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Revert functional change

This commit is contained in:
Dan Balasescu 2023-10-09 10:50:39 +09:00
parent 65ac617be4
commit d988ef9b22
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@ -210,7 +210,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
base.Update();
missFadeTime.Value = holdNote.Body.HasHoldBreak ? holdNote.Body.Result.TimeAbsolute : null;
if (holdNote.Body.HasHoldBreak)
missFadeTime.Value = holdNote.Body.Result.TimeAbsolute;
int scaleDirection = (direction.Value == ScrollingDirection.Down ? 1 : -1);