Bartłomiej Dach
1eac0c622a
Fix legacy skin hold note bodies not appearing when scrolling upwards
...
- Closes https://github.com/ppy/osu/issues/28567 .
- Regressed in https://github.com/ppy/osu/pull/28466 .
Bit of a facepalm moment innit...
2024-06-25 10:35:36 +02:00
Dean Herbert
e6187ebec0
Fix nullability insepction
2024-06-18 15:13:52 +08:00
Bartłomiej Dach
366ba26cb6
Adjust calls to DrawableExtensions.With<T>()
2024-06-18 07:41:20 +02:00
Dan Balasescu
1ff20cc13d
Fix missing texture on extremely long hold notes
2024-06-13 15:19:41 +09:00
Bartłomiej Dach
bf0040447c
Fix legacy mania note body animation not resetting sometimes
...
Hopefully closes https://github.com/ppy/osu/issues/28284 .
As far as I can tell this is a somewhat difficult one to reproduce
because it relies on a specific set of circumstances (at least the
reproduction case that I found does). The reset to frame 0 would
previously be called explicitly when `isHitting` changed:
182ca145c7/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyBodyPiece.cs (L144)
However, it can be the case that `bodyAnimation` is not loaded at the
point of this call. This is significant because
`SkinnableTextureAnimation` contains this logic:
182ca145c7/osu.Game/Skinning/LegacySkinExtensions.cs (L192-L211)
which cannot be moved any earlier (because any earlier the `Clock` may
no longer be correct), and also causes the animation to be seeked
forward while it is stopped.
I can't figure out a decent way to layer this otherwise (by scheduling
or whatever), so this commit is just applying the nuclear option of just
seeking back to frame 0 on every update frame in which the body piece is
not being hit.
2024-05-28 15:29:15 +02:00
Salman Ahmed
672f645cba
Clamp only on horizontal sides
2024-03-06 18:40:20 +03:00
Salman Ahmed
f1b66da469
Add comments
2024-03-01 22:57:13 +03:00
Salman Ahmed
e0c73eb362
Fix osu!mania key images potentially showing gaps between columns
2024-03-01 22:49:12 +03:00
Bartłomiej Dach
36005a5449
Fix selected legacy skins crashing on zero-length hold notes
...
Closes https://github.com/ppy/osu/issues/27134 .
2024-02-12 08:33:08 +01:00
clayton
f07771f59b
Fix fallback column colors for legacy split stage mania skins
2023-12-15 22:41:55 -08:00
Dean Herbert
0e4e916388
Sneaky comment fix
2023-12-13 15:04:52 +09:00
Salman Ahmed
976ae62214
Fix incorrect nullability specification
2023-10-21 01:10:06 +03:00
Salman Ahmed
491f119988
Add animation support for legacy osu!mania column lights
2023-10-21 00:22:34 +03:00
Salman Ahmed
517d0f65b6
Adjust frame length of osu!mania hold-note body animation
2023-10-21 00:22:31 +03:00
Salman Ahmed
badb1310a3
Adjust frame length of osu!mania judgement animation
2023-10-20 23:59:03 +03:00
Bartłomiej Dach
b9a84127ac
Remove mention of "any tick"
...
They're very dead now.
2023-10-16 08:57:35 +02:00
Dean Herbert
4f1546c474
Rename PerfectBonusNote
to NotePerfectBonus
2023-10-16 15:14:28 +09:00
Dean Herbert
3f09ed396f
Fix legacy skin body piece dimming when it shouldn't
2023-10-16 15:11:33 +09:00
Dan Balasescu
e874ec81c9
Remove unused usings
2023-10-09 12:22:08 +09:00
Dan Balasescu
d988ef9b22
Revert functional change
2023-10-09 10:50:39 +09:00
Dan Balasescu
9415fe4446
Add mania hold note body + combo break judgement
2023-10-09 09:47:00 +09:00
Dan Balasescu
b2d9c95441
Remove HoldNoteTickJudgement
2023-10-09 09:31:45 +09:00
Dan Balasescu
6a7b0786c9
Add barline pooling for mania
2023-08-15 13:33:49 +09:00
Dean Herbert
36058b3da2
Fix upwards scroll direction not working with recent hold note display changes
2023-03-03 18:03:06 +09:00
Dean Herbert
bd8c58dc62
Adjust applied body ratio to ROUGHLY match stable
2023-02-14 14:34:12 +09:00
Dean Herbert
b1d2a433f8
Apply second attempt at fixing long note bodies
2023-02-10 20:36:58 +09:00
Dean Herbert
5091c50003
Change scroll direction logic to not interfere with scale
2023-02-10 19:18:17 +09:00
Dean Herbert
61c968d7f8
Revert completely incorrect change
2023-02-10 19:18:00 +09:00
Bartłomiej Dach
34aa8b872e
Mention stable weirdness next to constant
2023-01-25 19:02:38 +01:00
Dean Herbert
598c6fcbad
Add basic support for stupidly long hold note skin textures
2023-01-25 14:43:46 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
1aa0e40f2f
Add "Component" prefix to lookup naming
2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b
Rename ISkinComponent
to ISkinLookup
2022-11-09 17:46:43 +09:00
Dean Herbert
a6165ea78a
Apply nullability to osu!mania skinning classes
2022-11-09 13:58:58 +09:00
Dean Herbert
8bf4ca4b53
Add legacy skin fallback when beatmap skin is providing resources
2022-10-12 17:47:20 +09:00
Dean Herbert
98b578e8e6
Remove left-over incorrect fallback logic
...
This was moved to `ManiaClassicSkinTransformer`.
2022-10-07 16:12:27 +09:00
Dean Herbert
dee01abab1
Add method to get stage from column index
2022-10-07 15:24:37 +09:00
Dean Herbert
0d21c0e49c
Remove StageDefinition
from configuration lookups
...
I added this for future usage, but it turns out I can get the
definitions directly from `ManiaBeatmap`.
2022-10-07 15:24:36 +09:00
Dean Herbert
4a127f5d81
Fix classic skin colours sourcing from triangles defaults
2022-10-07 15:24:36 +09:00
Dean Herbert
3947011baf
Fix regression in legacy dual stage handling logic
2022-10-07 15:24:36 +09:00
Dean Herbert
2ae1aef0be
Move column initialisation to ctor and fix remaining tests
2022-10-07 15:24:36 +09:00
Dean Herbert
1a0b953846
Remove unnecessary Beatmap
parameter in ManiaLegacySkinTransformer
2022-10-07 15:24:36 +09:00
Dean Herbert
5c48d8931a
Add StageDefinition
to ManiaSkinConfigurationLookup
and make column background colour lookup work
2022-10-07 15:24:36 +09:00
Dean Herbert
46c3cfe54d
Remove StageDefinition
flow in ManiaSkinComponent
2022-10-07 15:24:36 +09:00
Dean Herbert
7796a4c109
Cache StageDefinition
for consumption (and remove ColumnType
)
2022-10-07 15:24:36 +09:00
Dean Herbert
a215d009fe
Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
2022-08-29 15:57:40 +09:00
Dan Balasescu
b4e55f7309
Apply IRenderer changes
2022-08-02 19:50:57 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Salman Ahmed
61078910a6
Handle all skin component types explicitly
2022-04-23 03:34:05 +03:00
Dean Herbert
f703828e1b
Clarify ambiguous conditionals in LegacyStageBackground
2022-02-16 15:27:49 +09:00