Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
Post-merge, it was failing because somewhere along the way `EditorClockTestScene` started expecting inheritors to set the beatmap themselves explicitly in BDL.
CurrentModeRank
Fix crash on two collections existing with the same name
Fix test failures due to beatmap taking too long to complete autoplay/replay
Keep pausing gameplay on focus loss if cannot on first attempt
Fix a potential crash when exiting play during the results screen transition
Show compact leaderboard during gameplay to reduce distractions