Dean Herbert
aa68ae4ff2
Change locking mechanism for multiplayer rooms to use using-disposal pattern
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Was required to lock over `await` calls server-side.
2020-12-08 20:43:18 +09:00
Dean Herbert
d76fabedf9
Add note about LoadRequested only being sent to a subset of room users
2020-12-08 20:43:18 +09:00
Dean Herbert
021a116093
Add extra xmldoc covering the fact that MatchStarted is received by all users
2020-12-08 20:43:18 +09:00
Dean Herbert
df908f90b2
Add exception to be thrown when an operation is requested requiring host when not host
2020-12-08 20:43:18 +09:00
Dean Herbert
2433838d58
Add methods covering match start / end
2020-12-08 20:43:18 +09:00
Dean Herbert
2aedd82e27
Document room states and remove unnecessary WaitingForResults state
2020-12-08 20:43:18 +09:00
Dean Herbert
147db0abe2
Fix client naming and xmldoc
2020-12-08 20:43:18 +09:00
Dean Herbert
60550b73f7
Add missing states and xmldoc for all states' purposes
2020-12-08 20:43:18 +09:00
Dean Herbert
8eccfa476c
Add loading states
2020-12-08 20:43:18 +09:00
Dean Herbert
345352be67
Mark PerformUpdate as an instant handle method (doesn't really help with anything)
2020-12-08 20:43:18 +09:00
Dean Herbert
11a7057289
Add notification flow for user state changes in room
2020-12-08 20:43:18 +09:00
Dean Herbert
dbe048cdc6
Add client method for notifying about host changes
2020-12-08 20:43:18 +09:00
Dean Herbert
a4ca8d2998
Ensure multiplayer rooms are instantiated with a room ID
2020-12-08 20:43:18 +09:00
Dean Herbert
71de7ce0a3
Add missing methods to server interface
2020-12-08 20:43:18 +09:00
Dean Herbert
5f5c0d5533
Return room model when joining
2020-12-08 20:43:18 +09:00
Dean Herbert
5d2ca7fc39
Make remaining model classes nullable and serializable
2020-12-08 20:43:18 +09:00
Dean Herbert
2365d65610
Move business logic out of MultiplayerRoom
2020-12-08 20:43:18 +09:00
Dean Herbert
42b1e9d6a4
Add xmldoc coverage of MultiplayerRoom
2020-12-08 20:43:18 +09:00
Dean Herbert
4f449ba821
Rename idle state
2020-12-08 20:43:18 +09:00
Dean Herbert
5a231cef15
Add thread safety for external operations on MultiplayerRoom
2020-12-08 20:43:18 +09:00
Dean Herbert
327799c263
Rename multiplayer server file to match class
2020-12-08 20:43:18 +09:00
Dean Herbert
b3bdaaa7b5
Move exceptions to common code
2020-12-08 20:43:18 +09:00
Dean Herbert
e193f8214d
Remove unnecessary room id from leave room request
2020-12-08 20:43:18 +09:00
Dean Herbert
882ace6efe
Make MultiplayerRoomUser equatable
2020-12-08 20:43:18 +09:00
Dean Herbert
baf16cfbc3
Add room settings related model and event flow
2020-12-08 20:43:18 +09:00
Dean Herbert
6e5846d91b
Fix serialization failure due to missing set
2020-12-08 20:43:18 +09:00
Dean Herbert
ff52a5ddc6
Add callbacks for join/leave events to notify other room occupants
2020-12-08 20:43:18 +09:00
Dean Herbert
ca86524c92
Add locking on join/leave operations
2020-12-08 20:43:18 +09:00
Dean Herbert
fdf025942b
Ensure room is locked when mutating users
2020-12-08 20:43:18 +09:00
Dean Herbert
8ebdb5723b
Add models for users and rooms
2020-12-08 20:43:18 +09:00
Dean Herbert
f4ccbbd092
Add basic server implementation
2020-12-08 20:43:18 +09:00
Dean Herbert
daed27460c
Add simple user state class
2020-12-08 20:43:18 +09:00
Dean Herbert
be4a668e0b
Add basic structure for multiplayer state and model components
2020-12-08 20:43:18 +09:00
Dean Herbert
a5e2509d52
Merge pull request #11105 from Joehuu/mod-settings-fade-in/out
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Add fade in/out animations to mod settings container
2020-12-07 17:12:29 +09:00
Dean Herbert
9cd3cec041
Merge pull request #11111 from ekrctb/fix-mouse-settings-null-reference
2020-12-07 16:55:05 +09:00
Dean Herbert
454e94574c
Add corner rounding and positional transform
2020-12-07 16:43:07 +09:00
Dean Herbert
7253866e17
Move customisation panel to be in same area as main content
2020-12-07 16:42:55 +09:00
ekrctb
f4eb17d398
Update osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
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Set mouse confine mode at initialization
Co-authored-by: Dean Herbert <pe@ppy.sh>
2020-12-07 16:09:14 +09:00
ekrctb
2469608c10
Fix possible null reference due to bindable change before variable is initialized
2020-12-07 15:19:18 +09:00
Dan Balasescu
8757c89246
Merge pull request #11108 from peppy/fix-discord-rpc-crashes
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Update DiscordRichPresence with fix for startup crashes
2020-12-07 13:40:57 +09:00
Dean Herbert
42b810d0c8
Update DiscordRichPresence with fix for startup crashes
2020-12-07 13:03:34 +09:00
Joehu
15e0ea332b
Check state instead of alpha in tests
2020-12-06 13:18:19 -08:00
Joehu
0f9b38da08
Add fade in/out animations to mod settings container
2020-12-06 11:35:14 -08:00
Dean Herbert
56699df0cf
Merge pull request #11101 from bdach/confine-mode-dropdown-fullscreen
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Hide confine mode dropdown when full-screen
2020-12-06 22:47:04 +09:00
Bartłomiej Dach
71edada623
Hide confine setting entirely in fullscreen
2020-12-05 22:15:41 +01:00
Bartłomiej Dach
08f23cc424
Revert leasing logic
2020-12-05 22:15:41 +01:00
Bartłomiej Dach
15ce7bacf1
Add test coverage for confine functionality
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Due to growing levels of complexity around confine logic.
2020-12-05 14:17:05 +01:00
Bartłomiej Dach
0a745144e3
Disable confine mode dropdown when full-screen
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After hard-locking the mouse confine mode to `Always` in full-screen to
prevent confine issues from popping up, the confine mode dropdown in
settings had confusing UX due to seemingly having no effect when
full-screen.
2020-12-05 13:49:09 +01:00
Dean Herbert
9064ca9064
Merge pull request #11066 from ekrctb/fix-sample-expire
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Fix DrawableHitObjects potentially expiring before their hit samples finish playback
2020-12-04 21:52:36 +09:00
Dean Herbert
91c5183b3e
Merge pull request #11092 from peppy/fix-fullscreen-mouse-confining
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Always confine mouse to screen when running fullscreen
2020-12-04 21:52:20 +09:00