Dean Herbert
0ebc5d0ffb
Fix cursor trail appearing regardless of the setting in replays ( #6288 )
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Fix cursor trail appearing regardless of the setting in replays
2019-10-07 12:32:22 +08:00
smoogipoo
652acac87f
Move placement movement event to BlueprintContainer
2019-10-03 16:14:42 +09:00
iiSaLMaN
67bed57cbd
Bind value changed event of cursor trail appearence outside BDL
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https://github.com/ppy/osu/pull/6270#discussion_r328899728
2019-09-27 08:46:49 +03:00
smoogipoo
45f2bcc440
Fix combo bindings not being bound to nested hitobjects
2019-09-26 17:39:19 +09:00
smoogipoo
3155a90501
Use bindables for displayed circle piece numbers
2019-09-26 16:58:20 +09:00
smoogipoo
bbf0544a8d
Add bindables for IHasComboInformation properties
2019-09-26 16:55:08 +09:00
Salman Ahmed
0b2a025cb9
Merge branch 'master' into decrease-disc-rotation-on-rewind
2019-09-26 04:52:11 +03:00
smoogipoo
74b2e99247
Fix invalid cursor trail parts being drawn
2019-09-25 16:25:15 +09:00
Dan Balasescu
13f922211f
Merge branch 'master' into decrease-disc-rotation-on-rewind
2019-09-24 12:58:27 +09:00
iiSaLMaN
57310c86c7
Remove unnecessary fields
2019-09-20 15:09:51 +03:00
iiSaLMaN
093ed8421e
Remove "allow slider ball tinting" ruleset setting
2019-09-20 15:08:00 +03:00
iiSaLMaN
1b45014ff6
Use logical-OR
2019-09-20 00:25:16 +03:00
iiSaLMaN
f6291170b1
Implement tinting slider ball with combo colour
2019-09-20 00:11:37 +03:00
iiSaLMaN
8fcfd82316
Add AllowSliderBallTint to skin configuration
2019-09-20 00:10:55 +03:00
iiSaLMaN
033ed2e1f5
Add setting to always tint slider ball
2019-09-20 00:10:28 +03:00
Dean Herbert
0640b2eb35
Fix judgement sizes not matching legacy skins ( #6145 )
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Fix judgement sizes not matching legacy skins
2019-09-19 18:49:35 +09:00
Dean Herbert
3abcd898a6
Add hit lighting ( #6144 )
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Add hit lighting
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-09-19 18:49:22 +09:00
Dan Balasescu
027d6194f2
Merge branch 'master' into add-hit-lighting
2019-09-19 18:07:29 +09:00
smoogipoo
db24cfbead
Merge remote-tracking branch 'origin/master' into auto-restart-mod-perfect
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# Conflicts:
# osu.Game/Screens/Play/Player.cs
2019-09-19 17:57:04 +09:00
Dean Herbert
2cd7c769e1
Merge remote-tracking branch 'upstream/master' into fix-judgement-size
2019-09-19 16:32:37 +09:00
Dean Herbert
1150e9fdfb
Bring other mods up-to-date
2019-09-19 01:45:42 +09:00
Dean Herbert
5901a915e7
Always update drawable hitobject state on skin change
2019-09-18 20:19:57 +09:00
Dean Herbert
aa1a625643
Add back incompatibility marker
2019-09-18 20:07:44 +09:00
Dean Herbert
cfdac956c2
Fix issues with colour and skin application
2019-09-18 20:04:49 +09:00
Dean Herbert
9c9cb8e217
Merge remote-tracking branch 'upstream/master' into traceable-mod
2019-09-18 19:36:07 +09:00
Dean Herbert
26eca5b1f4
Fix judgement sizes not matching skins stable
2019-09-18 02:56:03 +09:00
Dean Herbert
ba76f09c99
Add initial implementation of hit lighting
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Requires a supporting skin, like osu!classic for now.
2019-09-18 02:49:54 +09:00
Bartłomiej Dach
a407e267a2
Fix PF/SD legacy mod conversion
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Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.
Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
Dean Herbert
624e5644a4
Change osu!catch key trigger to occur on frame before positional change
2019-09-13 23:06:35 +09:00
Dan Balasescu
125b3fda6c
Merge branch 'master' into improve-catch-replay-frames
2019-09-13 19:23:15 +09:00
smoogipoo
5c2c055614
Set lifetime on initial state update
2019-09-13 18:49:21 +09:00
Dean Herbert
9fc60aeefc
Merge branch 'master' into reset-dho-lifetimes
2019-09-12 19:29:14 +09:00
Dean Herbert
f21e47d6d2
Move expire to DrawableHitObject
2019-09-12 19:29:08 +09:00
Dean Herbert
acdfeef1dc
Improve how osu!catch stores and replays key actions
2019-09-12 18:33:46 +09:00
Dean Herbert
96efc91b51
Fix follow points not displaying on some skins
2019-09-11 14:57:42 +09:00
Dean Herbert
aea1ab7fee
Merge branch 'master' into skinned-cursortrail-2
2019-09-11 14:11:52 +09:00
Dean Herbert
6760e239a1
Fix osu! hitcircle font textures being incorrectly sized
2019-09-11 13:39:21 +09:00
smoogipoo
6c00d3936a
Reduce interval between cursor trail parts
2019-09-11 13:28:46 +09:00
smoogipoo
70d39e9be4
Always apply stable's magic ratio
2019-09-11 13:28:36 +09:00
Dean Herbert
36d3736e1d
Fix hitcircle font prefix not being read for legacy skins
2019-09-10 18:06:24 +09:00
iiSaLMaN
aec04dcf90
Use Clock.ElapsedFrameTime instead
2019-09-09 15:36:20 +03:00
iiSaLMaN
c4aee11fe0
Revert renaming changes
2019-09-09 15:35:18 +03:00
smoogipoo
e3b972187e
Fix incorrect cursor trail size + scale
2019-09-09 19:30:36 +09:00
smoogipoo
a200485fbd
Implement disjoint (old style) cursor trails
2019-09-09 19:23:02 +09:00
smoogipoo
292d50aacf
Don't confine the cursor trail
2019-09-09 19:22:49 +09:00
smoogipoo
3b1b7910bb
Add toggle for cursor trail interpolation
2019-09-09 19:22:27 +09:00
smoogipoo
1d225ba81e
Add FadeDuration to control cursor trail fade
2019-09-09 19:02:10 +09:00
smoogipoo
195f101799
Move complex property below ctor
2019-09-09 19:00:42 +09:00
smoogipoo
55afcc1e04
Add skin component for the legacy cursor trail
2019-09-09 17:53:51 +09:00
smoogipoo
7adfae3784
Reorder CursorTrail members
2019-09-09 12:35:15 +09:00