12-15 14:08:33 +09:00 |
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Dan Balasescu
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801080e06e
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Merge pull request #11180 from gagahpangeran/beatmap-diff-icon
Fix beatmapset panel difficulty icon order
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2020-12-15 13:58:23 +09:00 |
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Dan Balasescu
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8bdef0ff55
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Code quality fix
Co-authored-by: Dean Herbert <pe@ppy.sh>
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2020-12-15 13:18:41 +09:00 |
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Gagah Pangeran
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f0e6b6eaf8
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sort by ruleset id first then star diff
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2020-12-15 11:09:09 +07:00 |
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Dean Herbert
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10ee8ed8e8
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Reorder functions and simplify transform logic
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2020-12-15 13:04:11 +09:00 |
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Dean Herbert
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0d4ac2f748
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Refresh view after import completes
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2020-12-15 12:57:28 +09:00 |
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Dean Herbert
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db4f2d5ffb
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Refresh view after import succeeds
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2020-12-15 12:52:45 +09:00 |
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Dean Herbert
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cafe81ab97
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Further refactoring and bindable simplification
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2020-12-15 12:52:38 +09:00 |
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Dean Herbert
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33f77f81f2
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Disable the import button when no file is selected, rather than weird flash logic
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2020-12-15 12:43:48 +09:00 |
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Dean Herbert
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cba4657021
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Get handled file extensions from game itself, rather than duplicating locally
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2020-12-15 12:37:41 +09:00 |
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Dean Herbert
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26fa010fed
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Merge branch 'master' into import-screen
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2020-12-15 12:37:27 +09:00 |
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Dean Herbert
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8ec7a10580
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Merge pull request #11163 from bdach/taiko-strong-state-refactor
Refactor taiko's strong state management in hitobject hierarchy
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2020-12-15 12:24:22 +09:00 |
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Dan Balasescu
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48805a82f9
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Merge branch 'master' into taiko-strong-state-refactor
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2020-12-15 11:46:52 +09:00 |
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Dan Balasescu
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52d9864818
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Merge pull request #11179 from bdach/swell-rewind-crash
Fix swells crashing on rapid seeks in editor
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2020-12-15 11:21:37 +09:00 |
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Dan Balasescu
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22a6ebb7a2
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Merge branch 'master' into speedacc-rework
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2020-12-15 11:18:58 +09:00 |
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Dan Balasescu
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e7c90223bf
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Merge pull request #11177 from bdach/bar-line-initial-state
Ensure correct initial state of taiko bar lines
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2020-12-15 11:08:01 +09:00 |
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Bartłomiej Dach
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523e803440
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Fix swells crashing on rapid seeks in editor
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2020-12-15 00:28:00 +01:00 |
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Bartłomiej Dach
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2051f49f78
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Ensure correct initial state of taiko bar lines
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2020-12-14 21:58:17 +01:00 |
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Bartłomiej Dach
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512549b4ea
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Rename DrawableTaikoStrong{-> able}HitObject
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2020-12-14 21:47:31 +01:00 |
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Bartłomiej Dach
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c5a218f7c9
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Add "strongable" to user dictionary
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2020-12-14 21:46:28 +01:00 |
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Bartłomiej Dach
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5af1ac1b53
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Rename TaikoStrong{-> able}HitObject
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2020-12-14 21:46:02 +01:00 |
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Bartłomiej Dach
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7ba04a2cc3
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Merge branch 'master' into taiko-strong-state-refactor
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2020-12-14 21:44:50 +01:00 |
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Xexxar
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54827d4e96
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fixed low 50s count still penalizing high obj count maps
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2020-12-14 12:41:24 -06:00 |
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Xexxar
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01564fd9c0
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Merge branch 'master' of https://github.com/ppy/osu
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2020-12-14 12:09:39 -06:00 |
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Dan Balasescu
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c364b17141
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Merge pull request #11170 from peppy/fix-load-too-fast
Fix gameplay loading too fast the first time entering a beatmap
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2020-12-14 18:31:07 +09:00 |
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Dean Herbert
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79768f0aa4
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Update framework
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2020-12-14 17:52:38 +09:00 |
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Dean Herbert
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29f3e8e486
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Merge branch 'master' into fix-load-too-fast
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2020-12-14 17:52:35 +09:00 |
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Dean Herbert
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558955d65d
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Merge pull request #11167 from Firmatorenio/mania-legacyskin-scoreposition
Adjust mania judgement position in legacy skins according to their ScorePosition setting
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2020-12-14 16:36:11 +09:00 |
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Dan Balasescu
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c9ba1144ca
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Merge pull request #11166 from bdach/taiko-bar-line-pooling
Implement taiko bar line pooling
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2020-12-14 16:21:25 +09:00 |
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Dean Herbert
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2aecc12370
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Merge pull request #11162 from Grrum/selectionRotation
improve selection box rotation UX
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2020-12-14 16:19:12 +09:00 |
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Dean Herbert
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7041503063
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Avoid intermediary delegate
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2020-12-14 15:34:32 +09:00 |
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Dan Balasescu
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b4a9c0e03c
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Merge branch 'master' into taiko-bar-line-pooling
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2020-12-14 15:30:09 +09:00 |
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Dean Herbert
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1e14504d66
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Merge pull request #11169 from ekrctb/catch-x
Split `X` property of `CatchHitObject` to `OriginalX` and `EffectiveX`
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2020-12-14 15:12:08 +09:00 |
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Dan Balasescu
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cd3bc15d29
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Merge branch 'master' into taiko-strong-state-refactor
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2020-12-14 14:43:59 +09:00 |
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Dan Balasescu
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84a0354aaf
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Merge branch 'master' into catch-x
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2020-12-14 14:38:37 +09:00 |
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Dan Balasescu
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2507f9039a
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Merge pull request #11164 from bdach/legacy-osutk-run-config
Replace now-default SDL rider run config with legacy osuTK config
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2020-12-14 14:28:38 +09:00 |
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Dan Balasescu
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66f43e523b
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Merge pull request #11147 from Xexxar/miss-penalty-curve
Change miss penalty curve for speed and aim pp awarded in the osu! ruleset
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2020-12-14 14:25:26 +09:00 |
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Dean Herbert
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0d7f53b0b9
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Fix gameplay loading too fast the first time entering a beatmap
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2020-12-14 14:21:21 +09:00 |
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smoogipoo
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a835ca9612
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Fix anchors/origins for legacy pieces
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2020-12-14 14:20:43 +09:00 |
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Dean Herbert
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b81dbfc192
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Move shared implementation to a named function
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2020-12-14 13:56:46 +09:00 |
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ekrctb
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5b5e883904
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Remove EffectiveXBindable (setting Value was not handled)
And use orthogonal `OriginalXBindable` and `XOffsetBindable`.
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2020-12-14 13:39:07 +09:00 |
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smoogipoo
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2e88e283d8
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Remove unused using
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2020-12-14 13:20:51 +09:00 |
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ekrctb
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0ad256a762
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Fix comment
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2020-12-14 13:18:32 +09:00 |
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