Dean Herbert
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82d6549161
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Pass down snap result and remove local TimeAt usage
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2020-05-20 21:01:29 +09:00 |
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Dean Herbert
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970bd86d2e
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Remove local TimeAt usage in mania placement
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2020-05-20 21:01:29 +09:00 |
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Dean Herbert
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23bf0d000e
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Implement mania beat snapping support
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2020-05-20 21:01:19 +09:00 |
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Dean Herbert
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ffb8d48fc3
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Fix osu!mania editor placement regressions
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2020-05-20 21:01:03 +09:00 |
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Dean Herbert
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c46bfc2532
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Create SnapResult class to hold various snapping results
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2020-05-20 21:00:47 +09:00 |
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Dean Herbert
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3354d48a38
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Change snapping to be screen space coordinate based
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2020-05-20 21:00:29 +09:00 |
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Dean Herbert
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c2697d3907
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Use DrawableSample in SkinnableSound class
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2020-05-20 20:49:01 +09:00 |
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Dan Balasescu
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d2350aba24
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Merge pull request #9064 from bdach/storyboard-overlay-layer
Add support for storyboard overlay layer
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2020-05-20 16:41:31 +09:00 |
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smoogipoo
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e5de382760
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Merge branch 'master' into storyboard-overlay-layer
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2020-05-20 15:08:45 +09:00 |
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smoogipoo
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85088c9b3b
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Privatise setter
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2020-05-20 15:08:33 +09:00 |
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Dean Herbert
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0bc3073d49
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Fix test failures
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2020-05-20 15:01:32 +09:00 |
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Dean Herbert
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d31a59b074
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Fix logic results in infinite loop on default timing point return
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2020-05-20 14:55:36 +09:00 |
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Dan Balasescu
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b6c9a50f7a
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Merge pull request #9057 from peppy/fix-taiko-whistle
Fix taiko rim markers incorrectly playing as whistle samples
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2020-05-20 14:24:01 +09:00 |
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Dean Herbert
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4f83bb679b
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Merge branch 'master' into mania-distance-snap-grid
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2020-05-20 11:44:19 +09:00 |
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Dean Herbert
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b691511737
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Merge branch 'master' into fix-taiko-whistle
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2020-05-20 10:14:39 +09:00 |
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Dean Herbert
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76080368e9
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Mark test as headless
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2020-05-20 10:14:08 +09:00 |
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Dean Herbert
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9638064741
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Tidy up ruleset assignment code
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2020-05-20 10:06:23 +09:00 |
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Bartłomiej Dach
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ce4301c5b8
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Add overlay layer to player by proxying
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2020-05-19 19:47:50 +02:00 |
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Bartłomiej Dach
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2398f2e537
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Expose drawable overlay layer
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2020-05-19 19:47:50 +02:00 |
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Bartłomiej Dach
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6e27247cdf
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Adjust storyboard decoder test in line with changes
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2020-05-19 19:47:50 +02:00 |
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Bartłomiej Dach
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e211785704
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Add overlay layer to storyboard definition
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2020-05-19 19:47:45 +02:00 |
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Dan Balasescu
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a7ff7fae90
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Merge pull request #9062 from peppy/fix-outwards-event-bindings
Convert dangerous events to IBindables
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2020-05-20 02:17:19 +09:00 |
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Dan Balasescu
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a075529f93
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Merge branch 'master' into fix-outwards-event-bindings
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2020-05-20 00:07:30 +09:00 |
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Dean Herbert
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da8729e6bd
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Update framework
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2020-05-19 23:28:42 +09:00 |
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Dean Herbert
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db4e3047dd
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Add test for final sample output
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2020-05-19 23:28:13 +09:00 |
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Dean Herbert
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dabf782a23
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Merge branch 'master' into fix-taiko-whistle
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2020-05-19 23:08:11 +09:00 |
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Dean Herbert
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85156c62ef
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Add xmldoc and address some code quality concerns
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2020-05-19 23:05:08 +09:00 |
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Dean Herbert
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c28a9bdb80
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Move load method up
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2020-05-19 23:02:20 +09:00 |
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Dean Herbert
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a6f3dc53f7
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Fix time value not being updated for next timing point
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2020-05-19 23:01:36 +09:00 |
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Dean Herbert
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eee8af28f6
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Merge pull request #9018 from Game4all/allowgameplayoverlays-hide-skip
Allow disabling SkipOverlay through AllowGameplayOverlays.
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2020-05-19 19:22:51 +09:00 |
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Dean Herbert
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d56466e2b9
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Add very basic pooling of grid lines
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2020-05-19 19:07:35 +09:00 |
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Dean Herbert
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052ad79fc6
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Convert dangerous events to IBindables
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2020-05-19 16:44:22 +09:00 |
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Dean Herbert
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4dbe948397
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Merge pull request #9061 from smoogipoo/fix-enter-in-multi
Fix being able to press enter to create matches
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2020-05-19 14:21:42 +09:00 |
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smoogipoo
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6d3ca4ec43
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Fix failing tests
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2020-05-19 13:16:46 +09:00 |
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smoogipoo
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3ee698cfa0
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Fix being able to press enter to create matches
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2020-05-19 12:39:09 +09:00 |
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Dean Herbert
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e9710b6f83
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Add taiko type conversion test coverage
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2020-05-19 09:43:05 +09:00 |
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Bartłomiej Dach
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9415e45aea
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Add overlay layer to enumeration type
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2020-05-18 22:45:31 +02:00 |
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Dean Herbert
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013683c23b
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Fix taiko rim markers incorrectly playing as whistle samples
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2020-05-19 00:17:13 +09:00 |
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Dean Herbert
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406f39e8bf
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Construct online visible lines
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2020-05-18 21:27:26 +09:00 |
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Dan Balasescu
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87e501d4ba
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Merge pull request #9055 from huoyaoyuan/unify-pp-numbers
Unify number types in performance calculators
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2020-05-18 20:16:57 +09:00 |
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smoogipoo
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f98ee27185
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Fix referencing wrong child
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2020-05-18 20:01:00 +09:00 |
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smoogipoo
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6d70f4b410
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Merge branch 'master' into allowgameplayoverlays-hide-skip
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2020-05-18 19:54:38 +09:00 |
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smoogipoo
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2fd25f5ee6
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Fix tests
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2020-05-18 19:54:26 +09:00 |
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Dan Balasescu
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490b6dbd7a
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Merge pull request #9023 from Fukashi13/sections-container-fix
Fix overlay section display highlighting wrong section
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2020-05-18 19:49:28 +09:00 |
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Dean Herbert
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b35b150f38
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Simplify colouring logic
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2020-05-18 19:48:51 +09:00 |
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smoogipoo
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49ee05c3c4
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Make into CompositeDrawable
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2020-05-18 19:37:49 +09:00 |
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Huo Yaoyuan
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c20902f249
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Fix double in accuracy calculation in OsuPerformanceCalculator.
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2020-05-18 18:22:03 +08:00 |
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Dan Balasescu
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e975e53e39
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Merge branch 'master' into sections-container-fix
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2020-05-18 19:16:44 +09:00 |
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Huo Yaoyuan
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373aae0610
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Use int for total hits in OsuPerformanceCalculator.
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2020-05-18 17:45:32 +08:00 |
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Huo Yaoyuan
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b43e978156
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Unify to use double in CatchPerformanceCalculator.
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2020-05-18 17:44:56 +08:00 |
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