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Always apply stable's magic ratio
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@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
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Texture = skin.GetTexture("cursortrail");
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disjointTrail = skin.GetTexture("cursormiddle") == null;
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if (disjointTrail && Texture != null)
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if (Texture != null)
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{
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// stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation.
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Texture.ScaleAdjust *= 1.6f;
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