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https://github.com/ppy/osu.git
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Merge pull request #9062 from peppy/fix-outwards-event-bindings
Convert dangerous events to IBindables
This commit is contained in:
commit
a7ff7fae90
@ -156,8 +156,8 @@ namespace osu.Game.Tests.Beatmaps.IO
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var manager = osu.Dependencies.Get<BeatmapManager>();
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// ReSharper disable once AccessToModifiedClosure
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manager.ItemAdded += _ => Interlocked.Increment(ref itemAddRemoveFireCount);
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manager.ItemRemoved += _ => Interlocked.Increment(ref itemAddRemoveFireCount);
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manager.ItemAdded.BindValueChanged(_ => Interlocked.Increment(ref itemAddRemoveFireCount));
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manager.ItemRemoved.BindValueChanged(_ => Interlocked.Increment(ref itemAddRemoveFireCount));
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var imported = await LoadOszIntoOsu(osu);
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@ -12,6 +12,7 @@ using System.Threading.Tasks;
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using Microsoft.EntityFrameworkCore;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Track;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Lists;
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@ -38,12 +39,16 @@ namespace osu.Game.Beatmaps
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/// <summary>
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/// Fired when a single difficulty has been hidden.
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/// </summary>
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public event Action<BeatmapInfo> BeatmapHidden;
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public IBindable<WeakReference<BeatmapInfo>> BeatmapHidden => beatmapHidden;
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private readonly Bindable<WeakReference<BeatmapInfo>> beatmapHidden = new Bindable<WeakReference<BeatmapInfo>>();
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/// <summary>
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/// Fired when a single difficulty has been restored.
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/// </summary>
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public event Action<BeatmapInfo> BeatmapRestored;
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public IBindable<WeakReference<BeatmapInfo>> BeatmapRestored => beatmapRestored;
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private readonly Bindable<WeakReference<BeatmapInfo>> beatmapRestored = new Bindable<WeakReference<BeatmapInfo>>();
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/// <summary>
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/// A default representation of a WorkingBeatmap to use when no beatmap is available.
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@ -74,8 +79,8 @@ namespace osu.Game.Beatmaps
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DefaultBeatmap = defaultBeatmap;
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beatmaps = (BeatmapStore)ModelStore;
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beatmaps.BeatmapHidden += b => BeatmapHidden?.Invoke(b);
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beatmaps.BeatmapRestored += b => BeatmapRestored?.Invoke(b);
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beatmaps.BeatmapHidden += b => beatmapHidden.Value = new WeakReference<BeatmapInfo>(b);
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beatmaps.BeatmapRestored += b => beatmapRestored.Value = new WeakReference<BeatmapInfo>(b);
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onlineLookupQueue = new BeatmapOnlineLookupQueue(api, storage);
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exportStorage = storage.GetStorageForDirectory("exports");
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@ -11,6 +11,7 @@ using Humanizer;
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using JetBrains.Annotations;
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using Microsoft.EntityFrameworkCore;
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using osu.Framework;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Logging;
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@ -56,13 +57,17 @@ namespace osu.Game.Database
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/// Fired when a new <typeparamref name="TModel"/> becomes available in the database.
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/// This is not guaranteed to run on the update thread.
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/// </summary>
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public event Action<TModel> ItemAdded;
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public IBindable<WeakReference<TModel>> ItemAdded => itemAdded;
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private readonly Bindable<WeakReference<TModel>> itemAdded = new Bindable<WeakReference<TModel>>();
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/// <summary>
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/// Fired when a <typeparamref name="TModel"/> is removed from the database.
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/// This is not guaranteed to run on the update thread.
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/// </summary>
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public event Action<TModel> ItemRemoved;
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public IBindable<WeakReference<TModel>> ItemRemoved => itemRemoved;
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private readonly Bindable<WeakReference<TModel>> itemRemoved = new Bindable<WeakReference<TModel>>();
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public virtual string[] HandledExtensions => new[] { ".zip" };
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@ -82,8 +87,8 @@ namespace osu.Game.Database
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ContextFactory = contextFactory;
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ModelStore = modelStore;
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ModelStore.ItemAdded += item => handleEvent(() => ItemAdded?.Invoke(item));
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ModelStore.ItemRemoved += s => handleEvent(() => ItemRemoved?.Invoke(s));
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ModelStore.ItemAdded += item => handleEvent(() => itemAdded.Value = new WeakReference<TModel>(item));
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ModelStore.ItemRemoved += item => handleEvent(() => itemRemoved.Value = new WeakReference<TModel>(item));
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Files = new FileStore(contextFactory, storage);
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@ -10,6 +10,7 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using osu.Framework.Bindables;
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namespace osu.Game.Database
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{
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@ -23,9 +24,13 @@ namespace osu.Game.Database
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where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete, IEquatable<TModel>
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where TFileModel : class, INamedFileInfo, new()
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{
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public event Action<ArchiveDownloadRequest<TModel>> DownloadBegan;
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public IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> DownloadBegan => downloadBegan;
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public event Action<ArchiveDownloadRequest<TModel>> DownloadFailed;
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private readonly Bindable<WeakReference<ArchiveDownloadRequest<TModel>>> downloadBegan = new Bindable<WeakReference<ArchiveDownloadRequest<TModel>>>();
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public IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> DownloadFailed => downloadFailed;
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private readonly Bindable<WeakReference<ArchiveDownloadRequest<TModel>>> downloadFailed = new Bindable<WeakReference<ArchiveDownloadRequest<TModel>>>();
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private readonly IAPIProvider api;
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@ -81,7 +86,7 @@ namespace osu.Game.Database
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// for now a failed import will be marked as a failed download for simplicity.
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if (!imported.Any())
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DownloadFailed?.Invoke(request);
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downloadFailed.Value = new WeakReference<ArchiveDownloadRequest<TModel>>(request);
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currentDownloads.Remove(request);
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}, TaskCreationOptions.LongRunning);
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@ -100,14 +105,14 @@ namespace osu.Game.Database
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api.PerformAsync(request);
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DownloadBegan?.Invoke(request);
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downloadBegan.Value = new WeakReference<ArchiveDownloadRequest<TModel>>(request);
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return true;
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void triggerFailure(Exception error)
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{
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currentDownloads.Remove(request);
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DownloadFailed?.Invoke(request);
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downloadFailed.Value = new WeakReference<ArchiveDownloadRequest<TModel>>(request);
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notification.State = ProgressNotificationState.Cancelled;
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@ -1,8 +1,9 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Online.API;
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using System;
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using osu.Game.Online.API;
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using osu.Framework.Bindables;
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namespace osu.Game.Database
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{
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@ -17,13 +18,13 @@ namespace osu.Game.Database
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/// Fired when a <typeparamref name="TModel"/> download begins.
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/// This is NOT run on the update thread and should be scheduled.
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/// </summary>
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event Action<ArchiveDownloadRequest<TModel>> DownloadBegan;
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IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> DownloadBegan { get; }
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/// <summary>
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/// Fired when a <typeparamref name="TModel"/> download is interrupted, either due to user cancellation or failure.
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/// This is NOT run on the update thread and should be scheduled.
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/// </summary>
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event Action<ArchiveDownloadRequest<TModel>> DownloadFailed;
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IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> DownloadFailed { get; }
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/// <summary>
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/// Checks whether a given <typeparamref name="TModel"/> is already available in the local store.
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Bindables;
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namespace osu.Game.Database
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{
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@ -9,11 +10,11 @@ namespace osu.Game.Database
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/// Represents a model manager that publishes events when <typeparamref name="TModel"/>s are added or removed.
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/// </summary>
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/// <typeparam name="TModel">The model type.</typeparam>
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public interface IModelManager<out TModel>
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public interface IModelManager<TModel>
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where TModel : class
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{
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event Action<TModel> ItemAdded;
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IBindable<WeakReference<TModel>> ItemAdded { get; }
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event Action<TModel> ItemRemoved;
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IBindable<WeakReference<TModel>> ItemRemoved { get; }
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}
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}
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@ -34,6 +34,11 @@ namespace osu.Game.Online
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Model.Value = model;
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}
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private IBindable<WeakReference<TModel>> managerAdded;
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private IBindable<WeakReference<TModel>> managerRemoved;
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private IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> managerDownloadBegan;
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private IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> managerDownloadFailed;
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[BackgroundDependencyLoader(true)]
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private void load()
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{
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@ -47,23 +52,39 @@ namespace osu.Game.Online
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attachDownload(manager.GetExistingDownload(modelInfo.NewValue));
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}, true);
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manager.DownloadBegan += downloadBegan;
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manager.DownloadFailed += downloadFailed;
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manager.ItemAdded += itemAdded;
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manager.ItemRemoved += itemRemoved;
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managerDownloadBegan = manager.DownloadBegan.GetBoundCopy();
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managerDownloadBegan.BindValueChanged(downloadBegan);
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managerDownloadFailed = manager.DownloadFailed.GetBoundCopy();
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managerDownloadFailed.BindValueChanged(downloadFailed);
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managerAdded = manager.ItemAdded.GetBoundCopy();
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managerAdded.BindValueChanged(itemAdded);
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managerRemoved = manager.ItemRemoved.GetBoundCopy();
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managerRemoved.BindValueChanged(itemRemoved);
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}
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private void downloadBegan(ArchiveDownloadRequest<TModel> request) => Schedule(() =>
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private void downloadBegan(ValueChangedEvent<WeakReference<ArchiveDownloadRequest<TModel>>> weakRequest)
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{
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if (request.Model.Equals(Model.Value))
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attachDownload(request);
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});
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if (weakRequest.NewValue.TryGetTarget(out var request))
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{
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Schedule(() =>
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{
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if (request.Model.Equals(Model.Value))
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attachDownload(request);
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});
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}
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}
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private void downloadFailed(ArchiveDownloadRequest<TModel> request) => Schedule(() =>
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private void downloadFailed(ValueChangedEvent<WeakReference<ArchiveDownloadRequest<TModel>>> weakRequest)
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{
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if (request.Model.Equals(Model.Value))
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attachDownload(null);
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});
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if (weakRequest.NewValue.TryGetTarget(out var request))
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{
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Schedule(() =>
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{
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if (request.Model.Equals(Model.Value))
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attachDownload(null);
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});
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}
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}
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private ArchiveDownloadRequest<TModel> attachedRequest;
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@ -107,9 +128,17 @@ namespace osu.Game.Online
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private void onRequestFailure(Exception e) => Schedule(() => attachDownload(null));
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private void itemAdded(TModel s) => setDownloadStateFromManager(s, DownloadState.LocallyAvailable);
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private void itemAdded(ValueChangedEvent<WeakReference<TModel>> weakItem)
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{
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if (weakItem.NewValue.TryGetTarget(out var item))
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setDownloadStateFromManager(item, DownloadState.LocallyAvailable);
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}
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private void itemRemoved(TModel s) => setDownloadStateFromManager(s, DownloadState.NotDownloaded);
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private void itemRemoved(ValueChangedEvent<WeakReference<TModel>> weakItem)
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{
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if (weakItem.NewValue.TryGetTarget(out var item))
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setDownloadStateFromManager(item, DownloadState.NotDownloaded);
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}
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private void setDownloadStateFromManager(TModel s, DownloadState state) => Schedule(() =>
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{
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@ -125,14 +154,6 @@ namespace osu.Game.Online
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{
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base.Dispose(isDisposing);
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if (manager != null)
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{
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manager.DownloadBegan -= downloadBegan;
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manager.DownloadFailed -= downloadFailed;
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manager.ItemAdded -= itemAdded;
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manager.ItemRemoved -= itemRemoved;
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}
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State.UnbindAll();
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attachDownload(null);
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@ -186,8 +186,17 @@ namespace osu.Game
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return ScoreManager.QueryScores(s => beatmapIds.Contains(s.Beatmap.ID)).ToList();
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}
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BeatmapManager.ItemRemoved += i => ScoreManager.Delete(getBeatmapScores(i), true);
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BeatmapManager.ItemAdded += i => ScoreManager.Undelete(getBeatmapScores(i), true);
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BeatmapManager.ItemRemoved.BindValueChanged(i =>
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{
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if (i.NewValue.TryGetTarget(out var item))
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ScoreManager.Delete(getBeatmapScores(item), true);
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});
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BeatmapManager.ItemAdded.BindValueChanged(i =>
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{
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if (i.NewValue.TryGetTarget(out var item))
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ScoreManager.Undelete(getBeatmapScores(item), true);
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});
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dependencies.Cache(KeyBindingStore = new KeyBindingStore(contextFactory, RulesetStore));
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dependencies.Cache(SettingsStore = new SettingsStore(contextFactory));
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@ -60,11 +60,16 @@ namespace osu.Game.Overlays
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[Resolved(canBeNull: true)]
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private OnScreenDisplay onScreenDisplay { get; set; }
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private IBindable<WeakReference<BeatmapSetInfo>> managerAdded;
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private IBindable<WeakReference<BeatmapSetInfo>> managerRemoved;
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[BackgroundDependencyLoader]
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private void load()
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{
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beatmaps.ItemAdded += handleBeatmapAdded;
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beatmaps.ItemRemoved += handleBeatmapRemoved;
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managerAdded = beatmaps.ItemAdded.GetBoundCopy();
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managerAdded.BindValueChanged(beatmapAdded);
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managerRemoved = beatmaps.ItemRemoved.GetBoundCopy();
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managerRemoved.BindValueChanged(beatmapRemoved);
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beatmapSets.AddRange(beatmaps.GetAllUsableBeatmapSets(IncludedDetails.Minimal).OrderBy(_ => RNG.Next()));
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}
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@ -93,16 +98,28 @@ namespace osu.Game.Overlays
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/// </summary>
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public bool IsPlaying => current?.Track.IsRunning ?? false;
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private void handleBeatmapAdded(BeatmapSetInfo set) => Schedule(() =>
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private void beatmapAdded(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
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{
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if (!beatmapSets.Contains(set))
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beatmapSets.Add(set);
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});
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if (weakSet.NewValue.TryGetTarget(out var set))
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{
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Schedule(() =>
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{
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if (!beatmapSets.Contains(set))
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beatmapSets.Add(set);
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});
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}
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}
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private void handleBeatmapRemoved(BeatmapSetInfo set) => Schedule(() =>
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private void beatmapRemoved(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
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{
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beatmapSets.RemoveAll(s => s.ID == set.ID);
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});
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if (weakSet.NewValue.TryGetTarget(out var set))
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{
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Schedule(() =>
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{
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beatmapSets.RemoveAll(s => s.ID == set.ID);
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});
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}
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}
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private ScheduledDelegate seekDelegate;
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@ -299,17 +316,6 @@ namespace osu.Game.Overlays
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}
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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if (beatmaps != null)
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{
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beatmaps.ItemAdded -= handleBeatmapAdded;
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beatmaps.ItemRemoved -= handleBeatmapRemoved;
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}
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}
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public bool OnPressed(GlobalAction action)
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{
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if (beatmap.Disabled)
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|
@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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@ -30,6 +31,9 @@ namespace osu.Game.Overlays.Settings.Sections
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[Resolved]
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private SkinManager skins { get; set; }
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private IBindable<WeakReference<SkinInfo>> managerAdded;
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private IBindable<WeakReference<SkinInfo>> managerRemoved;
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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@ -66,8 +70,11 @@ namespace osu.Game.Overlays.Settings.Sections
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},
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};
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skins.ItemAdded += itemAdded;
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skins.ItemRemoved += itemRemoved;
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managerAdded = skins.ItemAdded.GetBoundCopy();
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managerAdded.BindValueChanged(itemAdded);
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managerRemoved = skins.ItemRemoved.GetBoundCopy();
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managerRemoved.BindValueChanged(itemRemoved);
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config.BindWith(OsuSetting.Skin, configBindable);
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@ -82,19 +89,16 @@ namespace osu.Game.Overlays.Settings.Sections
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dropdownBindable.BindValueChanged(skin => configBindable.Value = skin.NewValue.ID);
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}
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private void itemRemoved(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != s.ID).ToArray());
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private void itemAdded(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(s).ToArray());
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protected override void Dispose(bool isDisposing)
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private void itemAdded(ValueChangedEvent<WeakReference<SkinInfo>> weakItem)
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{
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base.Dispose(isDisposing);
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if (weakItem.NewValue.TryGetTarget(out var item))
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Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(item).ToArray());
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}
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if (skins != null)
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{
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skins.ItemAdded -= itemAdded;
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skins.ItemRemoved -= itemRemoved;
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}
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private void itemRemoved(ValueChangedEvent<WeakReference<SkinInfo>> weakItem)
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{
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if (weakItem.NewValue.TryGetTarget(out var item))
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Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != item.ID).ToArray());
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}
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private class SizeSlider : OsuSliderBar<float>
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|
@ -32,11 +32,16 @@ namespace osu.Game.Screens.Multi.Match.Components
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Text = "Start";
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}
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private IBindable<WeakReference<BeatmapSetInfo>> managerAdded;
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private IBindable<WeakReference<BeatmapSetInfo>> managerRemoved;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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beatmaps.ItemAdded += beatmapAdded;
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beatmaps.ItemRemoved += beatmapRemoved;
|
||||
managerAdded = beatmaps.ItemAdded.GetBoundCopy();
|
||||
managerAdded.BindValueChanged(beatmapAdded);
|
||||
managerRemoved = beatmaps.ItemRemoved.GetBoundCopy();
|
||||
managerRemoved.BindValueChanged(beatmapRemoved);
|
||||
|
||||
SelectedItem.BindValueChanged(item => updateSelectedItem(item.NewValue), true);
|
||||
|
||||
@ -56,24 +61,30 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
hasBeatmap = beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == beatmapId) != null;
|
||||
}
|
||||
|
||||
private void beatmapAdded(BeatmapSetInfo model)
|
||||
private void beatmapAdded(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
|
||||
{
|
||||
int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
|
||||
if (beatmapId == null)
|
||||
return;
|
||||
if (weakSet.NewValue.TryGetTarget(out var set))
|
||||
{
|
||||
int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
|
||||
if (beatmapId == null)
|
||||
return;
|
||||
|
||||
if (model.Beatmaps.Any(b => b.OnlineBeatmapID == beatmapId))
|
||||
Schedule(() => hasBeatmap = true);
|
||||
if (set.Beatmaps.Any(b => b.OnlineBeatmapID == beatmapId))
|
||||
Schedule(() => hasBeatmap = true);
|
||||
}
|
||||
}
|
||||
|
||||
private void beatmapRemoved(BeatmapSetInfo model)
|
||||
private void beatmapRemoved(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
|
||||
{
|
||||
int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
|
||||
if (beatmapId == null)
|
||||
return;
|
||||
if (weakSet.NewValue.TryGetTarget(out var set))
|
||||
{
|
||||
int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
|
||||
if (beatmapId == null)
|
||||
return;
|
||||
|
||||
if (model.Beatmaps.Any(b => b.OnlineBeatmapID == beatmapId))
|
||||
Schedule(() => hasBeatmap = false);
|
||||
if (set.Beatmaps.Any(b => b.OnlineBeatmapID == beatmapId))
|
||||
Schedule(() => hasBeatmap = false);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
@ -95,16 +106,5 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
|
||||
Enabled.Value = hasBeatmap && hasEnoughTime;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (beatmaps != null)
|
||||
{
|
||||
beatmaps.ItemAdded -= beatmapAdded;
|
||||
beatmaps.ItemRemoved -= beatmapRemoved;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -50,6 +50,8 @@ namespace osu.Game.Screens.Multi.Match
|
||||
private LeaderboardChatDisplay leaderboardChatDisplay;
|
||||
private MatchSettingsOverlay settingsOverlay;
|
||||
|
||||
private IBindable<WeakReference<BeatmapSetInfo>> managerAdded;
|
||||
|
||||
public MatchSubScreen(Room room)
|
||||
{
|
||||
Title = room.RoomID.Value == null ? "New room" : room.Name.Value;
|
||||
@ -181,7 +183,8 @@ namespace osu.Game.Screens.Multi.Match
|
||||
SelectedItem.BindValueChanged(_ => Scheduler.AddOnce(selectedItemChanged));
|
||||
SelectedItem.Value = playlist.FirstOrDefault();
|
||||
|
||||
beatmapManager.ItemAdded += beatmapAdded;
|
||||
managerAdded = beatmapManager.ItemAdded.GetBoundCopy();
|
||||
managerAdded.BindValueChanged(beatmapAdded);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
@ -214,13 +217,16 @@ namespace osu.Game.Screens.Multi.Match
|
||||
Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
|
||||
}
|
||||
|
||||
private void beatmapAdded(BeatmapSetInfo model) => Schedule(() =>
|
||||
private void beatmapAdded(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
|
||||
{
|
||||
if (Beatmap.Value != beatmapManager.DefaultBeatmap)
|
||||
return;
|
||||
Schedule(() =>
|
||||
{
|
||||
if (Beatmap.Value != beatmapManager.DefaultBeatmap)
|
||||
return;
|
||||
|
||||
updateWorkingBeatmap();
|
||||
});
|
||||
updateWorkingBeatmap();
|
||||
});
|
||||
}
|
||||
|
||||
private void onStart()
|
||||
{
|
||||
@ -235,13 +241,5 @@ namespace osu.Game.Screens.Multi.Match
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (beatmapManager != null)
|
||||
beatmapManager.ItemAdded -= beatmapAdded;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -131,6 +131,11 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private CarouselRoot root;
|
||||
|
||||
private IBindable<WeakReference<BeatmapSetInfo>> itemAdded;
|
||||
private IBindable<WeakReference<BeatmapSetInfo>> itemRemoved;
|
||||
private IBindable<WeakReference<BeatmapInfo>> itemHidden;
|
||||
private IBindable<WeakReference<BeatmapInfo>> itemRestored;
|
||||
|
||||
public BeatmapCarousel()
|
||||
{
|
||||
root = new CarouselRoot(this);
|
||||
@ -161,10 +166,14 @@ namespace osu.Game.Screens.Select
|
||||
RightClickScrollingEnabled.ValueChanged += enabled => scroll.RightMouseScrollbar = enabled.NewValue;
|
||||
RightClickScrollingEnabled.TriggerChange();
|
||||
|
||||
beatmaps.ItemAdded += beatmapAdded;
|
||||
beatmaps.ItemRemoved += beatmapRemoved;
|
||||
beatmaps.BeatmapHidden += beatmapHidden;
|
||||
beatmaps.BeatmapRestored += beatmapRestored;
|
||||
itemAdded = beatmaps.ItemAdded.GetBoundCopy();
|
||||
itemAdded.BindValueChanged(beatmapAdded);
|
||||
itemRemoved = beatmaps.ItemRemoved.GetBoundCopy();
|
||||
itemRemoved.BindValueChanged(beatmapRemoved);
|
||||
itemHidden = beatmaps.BeatmapHidden.GetBoundCopy();
|
||||
itemHidden.BindValueChanged(beatmapHidden);
|
||||
itemRestored = beatmaps.BeatmapRestored.GetBoundCopy();
|
||||
itemRestored.BindValueChanged(beatmapRestored);
|
||||
|
||||
loadBeatmapSets(GetLoadableBeatmaps());
|
||||
}
|
||||
@ -562,26 +571,34 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (beatmaps != null)
|
||||
{
|
||||
beatmaps.ItemAdded -= beatmapAdded;
|
||||
beatmaps.ItemRemoved -= beatmapRemoved;
|
||||
beatmaps.BeatmapHidden -= beatmapHidden;
|
||||
beatmaps.BeatmapRestored -= beatmapRestored;
|
||||
}
|
||||
|
||||
// aggressively dispose "off-screen" items to reduce GC pressure.
|
||||
foreach (var i in Items)
|
||||
i.Dispose();
|
||||
}
|
||||
|
||||
private void beatmapRemoved(BeatmapSetInfo item) => RemoveBeatmapSet(item);
|
||||
private void beatmapRemoved(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakItem)
|
||||
{
|
||||
if (weakItem.NewValue.TryGetTarget(out var item))
|
||||
RemoveBeatmapSet(item);
|
||||
}
|
||||
|
||||
private void beatmapAdded(BeatmapSetInfo item) => UpdateBeatmapSet(item);
|
||||
private void beatmapAdded(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakItem)
|
||||
{
|
||||
if (weakItem.NewValue.TryGetTarget(out var item))
|
||||
UpdateBeatmapSet(item);
|
||||
}
|
||||
|
||||
private void beatmapRestored(BeatmapInfo b) => UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
|
||||
private void beatmapRestored(ValueChangedEvent<WeakReference<BeatmapInfo>> weakItem)
|
||||
{
|
||||
if (weakItem.NewValue.TryGetTarget(out var b))
|
||||
UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
|
||||
}
|
||||
|
||||
private void beatmapHidden(BeatmapInfo b) => UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
|
||||
private void beatmapHidden(ValueChangedEvent<WeakReference<BeatmapInfo>> weakItem)
|
||||
{
|
||||
if (weakItem.NewValue.TryGetTarget(out var b))
|
||||
UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
|
||||
}
|
||||
|
||||
private CarouselBeatmapSet createCarouselSet(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -27,6 +28,9 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
private IBindable<WeakReference<ScoreInfo>> itemAdded;
|
||||
private IBindable<WeakReference<ScoreInfo>> itemRemoved;
|
||||
|
||||
public TopLocalRank(BeatmapInfo beatmap)
|
||||
: base(null)
|
||||
{
|
||||
@ -36,17 +40,24 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
scores.ItemAdded += scoreChanged;
|
||||
scores.ItemRemoved += scoreChanged;
|
||||
itemAdded = scores.ItemAdded.GetBoundCopy();
|
||||
itemAdded.BindValueChanged(scoreChanged);
|
||||
|
||||
itemRemoved = scores.ItemRemoved.GetBoundCopy();
|
||||
itemRemoved.BindValueChanged(scoreChanged);
|
||||
|
||||
ruleset.ValueChanged += _ => fetchAndLoadTopScore();
|
||||
|
||||
fetchAndLoadTopScore();
|
||||
}
|
||||
|
||||
private void scoreChanged(ScoreInfo score)
|
||||
private void scoreChanged(ValueChangedEvent<WeakReference<ScoreInfo>> weakScore)
|
||||
{
|
||||
if (score.BeatmapInfoID == beatmap.ID)
|
||||
fetchAndLoadTopScore();
|
||||
if (weakScore.NewValue.TryGetTarget(out var score))
|
||||
{
|
||||
if (score.BeatmapInfoID == beatmap.ID)
|
||||
fetchAndLoadTopScore();
|
||||
}
|
||||
}
|
||||
|
||||
private ScheduledDelegate scheduledRankUpdate;
|
||||
@ -75,16 +86,5 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
.OrderByDescending(s => s.TotalScore)
|
||||
.FirstOrDefault();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (scores != null)
|
||||
{
|
||||
scores.ItemAdded -= scoreChanged;
|
||||
scores.ItemRemoved -= scoreChanged;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -60,6 +60,8 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
|
||||
private UserTopScoreContainer topScoreContainer;
|
||||
|
||||
private IBindable<WeakReference<ScoreInfo>> itemRemoved;
|
||||
|
||||
/// <summary>
|
||||
/// Whether to apply the game's currently selected mods as a filter when retrieving scores.
|
||||
/// </summary>
|
||||
@ -104,7 +106,8 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
ScoreSelected = s => ScoreSelected?.Invoke(s)
|
||||
});
|
||||
|
||||
scoreManager.ItemRemoved += onScoreRemoved;
|
||||
itemRemoved = scoreManager.ItemRemoved.GetBoundCopy();
|
||||
itemRemoved.BindValueChanged(onScoreRemoved);
|
||||
}
|
||||
|
||||
protected override void Reset()
|
||||
@ -113,7 +116,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
TopScore = null;
|
||||
}
|
||||
|
||||
private void onScoreRemoved(ScoreInfo score) => Schedule(RefreshScores);
|
||||
private void onScoreRemoved(ValueChangedEvent<WeakReference<ScoreInfo>> score) => Schedule(RefreshScores);
|
||||
|
||||
protected override bool IsOnlineScope => Scope != BeatmapLeaderboardScope.Local;
|
||||
|
||||
@ -190,13 +193,5 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
{
|
||||
Action = () => ScoreSelected?.Invoke(model)
|
||||
};
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (scoreManager != null)
|
||||
scoreManager.ItemRemoved -= onScoreRemoved;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -43,12 +43,15 @@ namespace osu.Game.Skinning
|
||||
this.audio = audio;
|
||||
this.legacyDefaultResources = legacyDefaultResources;
|
||||
|
||||
ItemRemoved += removedInfo =>
|
||||
ItemRemoved.BindValueChanged(weakRemovedInfo =>
|
||||
{
|
||||
// check the removed skin is not the current user choice. if it is, switch back to default.
|
||||
if (removedInfo.ID == CurrentSkinInfo.Value.ID)
|
||||
CurrentSkinInfo.Value = SkinInfo.Default;
|
||||
};
|
||||
if (weakRemovedInfo.NewValue.TryGetTarget(out var removedInfo))
|
||||
{
|
||||
// check the removed skin is not the current user choice. if it is, switch back to default.
|
||||
if (removedInfo.ID == CurrentSkinInfo.Value.ID)
|
||||
CurrentSkinInfo.Value = SkinInfo.Default;
|
||||
}
|
||||
});
|
||||
|
||||
CurrentSkinInfo.ValueChanged += skin => CurrentSkin.Value = GetSkin(skin.NewValue);
|
||||
CurrentSkin.ValueChanged += skin =>
|
||||
|
Loading…
Reference in New Issue
Block a user