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Merge pull request #9062 from peppy/fix-outwards-event-bindings

Convert dangerous events to IBindables
This commit is contained in:
Dan Balasescu 2020-05-20 02:17:19 +09:00 committed by GitHub
commit a7ff7fae90
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16 changed files with 234 additions and 164 deletions

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@ -156,8 +156,8 @@ namespace osu.Game.Tests.Beatmaps.IO
var manager = osu.Dependencies.Get<BeatmapManager>();
// ReSharper disable once AccessToModifiedClosure
manager.ItemAdded += _ => Interlocked.Increment(ref itemAddRemoveFireCount);
manager.ItemRemoved += _ => Interlocked.Increment(ref itemAddRemoveFireCount);
manager.ItemAdded.BindValueChanged(_ => Interlocked.Increment(ref itemAddRemoveFireCount));
manager.ItemRemoved.BindValueChanged(_ => Interlocked.Increment(ref itemAddRemoveFireCount));
var imported = await LoadOszIntoOsu(osu);

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@ -12,6 +12,7 @@ using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics.Textures;
using osu.Framework.Lists;
@ -38,12 +39,16 @@ namespace osu.Game.Beatmaps
/// <summary>
/// Fired when a single difficulty has been hidden.
/// </summary>
public event Action<BeatmapInfo> BeatmapHidden;
public IBindable<WeakReference<BeatmapInfo>> BeatmapHidden => beatmapHidden;
private readonly Bindable<WeakReference<BeatmapInfo>> beatmapHidden = new Bindable<WeakReference<BeatmapInfo>>();
/// <summary>
/// Fired when a single difficulty has been restored.
/// </summary>
public event Action<BeatmapInfo> BeatmapRestored;
public IBindable<WeakReference<BeatmapInfo>> BeatmapRestored => beatmapRestored;
private readonly Bindable<WeakReference<BeatmapInfo>> beatmapRestored = new Bindable<WeakReference<BeatmapInfo>>();
/// <summary>
/// A default representation of a WorkingBeatmap to use when no beatmap is available.
@ -74,8 +79,8 @@ namespace osu.Game.Beatmaps
DefaultBeatmap = defaultBeatmap;
beatmaps = (BeatmapStore)ModelStore;
beatmaps.BeatmapHidden += b => BeatmapHidden?.Invoke(b);
beatmaps.BeatmapRestored += b => BeatmapRestored?.Invoke(b);
beatmaps.BeatmapHidden += b => beatmapHidden.Value = new WeakReference<BeatmapInfo>(b);
beatmaps.BeatmapRestored += b => beatmapRestored.Value = new WeakReference<BeatmapInfo>(b);
onlineLookupQueue = new BeatmapOnlineLookupQueue(api, storage);
exportStorage = storage.GetStorageForDirectory("exports");

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@ -11,6 +11,7 @@ using Humanizer;
using JetBrains.Annotations;
using Microsoft.EntityFrameworkCore;
using osu.Framework;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Logging;
@ -56,13 +57,17 @@ namespace osu.Game.Database
/// Fired when a new <typeparamref name="TModel"/> becomes available in the database.
/// This is not guaranteed to run on the update thread.
/// </summary>
public event Action<TModel> ItemAdded;
public IBindable<WeakReference<TModel>> ItemAdded => itemAdded;
private readonly Bindable<WeakReference<TModel>> itemAdded = new Bindable<WeakReference<TModel>>();
/// <summary>
/// Fired when a <typeparamref name="TModel"/> is removed from the database.
/// This is not guaranteed to run on the update thread.
/// </summary>
public event Action<TModel> ItemRemoved;
public IBindable<WeakReference<TModel>> ItemRemoved => itemRemoved;
private readonly Bindable<WeakReference<TModel>> itemRemoved = new Bindable<WeakReference<TModel>>();
public virtual string[] HandledExtensions => new[] { ".zip" };
@ -82,8 +87,8 @@ namespace osu.Game.Database
ContextFactory = contextFactory;
ModelStore = modelStore;
ModelStore.ItemAdded += item => handleEvent(() => ItemAdded?.Invoke(item));
ModelStore.ItemRemoved += s => handleEvent(() => ItemRemoved?.Invoke(s));
ModelStore.ItemAdded += item => handleEvent(() => itemAdded.Value = new WeakReference<TModel>(item));
ModelStore.ItemRemoved += item => handleEvent(() => itemRemoved.Value = new WeakReference<TModel>(item));
Files = new FileStore(contextFactory, storage);

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@ -10,6 +10,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Bindables;
namespace osu.Game.Database
{
@ -23,9 +24,13 @@ namespace osu.Game.Database
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete, IEquatable<TModel>
where TFileModel : class, INamedFileInfo, new()
{
public event Action<ArchiveDownloadRequest<TModel>> DownloadBegan;
public IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> DownloadBegan => downloadBegan;
public event Action<ArchiveDownloadRequest<TModel>> DownloadFailed;
private readonly Bindable<WeakReference<ArchiveDownloadRequest<TModel>>> downloadBegan = new Bindable<WeakReference<ArchiveDownloadRequest<TModel>>>();
public IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> DownloadFailed => downloadFailed;
private readonly Bindable<WeakReference<ArchiveDownloadRequest<TModel>>> downloadFailed = new Bindable<WeakReference<ArchiveDownloadRequest<TModel>>>();
private readonly IAPIProvider api;
@ -81,7 +86,7 @@ namespace osu.Game.Database
// for now a failed import will be marked as a failed download for simplicity.
if (!imported.Any())
DownloadFailed?.Invoke(request);
downloadFailed.Value = new WeakReference<ArchiveDownloadRequest<TModel>>(request);
currentDownloads.Remove(request);
}, TaskCreationOptions.LongRunning);
@ -100,14 +105,14 @@ namespace osu.Game.Database
api.PerformAsync(request);
DownloadBegan?.Invoke(request);
downloadBegan.Value = new WeakReference<ArchiveDownloadRequest<TModel>>(request);
return true;
void triggerFailure(Exception error)
{
currentDownloads.Remove(request);
DownloadFailed?.Invoke(request);
downloadFailed.Value = new WeakReference<ArchiveDownloadRequest<TModel>>(request);
notification.State = ProgressNotificationState.Cancelled;

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@ -1,8 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Online.API;
using System;
using osu.Game.Online.API;
using osu.Framework.Bindables;
namespace osu.Game.Database
{
@ -17,13 +18,13 @@ namespace osu.Game.Database
/// Fired when a <typeparamref name="TModel"/> download begins.
/// This is NOT run on the update thread and should be scheduled.
/// </summary>
event Action<ArchiveDownloadRequest<TModel>> DownloadBegan;
IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> DownloadBegan { get; }
/// <summary>
/// Fired when a <typeparamref name="TModel"/> download is interrupted, either due to user cancellation or failure.
/// This is NOT run on the update thread and should be scheduled.
/// </summary>
event Action<ArchiveDownloadRequest<TModel>> DownloadFailed;
IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> DownloadFailed { get; }
/// <summary>
/// Checks whether a given <typeparamref name="TModel"/> is already available in the local store.

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Bindables;
namespace osu.Game.Database
{
@ -9,11 +10,11 @@ namespace osu.Game.Database
/// Represents a model manager that publishes events when <typeparamref name="TModel"/>s are added or removed.
/// </summary>
/// <typeparam name="TModel">The model type.</typeparam>
public interface IModelManager<out TModel>
public interface IModelManager<TModel>
where TModel : class
{
event Action<TModel> ItemAdded;
IBindable<WeakReference<TModel>> ItemAdded { get; }
event Action<TModel> ItemRemoved;
IBindable<WeakReference<TModel>> ItemRemoved { get; }
}
}

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@ -34,6 +34,11 @@ namespace osu.Game.Online
Model.Value = model;
}
private IBindable<WeakReference<TModel>> managerAdded;
private IBindable<WeakReference<TModel>> managerRemoved;
private IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> managerDownloadBegan;
private IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> managerDownloadFailed;
[BackgroundDependencyLoader(true)]
private void load()
{
@ -47,23 +52,39 @@ namespace osu.Game.Online
attachDownload(manager.GetExistingDownload(modelInfo.NewValue));
}, true);
manager.DownloadBegan += downloadBegan;
manager.DownloadFailed += downloadFailed;
manager.ItemAdded += itemAdded;
manager.ItemRemoved += itemRemoved;
managerDownloadBegan = manager.DownloadBegan.GetBoundCopy();
managerDownloadBegan.BindValueChanged(downloadBegan);
managerDownloadFailed = manager.DownloadFailed.GetBoundCopy();
managerDownloadFailed.BindValueChanged(downloadFailed);
managerAdded = manager.ItemAdded.GetBoundCopy();
managerAdded.BindValueChanged(itemAdded);
managerRemoved = manager.ItemRemoved.GetBoundCopy();
managerRemoved.BindValueChanged(itemRemoved);
}
private void downloadBegan(ArchiveDownloadRequest<TModel> request) => Schedule(() =>
private void downloadBegan(ValueChangedEvent<WeakReference<ArchiveDownloadRequest<TModel>>> weakRequest)
{
if (request.Model.Equals(Model.Value))
attachDownload(request);
});
if (weakRequest.NewValue.TryGetTarget(out var request))
{
Schedule(() =>
{
if (request.Model.Equals(Model.Value))
attachDownload(request);
});
}
}
private void downloadFailed(ArchiveDownloadRequest<TModel> request) => Schedule(() =>
private void downloadFailed(ValueChangedEvent<WeakReference<ArchiveDownloadRequest<TModel>>> weakRequest)
{
if (request.Model.Equals(Model.Value))
attachDownload(null);
});
if (weakRequest.NewValue.TryGetTarget(out var request))
{
Schedule(() =>
{
if (request.Model.Equals(Model.Value))
attachDownload(null);
});
}
}
private ArchiveDownloadRequest<TModel> attachedRequest;
@ -107,9 +128,17 @@ namespace osu.Game.Online
private void onRequestFailure(Exception e) => Schedule(() => attachDownload(null));
private void itemAdded(TModel s) => setDownloadStateFromManager(s, DownloadState.LocallyAvailable);
private void itemAdded(ValueChangedEvent<WeakReference<TModel>> weakItem)
{
if (weakItem.NewValue.TryGetTarget(out var item))
setDownloadStateFromManager(item, DownloadState.LocallyAvailable);
}
private void itemRemoved(TModel s) => setDownloadStateFromManager(s, DownloadState.NotDownloaded);
private void itemRemoved(ValueChangedEvent<WeakReference<TModel>> weakItem)
{
if (weakItem.NewValue.TryGetTarget(out var item))
setDownloadStateFromManager(item, DownloadState.NotDownloaded);
}
private void setDownloadStateFromManager(TModel s, DownloadState state) => Schedule(() =>
{
@ -125,14 +154,6 @@ namespace osu.Game.Online
{
base.Dispose(isDisposing);
if (manager != null)
{
manager.DownloadBegan -= downloadBegan;
manager.DownloadFailed -= downloadFailed;
manager.ItemAdded -= itemAdded;
manager.ItemRemoved -= itemRemoved;
}
State.UnbindAll();
attachDownload(null);

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@ -186,8 +186,17 @@ namespace osu.Game
return ScoreManager.QueryScores(s => beatmapIds.Contains(s.Beatmap.ID)).ToList();
}
BeatmapManager.ItemRemoved += i => ScoreManager.Delete(getBeatmapScores(i), true);
BeatmapManager.ItemAdded += i => ScoreManager.Undelete(getBeatmapScores(i), true);
BeatmapManager.ItemRemoved.BindValueChanged(i =>
{
if (i.NewValue.TryGetTarget(out var item))
ScoreManager.Delete(getBeatmapScores(item), true);
});
BeatmapManager.ItemAdded.BindValueChanged(i =>
{
if (i.NewValue.TryGetTarget(out var item))
ScoreManager.Undelete(getBeatmapScores(item), true);
});
dependencies.Cache(KeyBindingStore = new KeyBindingStore(contextFactory, RulesetStore));
dependencies.Cache(SettingsStore = new SettingsStore(contextFactory));

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@ -60,11 +60,16 @@ namespace osu.Game.Overlays
[Resolved(canBeNull: true)]
private OnScreenDisplay onScreenDisplay { get; set; }
private IBindable<WeakReference<BeatmapSetInfo>> managerAdded;
private IBindable<WeakReference<BeatmapSetInfo>> managerRemoved;
[BackgroundDependencyLoader]
private void load()
{
beatmaps.ItemAdded += handleBeatmapAdded;
beatmaps.ItemRemoved += handleBeatmapRemoved;
managerAdded = beatmaps.ItemAdded.GetBoundCopy();
managerAdded.BindValueChanged(beatmapAdded);
managerRemoved = beatmaps.ItemRemoved.GetBoundCopy();
managerRemoved.BindValueChanged(beatmapRemoved);
beatmapSets.AddRange(beatmaps.GetAllUsableBeatmapSets(IncludedDetails.Minimal).OrderBy(_ => RNG.Next()));
}
@ -93,16 +98,28 @@ namespace osu.Game.Overlays
/// </summary>
public bool IsPlaying => current?.Track.IsRunning ?? false;
private void handleBeatmapAdded(BeatmapSetInfo set) => Schedule(() =>
private void beatmapAdded(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
{
if (!beatmapSets.Contains(set))
beatmapSets.Add(set);
});
if (weakSet.NewValue.TryGetTarget(out var set))
{
Schedule(() =>
{
if (!beatmapSets.Contains(set))
beatmapSets.Add(set);
});
}
}
private void handleBeatmapRemoved(BeatmapSetInfo set) => Schedule(() =>
private void beatmapRemoved(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
{
beatmapSets.RemoveAll(s => s.ID == set.ID);
});
if (weakSet.NewValue.TryGetTarget(out var set))
{
Schedule(() =>
{
beatmapSets.RemoveAll(s => s.ID == set.ID);
});
}
}
private ScheduledDelegate seekDelegate;
@ -299,17 +316,6 @@ namespace osu.Game.Overlays
}
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (beatmaps != null)
{
beatmaps.ItemAdded -= handleBeatmapAdded;
beatmaps.ItemRemoved -= handleBeatmapRemoved;
}
}
public bool OnPressed(GlobalAction action)
{
if (beatmap.Disabled)

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -30,6 +31,9 @@ namespace osu.Game.Overlays.Settings.Sections
[Resolved]
private SkinManager skins { get; set; }
private IBindable<WeakReference<SkinInfo>> managerAdded;
private IBindable<WeakReference<SkinInfo>> managerRemoved;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
@ -66,8 +70,11 @@ namespace osu.Game.Overlays.Settings.Sections
},
};
skins.ItemAdded += itemAdded;
skins.ItemRemoved += itemRemoved;
managerAdded = skins.ItemAdded.GetBoundCopy();
managerAdded.BindValueChanged(itemAdded);
managerRemoved = skins.ItemRemoved.GetBoundCopy();
managerRemoved.BindValueChanged(itemRemoved);
config.BindWith(OsuSetting.Skin, configBindable);
@ -82,19 +89,16 @@ namespace osu.Game.Overlays.Settings.Sections
dropdownBindable.BindValueChanged(skin => configBindable.Value = skin.NewValue.ID);
}
private void itemRemoved(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != s.ID).ToArray());
private void itemAdded(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(s).ToArray());
protected override void Dispose(bool isDisposing)
private void itemAdded(ValueChangedEvent<WeakReference<SkinInfo>> weakItem)
{
base.Dispose(isDisposing);
if (weakItem.NewValue.TryGetTarget(out var item))
Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(item).ToArray());
}
if (skins != null)
{
skins.ItemAdded -= itemAdded;
skins.ItemRemoved -= itemRemoved;
}
private void itemRemoved(ValueChangedEvent<WeakReference<SkinInfo>> weakItem)
{
if (weakItem.NewValue.TryGetTarget(out var item))
Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != item.ID).ToArray());
}
private class SizeSlider : OsuSliderBar<float>

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@ -32,11 +32,16 @@ namespace osu.Game.Screens.Multi.Match.Components
Text = "Start";
}
private IBindable<WeakReference<BeatmapSetInfo>> managerAdded;
private IBindable<WeakReference<BeatmapSetInfo>> managerRemoved;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
beatmaps.ItemAdded += beatmapAdded;
beatmaps.ItemRemoved += beatmapRemoved;
managerAdded = beatmaps.ItemAdded.GetBoundCopy();
managerAdded.BindValueChanged(beatmapAdded);
managerRemoved = beatmaps.ItemRemoved.GetBoundCopy();
managerRemoved.BindValueChanged(beatmapRemoved);
SelectedItem.BindValueChanged(item => updateSelectedItem(item.NewValue), true);
@ -56,24 +61,30 @@ namespace osu.Game.Screens.Multi.Match.Components
hasBeatmap = beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == beatmapId) != null;
}
private void beatmapAdded(BeatmapSetInfo model)
private void beatmapAdded(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
{
int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
if (beatmapId == null)
return;
if (weakSet.NewValue.TryGetTarget(out var set))
{
int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
if (beatmapId == null)
return;
if (model.Beatmaps.Any(b => b.OnlineBeatmapID == beatmapId))
Schedule(() => hasBeatmap = true);
if (set.Beatmaps.Any(b => b.OnlineBeatmapID == beatmapId))
Schedule(() => hasBeatmap = true);
}
}
private void beatmapRemoved(BeatmapSetInfo model)
private void beatmapRemoved(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
{
int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
if (beatmapId == null)
return;
if (weakSet.NewValue.TryGetTarget(out var set))
{
int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
if (beatmapId == null)
return;
if (model.Beatmaps.Any(b => b.OnlineBeatmapID == beatmapId))
Schedule(() => hasBeatmap = false);
if (set.Beatmaps.Any(b => b.OnlineBeatmapID == beatmapId))
Schedule(() => hasBeatmap = false);
}
}
protected override void Update()
@ -95,16 +106,5 @@ namespace osu.Game.Screens.Multi.Match.Components
Enabled.Value = hasBeatmap && hasEnoughTime;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (beatmaps != null)
{
beatmaps.ItemAdded -= beatmapAdded;
beatmaps.ItemRemoved -= beatmapRemoved;
}
}
}
}

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@ -50,6 +50,8 @@ namespace osu.Game.Screens.Multi.Match
private LeaderboardChatDisplay leaderboardChatDisplay;
private MatchSettingsOverlay settingsOverlay;
private IBindable<WeakReference<BeatmapSetInfo>> managerAdded;
public MatchSubScreen(Room room)
{
Title = room.RoomID.Value == null ? "New room" : room.Name.Value;
@ -181,7 +183,8 @@ namespace osu.Game.Screens.Multi.Match
SelectedItem.BindValueChanged(_ => Scheduler.AddOnce(selectedItemChanged));
SelectedItem.Value = playlist.FirstOrDefault();
beatmapManager.ItemAdded += beatmapAdded;
managerAdded = beatmapManager.ItemAdded.GetBoundCopy();
managerAdded.BindValueChanged(beatmapAdded);
}
public override bool OnExiting(IScreen next)
@ -214,13 +217,16 @@ namespace osu.Game.Screens.Multi.Match
Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
}
private void beatmapAdded(BeatmapSetInfo model) => Schedule(() =>
private void beatmapAdded(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
{
if (Beatmap.Value != beatmapManager.DefaultBeatmap)
return;
Schedule(() =>
{
if (Beatmap.Value != beatmapManager.DefaultBeatmap)
return;
updateWorkingBeatmap();
});
updateWorkingBeatmap();
});
}
private void onStart()
{
@ -235,13 +241,5 @@ namespace osu.Game.Screens.Multi.Match
break;
}
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (beatmapManager != null)
beatmapManager.ItemAdded -= beatmapAdded;
}
}
}

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@ -131,6 +131,11 @@ namespace osu.Game.Screens.Select
private CarouselRoot root;
private IBindable<WeakReference<BeatmapSetInfo>> itemAdded;
private IBindable<WeakReference<BeatmapSetInfo>> itemRemoved;
private IBindable<WeakReference<BeatmapInfo>> itemHidden;
private IBindable<WeakReference<BeatmapInfo>> itemRestored;
public BeatmapCarousel()
{
root = new CarouselRoot(this);
@ -161,10 +166,14 @@ namespace osu.Game.Screens.Select
RightClickScrollingEnabled.ValueChanged += enabled => scroll.RightMouseScrollbar = enabled.NewValue;
RightClickScrollingEnabled.TriggerChange();
beatmaps.ItemAdded += beatmapAdded;
beatmaps.ItemRemoved += beatmapRemoved;
beatmaps.BeatmapHidden += beatmapHidden;
beatmaps.BeatmapRestored += beatmapRestored;
itemAdded = beatmaps.ItemAdded.GetBoundCopy();
itemAdded.BindValueChanged(beatmapAdded);
itemRemoved = beatmaps.ItemRemoved.GetBoundCopy();
itemRemoved.BindValueChanged(beatmapRemoved);
itemHidden = beatmaps.BeatmapHidden.GetBoundCopy();
itemHidden.BindValueChanged(beatmapHidden);
itemRestored = beatmaps.BeatmapRestored.GetBoundCopy();
itemRestored.BindValueChanged(beatmapRestored);
loadBeatmapSets(GetLoadableBeatmaps());
}
@ -562,26 +571,34 @@ namespace osu.Game.Screens.Select
{
base.Dispose(isDisposing);
if (beatmaps != null)
{
beatmaps.ItemAdded -= beatmapAdded;
beatmaps.ItemRemoved -= beatmapRemoved;
beatmaps.BeatmapHidden -= beatmapHidden;
beatmaps.BeatmapRestored -= beatmapRestored;
}
// aggressively dispose "off-screen" items to reduce GC pressure.
foreach (var i in Items)
i.Dispose();
}
private void beatmapRemoved(BeatmapSetInfo item) => RemoveBeatmapSet(item);
private void beatmapRemoved(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakItem)
{
if (weakItem.NewValue.TryGetTarget(out var item))
RemoveBeatmapSet(item);
}
private void beatmapAdded(BeatmapSetInfo item) => UpdateBeatmapSet(item);
private void beatmapAdded(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakItem)
{
if (weakItem.NewValue.TryGetTarget(out var item))
UpdateBeatmapSet(item);
}
private void beatmapRestored(BeatmapInfo b) => UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
private void beatmapRestored(ValueChangedEvent<WeakReference<BeatmapInfo>> weakItem)
{
if (weakItem.NewValue.TryGetTarget(out var b))
UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
}
private void beatmapHidden(BeatmapInfo b) => UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
private void beatmapHidden(ValueChangedEvent<WeakReference<BeatmapInfo>> weakItem)
{
if (weakItem.NewValue.TryGetTarget(out var b))
UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
}
private CarouselBeatmapSet createCarouselSet(BeatmapSetInfo beatmapSet)
{

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -27,6 +28,9 @@ namespace osu.Game.Screens.Select.Carousel
[Resolved]
private IAPIProvider api { get; set; }
private IBindable<WeakReference<ScoreInfo>> itemAdded;
private IBindable<WeakReference<ScoreInfo>> itemRemoved;
public TopLocalRank(BeatmapInfo beatmap)
: base(null)
{
@ -36,17 +40,24 @@ namespace osu.Game.Screens.Select.Carousel
[BackgroundDependencyLoader]
private void load()
{
scores.ItemAdded += scoreChanged;
scores.ItemRemoved += scoreChanged;
itemAdded = scores.ItemAdded.GetBoundCopy();
itemAdded.BindValueChanged(scoreChanged);
itemRemoved = scores.ItemRemoved.GetBoundCopy();
itemRemoved.BindValueChanged(scoreChanged);
ruleset.ValueChanged += _ => fetchAndLoadTopScore();
fetchAndLoadTopScore();
}
private void scoreChanged(ScoreInfo score)
private void scoreChanged(ValueChangedEvent<WeakReference<ScoreInfo>> weakScore)
{
if (score.BeatmapInfoID == beatmap.ID)
fetchAndLoadTopScore();
if (weakScore.NewValue.TryGetTarget(out var score))
{
if (score.BeatmapInfoID == beatmap.ID)
fetchAndLoadTopScore();
}
}
private ScheduledDelegate scheduledRankUpdate;
@ -75,16 +86,5 @@ namespace osu.Game.Screens.Select.Carousel
.OrderByDescending(s => s.TotalScore)
.FirstOrDefault();
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (scores != null)
{
scores.ItemAdded -= scoreChanged;
scores.ItemRemoved -= scoreChanged;
}
}
}
}

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@ -60,6 +60,8 @@ namespace osu.Game.Screens.Select.Leaderboards
private UserTopScoreContainer topScoreContainer;
private IBindable<WeakReference<ScoreInfo>> itemRemoved;
/// <summary>
/// Whether to apply the game's currently selected mods as a filter when retrieving scores.
/// </summary>
@ -104,7 +106,8 @@ namespace osu.Game.Screens.Select.Leaderboards
ScoreSelected = s => ScoreSelected?.Invoke(s)
});
scoreManager.ItemRemoved += onScoreRemoved;
itemRemoved = scoreManager.ItemRemoved.GetBoundCopy();
itemRemoved.BindValueChanged(onScoreRemoved);
}
protected override void Reset()
@ -113,7 +116,7 @@ namespace osu.Game.Screens.Select.Leaderboards
TopScore = null;
}
private void onScoreRemoved(ScoreInfo score) => Schedule(RefreshScores);
private void onScoreRemoved(ValueChangedEvent<WeakReference<ScoreInfo>> score) => Schedule(RefreshScores);
protected override bool IsOnlineScope => Scope != BeatmapLeaderboardScope.Local;
@ -190,13 +193,5 @@ namespace osu.Game.Screens.Select.Leaderboards
{
Action = () => ScoreSelected?.Invoke(model)
};
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (scoreManager != null)
scoreManager.ItemRemoved -= onScoreRemoved;
}
}
}

View File

@ -43,12 +43,15 @@ namespace osu.Game.Skinning
this.audio = audio;
this.legacyDefaultResources = legacyDefaultResources;
ItemRemoved += removedInfo =>
ItemRemoved.BindValueChanged(weakRemovedInfo =>
{
// check the removed skin is not the current user choice. if it is, switch back to default.
if (removedInfo.ID == CurrentSkinInfo.Value.ID)
CurrentSkinInfo.Value = SkinInfo.Default;
};
if (weakRemovedInfo.NewValue.TryGetTarget(out var removedInfo))
{
// check the removed skin is not the current user choice. if it is, switch back to default.
if (removedInfo.ID == CurrentSkinInfo.Value.ID)
CurrentSkinInfo.Value = SkinInfo.Default;
}
});
CurrentSkinInfo.ValueChanged += skin => CurrentSkin.Value = GetSkin(skin.NewValue);
CurrentSkin.ValueChanged += skin =>