iiSaLMaN
b08fb5136e
Merge branch 'master' into sh-xh-grading-2
2019-04-26 10:38:10 +03:00
Dean Herbert
a680a38e81
Merge pull request #4675 from nyquillerium/playerloader-tracking
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Prevent PlayerLoader from tracking the logo after it has been exited.
2019-04-26 13:21:13 +09:00
KingLuigi4932
4e0f21102b
Merge branch 'sh-xh-grading-2' of https://github.com/iiSaLMaN/osu into sh-xh-grading-2
2019-04-25 14:04:12 +03:00
KingLuigi4932
c6b3197dd0
Add AdjustRank and use it in Hidden Mod
2019-04-25 13:56:57 +03:00
smoogipoo
3b0d4c1bad
Merge branch 'turn-on-warnings' into profile-header-update
2019-04-25 17:43:10 +09:00
smoogipoo
0bd35ab7bb
Turn on warnings, resolve issues
2019-04-25 17:36:17 +09:00
Dean Herbert
6fdcd98caa
Don't play screen "back" sample when retrying
2019-04-25 14:15:07 +09:00
Dan Balasescu
b911322c92
Merge branch 'master' into fix-lead-in-issues
2019-04-25 12:34:29 +09:00
Dan Balasescu
9fa8f62077
Merge branch 'master' into update-framework
2019-04-25 12:25:17 +09:00
David Zhao
8222923ab8
Only track logo if we're still the current screen
2019-04-24 16:20:51 +09:00
Dean Herbert
bb69330e9f
Call ProcessFrame on the userOffsetClock after a seek
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Without doing this, GameplayClock can be left in an incorrect state after a seek (due to the userOffsetClock being its own FramedClock).
2019-04-24 15:28:14 +09:00
Dean Herbert
efaedafc08
Fix (legacy) AudioLeadIn being used incorrectly.
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This lead-in is intended to specify a value before zero, not a value before the start time.
Also removes an unnecessary ProcessFrame call (it happens within Seek itself).
2019-04-24 15:28:14 +09:00
Joehu
0838206ddd
Shorten multiplayer header to multi
2019-04-22 22:44:43 -07:00
Dan Balasescu
0bf17081f6
Merge branch 'master' into update-framework
2019-04-23 11:31:17 +09:00
Dean Herbert
c88a11a38f
Merge branch 'master' into fix-multiplayer-crash
2019-04-23 09:28:03 +09:00
smoogipoo
414d555484
Fix possible exit from non-current screen
2019-04-22 19:24:57 +09:00
Dean Herbert
5fe45c9bed
Merge branch 'master' into update-framework
2019-04-22 19:17:14 +09:00
Dan Balasescu
8fc0bf24c7
Merge branch 'master' into fix-hold-for-menu-icon
2019-04-22 18:57:43 +09:00
Dean Herbert
48e82d4b1c
Fix hold for menu button's icon being incorrect
2019-04-22 18:47:28 +09:00
Dean Herbert
6856571f17
Fix incorrect seek target
2019-04-22 18:45:58 +09:00
Dean Herbert
55c5ef898d
Remove delay on entering player
2019-04-22 18:29:58 +09:00
Dean Herbert
908eee9942
Fix pause tests
2019-04-22 18:29:51 +09:00
Dean Herbert
b3c496d72c
Remove delay on entering player
2019-04-22 17:06:40 +09:00
Dean Herbert
034643b835
Fix pause tests
2019-04-22 17:06:22 +09:00
Dean Herbert
6f2bc943eb
Fix rank display on break info display
2019-04-21 12:04:15 +08:00
David Zhao
6502e26d09
Add draw size invalidation to ZoomableScrollContainer
2019-04-19 16:21:15 +09:00
Dean Herbert
2d7b3094ba
Merge branch 'master' into player-mod-reinstantiation
2019-04-17 16:42:57 +08:00
smoogipoo
12b6bc48bd
Use .With() wherever possible
2019-04-17 17:24:09 +09:00
smoogipoo
09568be270
Merge remote-tracking branch 'origin/master' into facade-container
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# Conflicts:
# osu.Game/Screens/Play/PlayerLoader.cs
2019-04-17 17:17:33 +09:00
smoogipoo
897bfa60db
Fix tracking position during 150ms state change delay
2019-04-17 17:05:35 +09:00
smoogipoo
5a3d6a0258
Fix post-merge errors
2019-04-17 16:11:59 +09:00
Dean Herbert
bb539af1a0
Merge branch 'master' into player-mod-reinstantiation
2019-04-16 22:35:21 +08:00
LeNitrous
2d227d25cc
fix appveyor warnings
2019-04-14 07:55:15 +08:00
LeNitrous
91c327a90f
use ModDisplay
2019-04-14 07:22:31 +08:00
DrabWeb
c766631ad6
Check for breaks using GameplayClock time.
2019-04-13 11:39:22 -03:00
LeNitrous
01cc78108c
add random button
2019-04-11 05:47:32 +08:00
LeNitrous
b4d0755818
please appveyor
2019-04-10 22:10:09 +08:00
LeNitrous
22f9339b01
let mods button have selected mod icons
2019-04-10 21:53:13 +08:00
smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
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Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
85d3ff4846
Merge remote-tracking branch 'origin/master' into no-workingbeatmap-mods
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# Conflicts:
# osu.Game/Screens/Play/GameplayClockContainer.cs
2019-04-10 12:06:51 +09:00
smoogipoo
4310f07a5c
Rename SelectedMods -> Mods
2019-04-10 12:03:57 +09:00
jorolf
c1db635933
Merge branch 'master' of git://github.com/ppy/osu into profile-header-update
2019-04-09 20:42:39 +02:00
Dan Balasescu
3073508a23
Merge branch 'master' into fix-offset-seek-handling
2019-04-09 15:40:48 +09:00
smoogipoo
4c571acd67
Reinstantiate mods for every player
2019-04-09 13:33:16 +09:00
smoogipoo
56496d28ba
Reset mods when exiting match
2019-04-09 12:59:32 +09:00
smoogipoo
cbb3fdaca8
Fix various crashes due to bindable being disabled
2019-04-09 12:59:32 +09:00
smoogipoo
ad124bfeec
Reimplement select mod track adjustments
2019-04-09 12:59:32 +09:00
smoogipoo
c584967eb1
Remove mods from workingbeatmap
2019-04-09 12:59:32 +09:00
smoogipoo
ca9f172a96
Use var
2019-04-09 12:58:10 +09:00
smoogipoo
93b6cc00df
Fix OsuScreenDependencies using the incorrect parent
2019-04-09 12:56:23 +09:00
smoogipoo
772bef91fa
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
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# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
David Zhao
8a01995668
Remove need for tracking bool and backing logo
2019-04-08 16:14:41 +09:00
David Zhao
a690302d00
Apply reviews
2019-04-08 15:24:09 +09:00
DrabWeb
e76897d6a7
Fix ResumeContainers appearing when resuming during breaks.
2019-04-07 16:32:55 -03:00
Lucas A
e948b11756
Merge branch 'master' into invert-login-notification-depth
2019-04-07 14:03:01 +02:00
Ferdinand Bachmann
d431ca4efc
BeatmapLeaderboard: use OrderByDescending instead of negation
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(suggested by peppy)
2019-04-07 13:26:35 +02:00
Lucas A
3f2e6a9376
Allow loginOverlay to be null if there's no cached instance in DI (for testing cases)
2019-04-06 18:52:30 +02:00
Lucas A
394f14965b
Make appveyor happy with whitespaces
2019-04-06 18:23:56 +02:00
Lucas A
59410dbe3b
Open login overlay when notification asking for signing in to play multi is clicked
2019-04-06 18:05:13 +02:00
theFerdi265
cb3532e7d4
BeatmapLeaderboard: fix local scores not being sorted
2019-04-06 00:53:02 +02:00
Dean Herbert
46ecaf3d6c
Merge branch 'master' into facade-container
2019-04-05 21:14:21 +09:00
Dean Herbert
f93504c65a
Merge branch 'master' into button_fix
2019-04-05 20:47:08 +09:00
Dean Herbert
88445647c8
Merge branch 'master' into update-beatmap-scores-design
2019-04-05 18:27:30 +09:00
David Zhao
0208526837
Fix button system visual issue
2019-04-05 18:21:54 +09:00
smoogipoo
15fbb6f176
Use common AddUserLink method
2019-04-05 14:15:36 +09:00
David Zhao
b1d74e57e5
Add checks guarding against setting tracking on multiple trackingcongtainers and setting facade size
2019-04-05 13:56:08 +09:00
David Zhao
7047f305a1
Apply reviews, add safety for multiple facades
2019-04-05 12:02:47 +09:00
David Zhao
b2857384b8
Remove unnecessary logo assignment
2019-04-04 12:08:05 +09:00
David Zhao
15b2b6af7d
Clean up remaining assignments of logo relativePositionAxes
2019-04-04 11:28:36 +09:00
jorolf
ccc804a9b2
get everything working again
2019-04-04 00:24:42 +02:00
Samuel Van Allen
bb516da5b6
Removed redundant empty argument list
2019-04-03 22:57:05 +08:00
Samuel Van Allen
3660924441
Trimmed whitespace
2019-04-03 22:40:20 +08:00
Samuel Van Allen
4d60f6fb6a
Use collection initializer and added missing blank line
2019-04-03 22:37:50 +08:00
Samuel Van Allen
73c7c6c316
Hides "Details" button when OnlineBeatmapID is null
2019-04-03 21:44:36 +08:00
David Zhao
8a40b27e8f
Remove need for logo relativePositionAxes none
2019-04-03 20:32:53 +09:00
David Zhao
2ed945605e
Fix Axes.None requirement for FacadeContainer
2019-04-03 19:57:22 +09:00
Dean Herbert
efd7bea771
Add further xmldoc
2019-04-03 17:01:11 +09:00
Dean Herbert
50f8ab3dfb
Fix gameplay offset handling on seeks
2019-04-03 16:58:20 +09:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
smoogipoo
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
smoogipoo
d8af5e1c5a
Update in-line with drawnode changes
2019-04-02 11:56:22 +09:00
David Zhao
020be50f03
Merge remote-tracking branch 'upstream/master' into facade-container
2019-04-02 11:28:44 +09:00
Dean Herbert
184403c7e1
Merge branch 'master' into resume-cursor-2
2019-04-01 14:24:00 +09:00
Dean Herbert
2b3c70b2d2
Refactor with constants and better method names
2019-04-01 13:13:56 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
LeNitrous
698e38c4e0
make menu flashes and visualisation colourable by skin
2019-03-31 20:10:44 +08:00
David Zhao
952a12bb19
Return logo relativepositionaxes on content out
2019-03-29 16:54:34 +09:00
Dean Herbert
81585a8283
Merge branch 'master' into resume-cursor-2
2019-03-29 15:56:46 +09:00
Dean Herbert
4225d41a84
Merge pull request #4443 from jorolf/screen-title-class
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Add ScreenTitle class
Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-03-29 15:02:38 +09:00
Dean Herbert
6949c233bf
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-29 15:02:12 +09:00
Dean Herbert
de47e0a8e8
Merge remote-tracking branch 'upstream/master' into screen-title-class
2019-03-29 14:01:08 +09:00
Dean Herbert
202a0086cc
Merge branch 'master' into better-player-flags
2019-03-29 13:45:45 +09:00
Dean Herbert
d6f8dbfd5c
Merge branch 'master' into wedge-fix
2019-03-29 12:23:42 +09:00
Dean Herbert
fed58fba3a
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-29 12:14:28 +09:00
Dean Herbert
26a73b4a65
Merge branch 'master' into correct-preview-loop
2019-03-29 12:00:58 +09:00
Dan Balasescu
d410054ec8
Merge branch 'master' into key-counter-display
2019-03-29 11:22:59 +09:00
Dean Herbert
7715606188
Merge branch 'master' into sprite-icon-compatibility
2019-03-29 11:15:34 +09:00
Dan Balasescu
7ab24e35f9
Merge branch 'master' into gameplay-paused-no-update
2019-03-29 10:53:32 +09:00
Dean Herbert
759c5b3db9
Restore previous resume behaviour for the time being
2019-03-29 10:52:26 +09:00