Dean Herbert
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71a121389b
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Merge pull request #11033 from smoogipoo/immutable-hit-samples
Make HitSampleInfo immutable
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2020-12-02 14:44:26 +09:00 |
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Dan Balasescu
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46a57921e2
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Merge branch 'master' into osu-fade-slider-body-on-hit
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2020-12-02 11:03:04 +09:00 |
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smoogipoo
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5760e1c1fc
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Make HitSampleInfo immutable
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2020-12-01 15:37:51 +09:00 |
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Dean Herbert
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dd05c56a08
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Fix sliders playing hit animations when completely missed
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2020-12-01 15:34:29 +09:00 |
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Dean Herbert
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f8ef822e73
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Add short fade to better hide transition on default skin
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2020-12-01 15:21:32 +09:00 |
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Dean Herbert
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d0852d7f4a
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Hide slider body immediately on successful hit when snaking is enabled
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2020-12-01 14:56:41 +09:00 |
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Dean Herbert
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8d101efb24
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Remove unused proxy layer
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2020-12-01 14:56:14 +09:00 |
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smoogipoo
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8f48389f89
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Merge branch 'master' into improve-dho-time-offsets
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2020-11-30 18:01:48 +09:00 |
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Dean Herbert
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5bc76cac58
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Remove unused using statement
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2020-11-27 17:01:07 +09:00 |
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Dean Herbert
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1246c8ba5f
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Reduce the opacity of the default skin slider ball
Previous value was [hitting pure white on some brighter combo
colours](https://github.com/ppy/osu/issues/10910#issuecomment-734354812).
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2020-11-27 15:22:29 +09:00 |
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Dean Herbert
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bcc197f9fe
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Merge branch 'master' into improve-dho-time-offsets
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2020-11-27 15:03:56 +09:00 |
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ekrctb
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fe85b7d482
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Remove unused import
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2020-11-27 10:18:00 +09:00 |
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ekrctb
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57454bbb1c
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Remove hitObject argument from OnApply and OnFree
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2020-11-27 10:13:05 +09:00 |
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smoogipoo
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0414e5c550
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Add MaximumJudgementOffset to DrawableHitObject, use in more places
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2020-11-26 01:12:42 +09:00 |
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smoogipoo
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c744db1b57
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Rewind pooled DHOs into better states
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2020-11-26 00:42:25 +09:00 |
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Dan Balasescu
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87ce8a53ff
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Merge branch 'master' into on-drawable-hitobject-added
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2020-11-24 16:09:57 +09:00 |
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Bartłomiej Dach
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1c31a4a6b6
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Expose animation start time as mutable in interface
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2020-11-22 13:11:22 +01:00 |
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ekrctb
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c506b438bf
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Remove more code and make some methods private
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2020-11-22 18:51:16 +09:00 |
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Bartłomiej Dach
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240c1b0aef
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Add support for changing animation start time after load
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2020-11-21 20:06:30 +01:00 |
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ekrctb
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295ca38cda
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Merge remote-tracking branch 'origin/master' into on-drawable-hitobject-added
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2020-11-21 15:25:16 +09:00 |
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Dan Balasescu
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4213d6bdba
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Merge pull request #10890 from peppy/legacy-jugement-match-stable-transforms
Adjust judgement animations to match stable
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2020-11-20 21:47:21 +09:00 |
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Dan Balasescu
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79752bcb19
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Merge branch 'master' into legacy-jugement-match-stable-transforms
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2020-11-20 20:51:27 +09:00 |
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ekrctb
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cd16a3fa61
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Use event instead of using custom pools (osu)
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2020-11-20 17:56:47 +09:00 |
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smoogipoo
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7bd75eca81
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Separate classes
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2020-11-20 16:53:08 +09:00 |
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smoogipoo
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c1f56cd0ba
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Remove aliveness hackery
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2020-11-20 16:52:27 +09:00 |
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smoogipoo
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85eb98a7ec
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Clean up some code reuse
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2020-11-20 16:43:07 +09:00 |
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smoogipoo
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2418f17b0c
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Fix lifetime not being set correctly in some cases
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2020-11-20 16:19:02 +09:00 |
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smoogipoo
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2ed2ddfe8a
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Rename methods
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2020-11-20 15:39:29 +09:00 |
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smoogipoo
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33eea64cfc
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Fix follow points not updating on positional changes
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2020-11-20 15:31:04 +09:00 |
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smoogipoo
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2fc53a278d
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Add back reorder support
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2020-11-20 14:10:28 +09:00 |
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smoogipoo
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17ff7fe163
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Fix failing test due to early lifetime end
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2020-11-20 13:55:27 +09:00 |
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smoogipoo
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a3145ed96d
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Fix test compile errors
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2020-11-20 13:54:41 +09:00 |
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smoogipoo
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d467a00eea
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Add initial followpoint pooling implementation
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2020-11-20 00:11:31 +09:00 |
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Dean Herbert
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7f3c8ad744
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Merge pull request #10872 from smoogipoo/fix-missing-triangles
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2020-11-19 14:11:08 +09:00 |
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Dean Herbert
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3024ae6d86
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Add better test coverage of hit lighting (and ensure reset after animation reapplication)
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2020-11-19 14:10:07 +09:00 |
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Bartłomiej Dach
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24d7fa03d8
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Merge branch 'master' into legacy-jugement-match-stable-transforms
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2020-11-18 20:33:58 +01:00 |
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Bartłomiej Dach
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5156de3a10
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Merge branch 'master' into fix-judgement-transform-logic
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2020-11-18 19:20:11 +01:00 |
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Dean Herbert
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d017e725fb
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Add comment for future todo task
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2020-11-18 19:03:34 +09:00 |
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Dean Herbert
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9d3de5bca0
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Fix hit lighting dictating lifetime even when not present in skin
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2020-11-18 19:03:34 +09:00 |
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Dean Herbert
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72a15ef2dc
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Handle DrawableJudgement lifetime more flexibly
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2020-11-18 19:03:34 +09:00 |
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Dean Herbert
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94886a09b2
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Remove fades from DrawableJudgement itself
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2020-11-18 19:03:34 +09:00 |
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smoogipoo
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ce4baf328d
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Move into OnApply() to resolve one-frame issues
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2020-11-17 23:35:36 +09:00 |
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smoogipoo
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04805b78c3
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Tighten osu! ruleset lifetime expiry for past hitobjects
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2020-11-17 23:20:19 +09:00 |
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Dean Herbert
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8247e6ce91
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Move result type to ctor
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2020-11-17 15:43:54 +09:00 |
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Dean Herbert
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f465dd5a5e
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Move all extended animation logic out of DrawableJudgement
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2020-11-17 14:59:34 +09:00 |
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Dean Herbert
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82c3925a37
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Remove unused DrawableOsuJudgement constructors
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2020-11-17 14:13:51 +09:00 |
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Dean Herbert
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9dfa4249e0
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Make Apply non-virtual
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2020-11-17 14:05:13 +09:00 |
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smoogipoo
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c101f32db8
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Reset osu! triangle pieces on hitobject application
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2020-11-17 13:06:52 +09:00 |
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smoogipoo
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84b42f207d
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Fix triangles disappearing after a while
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2020-11-16 23:14:20 +09:00 |
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smoogipoo
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4cf6aca873
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Fix slider ball tint not working
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2020-11-16 22:40:25 +09:00 |
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