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mirror of https://github.com/ppy/osu.git synced 2024-12-13 07:43:00 +08:00
Commit Graph

67188 Commits

Author SHA1 Message Date
Dean Herbert
aad0982e26
Adjust size of play button / progress to match BeatmapCardThumbnail usage 2024-05-27 20:33:24 +09:00
Dean Herbert
75d961e6f2
Pass the same thing in twice for better maybe 2024-05-27 20:30:01 +09:00
Dean Herbert
d976224912
Standardise padding on both sides of difficulty icon 2024-05-27 19:59:25 +09:00
Bartłomiej Dach
1f41261fc7
Fix test failure 2024-05-27 12:01:02 +02:00
Bartłomiej Dach
1e2cac3e92
Remove unused using directive 2024-05-27 11:44:55 +02:00
Dean Herbert
b6471f0b9c
Allow previewing audio of playlist items 2024-05-27 17:09:37 +09:00
Bartłomiej Dach
525663fc27
Merge pull request #28332 from peppy/cinema-mod-overlay-hiding
Fix cinema mod not hiding playfield skin layer
2024-05-27 08:48:10 +02:00
Bartłomiej Dach
d22b72a75c
Merge branch 'master' into cinema-mod-overlay-hiding 2024-05-27 08:27:28 +02:00
Bartłomiej Dach
bdfce4b9da
Fix xmldoc reference 2024-05-27 08:26:00 +02:00
Dean Herbert
5aa537f0c8
Merge pull request #28311 from Joppe27/taiko-glow-scale
Correct scale of `taiko-glow` element to match stable
2024-05-27 15:19:06 +09:00
Bartłomiej Dach
0aec8da102
Merge pull request #28327 from peppy/windows-16px-icon
Revert windows 16px icon to original version
2024-05-27 08:18:41 +02:00
Dean Herbert
11c3d11db9
Fix cinema mod not hiding playfield skin layer 2024-05-27 14:52:28 +09:00
Dean Herbert
0d6adf160b
Share scale factor with hit target 2024-05-27 14:20:28 +09:00
Dean Herbert
a62b9fa633
Revert windows 16px icon to original version
This also fixes the 48px version looking uncanny due to smaller paddings.
2024-05-27 11:42:36 +09:00
Joppe27
76f13b21da Correct scale of taiko-glow element 2024-05-25 23:28:51 +02:00
Dean Herbert
d55fa423e9
Merge pull request #28305 from EVAST9919/sb-easier-debug
Show storyboard element path in `Draw Visualiser`
2024-05-25 20:29:27 +09:00
Andrei Zavatski
1e90e5e38e Use sb element path as a name 2024-05-25 13:24:25 +03:00
Dean Herbert
2134ff7a1b
Merge pull request #28071 from Fabiano1337/lazer-speedkeys
Make ctrl-up/down change speed modifier of mods
2024-05-24 23:20:04 +09:00
Bartłomiej Dach
80b7653ae7
Merge pull request #26717 from peppy/fix-editor-didnt-save
Fix editor not saving when textbox is focused during exit procedure
2024-05-24 13:28:28 +02:00
Bartłomiej Dach
c800bb5339
Merge branch 'master' into lazer-speedkeys 2024-05-24 13:19:26 +02:00
Bartłomiej Dach
cab8cf7410
Move mod speed hotkey handler to user mod select overlay
The very base class is the wrong place for it because
`FreeModSelectOverlay` inherits from it, and that one has different
assumptions and rules than "user" selection. In particular, in non-user
selection, more than one rate adjust mod may be active, which breaks the
mod speed hotkey's basic assumptions.
2024-05-24 13:14:06 +02:00
Bartłomiej Dach
b1b207960a
Actually use return value 2024-05-24 13:09:44 +02:00
Bartłomiej Dach
8cac87e496
Fix speed controls in mod select overlay not handling repeat 2024-05-24 13:09:07 +02:00
Bartłomiej Dach
345fb60679
Fix toast strings 2024-05-24 13:08:17 +02:00
Bartłomiej Dach
63406b6feb
Rewrite implementation 2024-05-24 13:03:42 +02:00
Bartłomiej Dach
9045ec24ab
Rewrite test 2024-05-24 12:04:09 +02:00
Bartłomiej Dach
7255cc3344
Fix tests dying on a nullref 2024-05-24 11:25:29 +02:00
Bartłomiej Dach
742108f88b
Merge pull request #26423 from B3nn1/undo_sliderpoint_curvetype_change
Fix changing slider path segment type not being undoable
2024-05-24 11:22:44 +02:00
Bartłomiej Dach
2be50c1a2a
Merge branch 'master' into undo_sliderpoint_curvetype_change 2024-05-24 10:45:31 +02:00
Bartłomiej Dach
807d982a72
Move workaround to subscreen 2024-05-24 10:35:33 +02:00
Bartłomiej Dach
a80dbba9d0
Update to not use obsoleted method 2024-05-24 10:35:31 +02:00
Bartłomiej Dach
4089071299
Merge branch 'master' into fix-editor-didnt-save 2024-05-24 10:16:46 +02:00
Dean Herbert
c7a89c35af
Merge pull request #28285 from tsunyoku/rank-traceable
Set `Ranked` to `true` for `OsuModTraceable`
2024-05-24 11:39:30 +08:00
Dan Balasescu
d8e4d393d2
Merge pull request #28294 from Susko3/add-back-SDL2
Add back `SDL2BatteryInfo` for desktop platforms
2024-05-24 01:25:35 +09:00
Dan Balasescu
863f7151e0
Merge pull request #28288 from Hecatia-Lapislazuli/selection-mathing-slider-size
Fix path blueprint becoming desynced from slider path size
2024-05-24 00:19:34 +09:00
Dan Balasescu
b1c7afd75b
Move to ctor 2024-05-23 23:45:04 +09:00
Bartłomiej Dach
22c42573b4
Merge pull request #26643 from OliBomby/scaling
Refactor scale handling in editor to facilitate reuse
2024-05-23 16:38:05 +02:00
Bartłomiej Dach
d8ba95f877
Remove leftover log
whooops.
2024-05-23 15:13:42 +02:00
Bartłomiej Dach
8a2dd4d816
Merge branch 'master' into scaling 2024-05-23 15:10:40 +02:00
Bartłomiej Dach
128029e2af
Fix aspect ratio lock applying when shift pressed on a non-corner anchor
It doesn't make sense and it wasn't doing the right thing.
2024-05-23 15:08:43 +02:00
Bartłomiej Dach
3e34b2d37e
Bring back clamping in osu! scale handler
Being able to flip doesn't really feel all that good and `master` was
already clamping, so let's just bring that back for now. Flipping can be
reconsidered in a follow-up if it actually can be made to behave well.
2024-05-23 15:01:29 +02:00
Bartłomiej Dach
f7bcccacb0
Simplify original state management in osu! scale handler 2024-05-23 15:01:29 +02:00
Bartłomiej Dach
ac5c031a3a
Simplify original state management in skin selection scale handler 2024-05-23 15:01:28 +02:00
Aurelian
f17f70dca7 Changed Size to be handled by AutoSizeAxes 2024-05-23 14:36:49 +02:00
Susko3
abca62d5f0 Revert "Use appropriate SDL_ShowSimpleMessageBox"
This reverts commit ccf8473aae.
2024-05-23 14:24:42 +02:00
Bartłomiej Dach
9e86a08405
Simplify scale origin computation 2024-05-23 14:07:43 +02:00
Dan Balasescu
6304a5ed41
Merge pull request #27341 from Hiviexd/taiko-constant-speed-mod
Add osu!taiko `Constant Speed` mod
2024-05-23 21:01:53 +09:00
Dean Herbert
f78c17c9f5
Merge pull request #28195 from bdach/daily-challenge-mvp
Minimum viable prototype of "daily challenge" feature
2024-05-23 19:59:11 +08:00
Bartłomiej Dach
070668c96f
Use ShiftPressed instead of explicitly checking both physical keys
Not only is this simpler, but it also is more correct (for explanation
why, try holding both shift keys while dragging, and just releasing one
of them - the previous code would briefly turn aspect ratio off).
2024-05-23 13:57:34 +02:00
Susko3
ccf8473aae Use appropriate SDL_ShowSimpleMessageBox 2024-05-23 13:00:18 +02:00