Dean Herbert
|
4f53185d43
|
Invert logic to match existing toggles
|
2018-04-25 16:18:55 +09:00 |
|
Dean Herbert
|
45810e6220
|
Merge branch 'master' into ignore_beatmap_skin
|
2018-04-24 17:15:39 +09:00 |
|
TocoToucan
|
1ce38c7fc6
|
Visual settings: Ignore beatmap hitsounds
|
2018-04-20 18:30:41 +03:00 |
|
TocoToucan
|
606e088713
|
Visual settings: Ignore beatmap skin
|
2018-04-20 18:17:57 +03:00 |
|
Dean Herbert
|
8bf25542cb
|
Add PlayerLoader TestCase and fix dummy beatmap load procedure
|
2018-04-20 17:30:27 +09:00 |
|
Dean Herbert
|
de85436534
|
Merge remote-tracking branch 'upstream/master' into peppy-async-screens
|
2018-04-20 16:52:58 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
Joehu
|
128446e51d
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Remove composer from player loader
|
2018-04-12 16:46:46 -07:00 |
|
Dan Balasescu
|
32832304a7
|
Merge branch 'master' into fix-songselect-exit-notimplemented
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2018-04-02 13:53:41 +09:00 |
|
Dean Herbert
|
31ade986a7
|
Scren async changes in line with framework changes
Makes editor not stutter on load, amongst other screens.
|
2018-03-30 14:58:11 +09:00 |
|
FreezyLemon
|
46d859a660
|
exit player earlier if a dummy map is loaded
|
2018-03-25 13:25:48 +02:00 |
|
Dean Herbert
|
e47aa0edc0
|
Merge branch 'master' into fix-background-fade
|
2018-03-24 03:40:13 +09:00 |
|
smoogipoo
|
afdab7895a
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Fix beatmap background fade not being updated on retry
Fixes #2287
|
2018-03-23 20:41:38 +09:00 |
|
Dean Herbert
|
b56eee1927
|
Fix background loaded player never being disposed if early exit occurs
|
2018-03-23 15:04:40 +09:00 |
|
FreezyLemon
|
a3d8048aca
|
abort loading and exit player for dummy maps
|
2018-03-22 21:46:35 +01:00 |
|
smoogipoo
|
090c78bf10
|
Merge remote-tracking branch 'origin/master' into fix-player-loader
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2018-03-22 20:00:21 +09:00 |
|
Dean Herbert
|
917334a39a
|
Move cancel code to exit paths for screen
|
2018-03-22 13:01:40 +09:00 |
|
Dean Herbert
|
8f71d53c17
|
Fix retry not allowing continuing beyond PlayerLoader
Resolves #2265.
|
2018-03-22 02:10:31 +09:00 |
|
Dean Herbert
|
9ad4e9284a
|
Add skin source fallback chain
|
2018-03-20 16:40:11 +09:00 |
|
smoogipoo
|
b27b6c7eb7
|
Merge branch 'master' into cursor-trail
|
2018-03-16 14:43:27 +09:00 |
|
Dean Herbert
|
ea649f9650
|
Avoid scheduling during non-current screen
|
2018-03-14 12:09:19 +09:00 |
|
Dean Herbert
|
ef8d595914
|
Apply formatting changes
|
2018-03-14 11:44:19 +09:00 |
|
Dean Herbert
|
c3a3d76b88
|
Merge remote-tracking branch 'upstream/master' into DoNotMoveToPlayerWhileDragging
|
2018-03-14 11:43:33 +09:00 |
|
Dean Herbert
|
13f64a1d12
|
Merge branch 'master' into cursor-trail
|
2018-03-14 11:42:40 +09:00 |
|
smoogipoo
|
33c721bcbb
|
Fix post-merge errors
|
2018-03-12 09:51:32 +09:00 |
|
smoogipoo
|
6e51b74890
|
Merge remote-tracking branch 'origin/master' into rewrite-break-overlay
|
2018-03-12 09:47:05 +09:00 |
|
Dean Herbert
|
487a03d0d7
|
Merge branch 'master' into cursor-trail
|
2018-03-11 02:07:05 +09:00 |
|
Dean Herbert
|
6d91889ca6
|
Move player-specific configuration bindables back to player
|
2018-03-08 22:16:47 +09:00 |
|
Dean Herbert
|
94ed4ab01b
|
Add debouncing to player loading
Allows the mouse to temporarily exit and re-enter overlay elements without triggering a load
|
2018-03-08 20:28:55 +09:00 |
|
Dean Herbert
|
d3e91024a7
|
Block player enter when a drag initiates from an overlaying container
|
2018-03-08 18:16:23 +09:00 |
|
TocoToucan
|
2cb197d0c4
|
Replace ConfigureBackgroundUpdate with OnEntering
|
2018-03-08 11:35:00 +03:00 |
|
Dean Herbert
|
8f3f886805
|
Merge branch 'master' into PlayerBase
|
2018-03-08 16:12:12 +09:00 |
|
Dean Herbert
|
91c984ed97
|
Merge branch 'master' into rewrite-break-overlay
|
2018-03-08 09:31:59 +09:00 |
|
Dean Herbert
|
81b778fdcf
|
Merge branch 'master' into cursor-trail
|
2018-03-08 09:31:42 +09:00 |
|
pdrapoport
|
3731cbe5eb
|
Removing "mouse wheel disabled" checkbox from visual settings gameplay menu
|
2018-03-07 14:20:59 +01:00 |
|
Dean Herbert
|
6a768e378a
|
Merge branch 'master' into rewrite-break-overlay
|
2018-03-07 17:00:34 +09:00 |
|
TocoToucan
|
697ad63d72
|
Resolve merge conflicts
|
2018-03-05 22:24:25 +03:00 |
|
Dean Herbert
|
4aafc2228e
|
Improve skip button behaviour when mouse buttons are down
|
2018-03-06 00:53:40 +09:00 |
|
Dean Herbert
|
d115c56742
|
Avoid using input blocking
|
2018-03-06 00:27:55 +09:00 |
|
Dean Herbert
|
792a3ac469
|
SkipButton -> SkipOverlay
|
2018-03-06 00:10:53 +09:00 |
|
Dean Herbert
|
53edfedfc8
|
Remove unneeded HighFrequencyMousePosition from GameplayMenuOverlay
|
2018-03-05 19:43:57 +09:00 |
|
Dean Herbert
|
7d11e55d06
|
Only block mouse input when the shaded portion of the SkipButton is hovered
|
2018-03-05 19:43:33 +09:00 |
|
Dean Herbert
|
c6c55c40ed
|
Rewrite BreakOverlay
No longer relies on Schedule calls (could not be rewound).
Also no longer sucks.
|
2018-03-04 00:51:24 +09:00 |
|
Dean Herbert
|
bd510e5356
|
Merge remote-tracking branch 'upstream/master' into clock-fixes
|
2018-03-02 21:01:53 +09:00 |
|
Dean Herbert
|
bda673e6fe
|
Merge branch 'master' into player-reduced-parallax
|
2018-02-28 23:15:25 +09:00 |
|
Dan Balasescu
|
25c748ed45
|
Merge branch 'master' into fix-player-exit
|
2018-02-28 22:05:44 +09:00 |
|
Dean Herbert
|
f9faf8e3d8
|
Localise offset clock usage out of Player as much as possible
|
2018-02-28 22:01:52 +09:00 |
|
Dean Herbert
|
01fcf9c813
|
Update in line with framework changes
|
2018-02-28 22:01:48 +09:00 |
|
Dean Herbert
|
dd6cf1379e
|
Reduce parallax effect during gameplay
This also cleans up some shared code in OsuScreen.
|
2018-02-28 11:42:47 +09:00 |
|
Dean Herbert
|
0cd049c6b0
|
Rely less on zero-duration transform helpers
They have huge overheads.
See ppy/osu-framework#1411.
|
2018-02-28 11:00:54 +09:00 |
|