Dean Herbert
d7342880f5
Update remaining cases of clashes with realm.Write
and realm.RegisterForNotifications
2022-01-25 13:09:48 +09:00
Dean Herbert
e23b10e6a5
Update remaining cases of clashing variable name in realm.Run(realm..
2022-01-25 13:04:05 +09:00
Dean Herbert
6eb2c28e41
Rename RealmContextFactory
to RealmAccess
2022-01-24 20:38:07 +09:00
Dean Herbert
40aa873190
Rename register methods to better explain their purpose
2022-01-24 14:37:36 +09:00
Dean Herbert
e9e3e024a1
Update all usages of QueryAsyncWithNotifications
to use new Register
pathway
2022-01-23 20:28:04 +09:00
Dean Herbert
61cef42be9
Proof of concept realm subscriptions via Register
2022-01-23 20:28:04 +09:00
Dean Herbert
1f157d729d
Update existing subscriptions to new style
...
Fix missing detach calls in `MusicController`
2022-01-21 20:05:03 +09:00
Dean Herbert
8f1dfa33a2
Merge branch 'master' into realm-context-use-update-when-feasible
2022-01-21 18:03:09 +09:00
Dean Herbert
114c9e8c1f
Update all usages of CreateContext
to use either Run
or Write
2022-01-21 17:27:08 +09:00
Dean Herbert
3bcdce128c
Use dictionary add for safety
2022-01-21 15:29:21 +09:00
Dean Herbert
ff4f40db8a
Merge branch 'master' into carousel-performance-n
2022-01-21 15:27:42 +09:00
Dean Herbert
5b24800b0e
Avoid applying filter in UpdateBeatmapSet
flow
2022-01-21 13:26:25 +09:00
Dean Herbert
ba31ddee01
Revert beatmapSets
reference to fix tests
...
New version changed order.
2022-01-21 00:34:12 +09:00
Dean Herbert
80f3a67876
Use for
instead of foreach
to avoid enumerator overhead
2022-01-20 22:21:00 +09:00
Dean Herbert
0b93f3c88f
Add <Guid,CarouselBeatmapSet>
dictionary to speed up update operations in carousel
2022-01-20 22:12:49 +09:00
Dean Herbert
a8ce2c5edf
Detach before sending BeatmapSetInfo
to any handling method
2022-01-20 21:14:10 +09:00
Dean Herbert
b1cf3befa6
Fix incorrect query in comment
2022-01-20 18:36:20 +09:00
Dean Herbert
3ba712703b
Add a note about hidden beatmap check
2022-01-20 17:50:17 +09:00
Dean Herbert
1dabf6c8a5
Fix BeatmapCarousel
signalling it is finished loading before catching up on realm changes
2022-01-20 16:39:42 +09:00
Dean Herbert
6c46fd6931
Fix some failing tests due to realm beatmaps overwriting test beatmaps
2022-01-20 00:19:16 +09:00
Dean Herbert
2789986699
Use asynchronous loading for beatmap carousel again
2022-01-19 18:15:43 +09:00
Dean Herbert
200fcb6f83
Detach beatmap set before checking hidden state
2022-01-19 16:59:49 +09:00
Dean Herbert
11ca1b6e7b
Remove one more usage of IsManaged
which could potentially go wrong
2022-01-17 13:40:27 +09:00
Dean Herbert
6025fe325d
Fix filter criteria not being applied after carousel loads new beatmap sets
2022-01-13 15:08:51 +09:00
Dean Herbert
ef0f794fd6
Remove stay newline
2022-01-12 18:13:14 +09:00
Dean Herbert
34aa1bf21d
Sanitise and remove some usages of Detach
which are no longer required
2022-01-12 17:49:11 +09:00
Dean Herbert
0aff1c232b
Fix deleted/hidden carousel queries
2022-01-12 17:49:11 +09:00
Dean Herbert
7dba3c3551
Fix most remaining test issues
2022-01-12 17:49:11 +09:00
Dean Herbert
02d0ca2741
Fix protected beatmaps showing up in the song select carousel
2022-01-12 17:49:10 +09:00
Dean Herbert
41d90cd0b5
Fix beatmap carousel test failures
2022-01-12 17:49:10 +09:00
Dean Herbert
e74a5022c9
Fix multiple tests via null checks and changing ToLive
to Detach
...
flow
2022-01-12 17:00:17 +09:00
Dean Herbert
8461eaab46
BeatmapSetInfo
detach support
2022-01-12 17:00:16 +09:00
Dean Herbert
c9257e9ecc
Fix missing disposal of realm subscriptions in BeatmapCarousel
2022-01-12 17:00:16 +09:00
Dean Herbert
3152d2d8a0
"Update" BeatmapCarousel
2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366
Update model manager and many related classes to get things compiling again
2022-01-12 17:00:00 +09:00
Dean Herbert
b8cd3cdbbc
Various updates to ruleset and primary key usages to move closer to realm support
2022-01-12 16:57:13 +09:00
Dean Herbert
729f681938
Update cases where equality can be used instead of primary key equality
2021-11-24 12:49:57 +09:00
Dean Herbert
66c307e0ee
Remove usage of key repeat helper method
2021-11-18 13:13:36 +09:00
Dean Herbert
54f72d68ca
Revert weird event flow in model manager/importers
2021-11-05 19:12:49 +09:00
Dean Herbert
ec61c3c5ee
Rename all remaining cases
2021-10-03 00:55:29 +09:00
Dean Herbert
973c31132b
Rename BeatmapInfo
variables which were named beatmap
for clarity
2021-10-02 12:45:34 +09:00
smoogipoo
f9d5abff8a
Update with keybinding changes
2021-09-16 18:26:12 +09:00
Dean Herbert
7c4a072568
Merge branch 'master' into scroll-to-20
2021-01-21 13:48:26 +09:00
Bartłomiej Dach
4998aaaa98
Remove outdated warning disable
...
Does not trigger any more on Rider 2020.3.2.
2021-01-06 18:38:25 +01:00
Dean Herbert
53e6a349bb
Fix incorrect initial conditional
...
Turns out this wasn't actually required.
2021-01-03 22:44:32 +09:00
Dean Herbert
a6d4992997
Ensure SelectionChanged events are only sent once when selection is null
2021-01-03 12:53:25 +09:00
Dean Herbert
e2de5bb8f9
Fix the beatmap carousel not returning to centre correctly after resizing window
2021-01-02 22:05:41 +09:00
Endrik Tombak
78c14fd696
Refactor code into UserTrackingScrollContainer
2020-12-22 17:36:44 +02:00
Dean Herbert
897f593b37
Fix beatmap carousel panels getting masked away when out of scroll bounds
...
Regressed in https://github.com/ppy/osu/pull/10973 due to removed masking specification.
Closes #11067 .
2020-12-03 13:26:28 +09:00
Dean Herbert
792934f2c4
Allow scroll type to be specified
...
This brings back the ability for the carousel to scroll in a classic
way. It turns out this is generally what we want for "seek" operations
like "random", else it's quite hard to get the expected animation.
I did experiment with applying the animation after the pooled panels are
retrieved, but in a best-case scenario there is still a gap where no
panels are displayed during the random seek operation.
2020-11-27 13:54:38 +09:00